ideas = {

	country = {
		CHI_wargaming_division = {

			picture = chi_wargaming_division
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				max_command_power = 10
			}
		}

		CHI_chinese_general_staff = {

			picture = general_staff
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				army_leader_start_planning_level = 1
			}
		}
	
		CHI_elite_mountaineers = {

			picture = ast_volunteer_defence_corps
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				special_forces_cap = 0.02
			}
		}

		CHI_french_drill = {

			picture = generic_intel_bonus
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				army_leader_start_defense_level = 1
			}
		}

		CHI_modern_logistics = {

			picture = FRA_motorized_focus
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				army_leader_start_logistics_level = 1
			}
		}

		CHI_construction_battalions = {

			picture = ast_all_in
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				max_dig_in = 5
			}
		}

		CHI_chinese_support = {

			picture = chi_chinese_support
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				autonomy_gain = 0.5
			}
		}

		CHI_train_marines = {

			picture = generic_infantry_bonus
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				special_forces_cap = 0.02
			}
		}

		XIC_inlux_of_funds_for_the_communists_idea = {

			picture = PER_fund_state_intelligence_idea
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				consumer_goods_factor = -0.1
				production_speed_infrastructure_factor = 0.05
			}
		}

		CHI_tsr_reorganized_government_idea = {

			picture = chi_chinese_unity
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				war_support_factor = 0.05
			}
		}

		CHI_tsr_reorganized_government_idea_2 = {

			name = CHI_tsr_reorganized_government_idea

			picture = chi_chinese_unity
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				war_support_factor = 0.05
				conscription_factor = 0.05
				mobilization_speed = 0.05
			}
		}

		CHI_tsr_reorganized_government_idea_3 = {

			name = CHI_tsr_reorganized_government_idea

			picture = chi_chinese_unity
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				war_support_factor = 0.05
				conscription_factor = 0.05
				mobilization_speed = 0.05
				party_popularity_stability_factor = 0.1
				political_power_factor = 0.05
			}
		}

		CHI_tsr_reorganized_government_idea_4 = {

			name = CHI_tsr_reorganized_government_idea

			picture = chi_chinese_unity
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				war_support_factor = 0.1
				stability_factor = 0.05
				conscription_factor = 0.05
				mobilization_speed = 0.1
				party_popularity_stability_factor = 0.1
				political_power_factor = 0.05
				non_core_manpower = 0.02
			}
		}

		CHI_three_princpals_p_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = { # If changed here, change if upgraded versions too!
				stability_factor = 0.05
			}

		}

		CHI_three_princpals_a_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = { # If changed here, change if upgraded versions too!
				war_support_factor = 0.05
				communism_drift = -0.05
			}

		}

		CHI_three_princpals_c_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = { # If changed here, change if upgraded versions too!
				political_power_factor = 0.1
			}

		}

		CHI_three_princpals_p_a_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				communism_drift = -0.05
			}

		}

		CHI_three_princpals_p_c_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				stability_factor = 0.05
				political_power_factor = 0.1
			}

		}

		CHI_three_princpals_a_c_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				war_support_factor = 0.05
				communism_drift = -0.05
				political_power_factor = 0.1
			}

		}

		CHI_three_princpals_p_a_c_idea = {

			name = CHI_three_princpals_reorganized_idea

			picture = CHI_three_principles_of_the_people 

			removal_cost = -1

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				communism_drift = -0.05
				political_power_factor = 0.1
			}

		}

		CHI_tewu_idea = {
			picture = generic_secret_police
			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}
			allowed_civil_war = { always = yes }
			removal_cost = -1

			modifier = {
				communism_drift = -0.05
				enemy_operative_intel_extraction_rate = 0.15
			}

		}

		CHI_tewu_idea_compat = {
			picture = generic_secret_police
			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}
			name = CHI_tewu_idea
			allowed_civil_war = { always = yes }
			removal_cost = -1

			modifier = {
				communism_drift = -0.05
				encryption = 1
				decryption = 1
			} 

		}

		CHI_tsr_low_legitimacy = {
			picture = man_low_legitimacy2

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				stability_factor = -0.3
				war_support_factor = -0.3
			} 

		}

		CHI_tsr_low_legitimacy_2 = {
			picture = man_low_legitimacy3

			name = CHI_tsr_low_legitimacy

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				stability_factor = -0.2
				war_support_factor = -0.2
			} 

		}

		CHI_tsr_low_legitimacy_3 = {
			picture = man_low_legitimacy4

			name = CHI_tsr_low_legitimacy

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				stability_factor = -0.1
				war_support_factor = -0.1
			} 

		}

		CHI_tsr_low_legitimacy_4 = {
			picture = man_low_legitimacy5

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				stability_factor = 0.1
				war_support_factor = 0.1
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
			} 

		}

		CHI_tsr_a_new_empire_idea = {
			picture = CHI_the_republic_restored

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				research_speed_factor = 0.05
				experience_gain_army_factor = 0.1
				production_speed_infrastructure_factor = 0.05
			} 

		}

		CHI_tsr_a_new_empire_idea_2 = {
			picture = CHI_the_republic_restored

			name = CHI_tsr_a_new_empire_idea

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				political_power_factor = 0.1
				research_speed_factor = 0.05
				experience_gain_army_factor = 0.1
				production_speed_infrastructure_factor = 0.05
				conscription_factor = 0.05
			} 

		}

		CHI_tsr_a_new_empire_idea_3 = {
			picture = CHI_the_republic_restored

			name = CHI_tsr_a_new_empire_idea

			allowed = {
				has_dlc = "No Compromise, No Surrender"
			}

			allowed_civil_war = { always = yes }

			removal_cost = -1

			modifier = {
				political_power_factor = 0.15
				research_speed_factor = 0.08
				experience_gain_army_factor = 0.1
				production_speed_buildings_factor = 0.1
				conscription_factor = 0.05
				stability_factor = 0.1
			} 

		}

	}

	political_advisor = {

	}
	
	army_chief = {
	
	}
	
	navy_chief = {
		

	}
	
	air_chief = {
	
	}

	high_command = {

	
	}

	theorist = {

	}

	naval_manufacturer = { 
		
		designer = yes
		
		jiangnan_shipyard_group = {
			picture = generic_naval_manufacturer_3

			
			allowed = {
				OR = {
					is_literally_china = yes
					tag = MAN
					tag = MEN
				}
				has_dlc = "Waking the Tiger"
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = CHI.mio_locations^6 } # 613 Shanghai
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^6 } # 613 Shanghai
					}
				}
			}
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			# riverine warfare weak on open waters
						
			traits = { coastal_defence_naval_manufacturer }
			
		}

		dagu_shipyard = {
			picture = generic_naval_manufacturer_3

			
			allowed = {
				OR = {
					is_literally_china = yes
					tag = MAN
					tag = MEN
				}
				has_dlc = "Waking the Tiger"
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = 608 } # Beijing
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = 608 } # Beijing
					}
				}
			}
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			# riverine warfare weak on open waters
						
			traits = { raiding_fleet_naval_manufacturer }
			
		}
	}

	materiel_manufacturer = { 
		
		designer = yes
		
		CHI_taiyuan_arsenal = {
			picture = generic_artillery_manufacturer_1

			
			allowed = { ## If have SEA, then all China except PRC has it. Else all have it (because SEA PRC has Sinochem)
				OR = {
					AND = {
						has_dlc = "No Compromise, No Surrender"
						OR = {
							original_tag = MAN
							is_literally_china_not_prc = yes
						}
					}
					AND = {
						has_DLC = "Waking the Tiger"
						NOT = { has_dlc = "No Compromise, No Surrender" }
						OR = {
							original_tag = MAN
							is_literally_china = yes
						}
					}
				}
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = CHI.mio_locations^2 } # 615 Shanxi
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^2 } # 615 Shanxi
					}
				}
			}
			
			research_bonus = {
				artillery = 0.15
			}
			
		
						
			traits = { artillery_manufacturer }
			
		}

		CHI_liaoning_arsenal = {
			picture = CHI_liaoning

			
			allowed = {
				OR = {
					is_literally_china = yes
					tag = MAN
				}
				has_dlc = "Waking the Tiger"
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = CHI.mio_locations^3 } # 715 Liaobei
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^3 } # 715 Liaobei
					}
				}
			}
			
			research_bonus = {
				motorized_equipment = 0.15
			}
					
			traits = { motorized_equipment_manufacturer }
			
		}

		CHI_hanyan_arsenal = {
			picture = CHI_hanyang

			
			allowed = { ## If have SEA, then all China except PRC has it. Else all have it (because SEA PRC has Sinochem)
				OR = {
					AND = {
						has_dlc = "No Compromise, No Surrender"
						OR = {
							original_tag = MAN
							is_literally_china_not_prc = yes
						}
					}
					AND = {
						has_DLC = "Waking the Tiger"
						NOT = { has_dlc = "No Compromise, No Surrender" }
						OR = {
							original_tag = MAN
							is_literally_china = yes
						}
					}
				}
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = CHI.mio_locations^4 } # 1036 Wuhan
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^4 } # 1036 Wuhan
					}
				}
			}
			
			research_bonus = {
				infantry_weapons = 0.15
			}
			
						
			traits = { infantry_equipment_manufacturer }
			
		}
		CHI_mukden_arsenal = {
			picture = CHI_mukden

			
			allowed = {
				OR = {
					is_literally_china = yes
					tag = MAN
				}
				has_dlc = "Waking the Tiger"
			}

			available = {
				IF = {
					limit = {
						OR = {
							FROM = { NOT = { original_tag = CHI } }
							AND = {
								FROM = { original_tag = CHI }
								NOT = { has_dlc = "No Compromise, No Surrender" } 
							}
						}
					}
					owner = { controls_state = CHI.mio_locations^5 } #716 Liaoning
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
						has_dlc = "No Compromise, No Surrender"
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^5 } #716 Liaoning
					}
				}
			}
			
			research_bonus = {
				infantry_weapons = 0.15
			}
			
			traits = { infantry_equipment_manufacturer }
			
		}
		CHI_china_automobile_corporation_organization = {
			picture = CHI_cac

			
			allowed = {
				OR = {
					is_literally_china_not_prc = yes
					tag = MAN
				}
				has_dlc = "No Compromise, No Surrender"
			}

			available = {
				IF = {
					limit = {
						FROM = { NOT = { original_tag = CHI } }
					}
					owner = { controls_state = CHI.mio_locations^7 } # 613 Shanghai
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^7 } # 613 Shanghai
					}
				}
			}
			
			research_bonus = {
				motorized_equipment = 0.15
			}
					
			traits = { motorized_equipment_manufacturer }
			
		}

		CHI_jinling_arsenal_organization = {
			picture = generic_infantry_equipment_manufacturer_2

			
			allowed = {
				OR = {
					is_literally_china = yes
					tag = MAN
				}
				has_dlc = "No Compromise, No Surrender"
			}

			available = {
				IF = {
					limit = {
						FROM = { NOT = { original_tag = CHI } }
					}
					owner = { controls_state = CHI.mio_locations^6 }  # 1035 Nanjing
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^6 }  # 1035 Nanjing
					}
				}
			}
			
			research_bonus = {
				support_tech = 0.10
			}
			
				#WTT_TODO_CD: a special trait to make more distinct from above somehow?		
			traits = { support_equipment_manufacturer }
			
		}
	}

	tank_manufacturer = {
		
		designer = yes
		
		german_chinese_tank_designer = {

			picture = porsche
			
			allowed = {
				NOT = { has_dlc = "No Compromise, No Surrender" }
				OR = {
					is_literally_china = yes
					tag = MAN
				}
			}
			
			available = {
				OR = {
					has_completed_focus = CHI_chinese_panzers
					has_idea = german_advisors
				}
				NOT = {
					has_war_with = GER
				}
			}
			
			cost = 150
			removal_cost = 10
			
			research_bonus = {
				armor = 0.15
			}
			
			traits = { heavy_tank_manufacturer }
			
			ai_will_do = {
				factor = 1
				
				modifier = { # CHI might lose the advisors, don't want the AI wasting PP
					factor = 0
					NOT = {
						has_completed_focus = CHI_chinese_panzers
					}
				}
			}
		}

		CHI_shanghai_arsenal_designer = {

			picture = generic_tank_manufacturer_1
			
			allowed = {
				has_dlc = "No Compromise, No Surrender"
				OR = {
					is_literally_china_not_prc = yes
					tag = MAN
				}
			}
			
			available = {
				IF = {
					limit = {
						FROM = { NOT = { original_tag = CHI } }
					}
					owner = { controls_state = CHI.mio_locations^7 } # 613 Shanghai
				}
				IF = {
					limit = {
						FROM = { original_tag = CHI }
					}
					OR = {
						owner = { has_completed_focus = CHI_relocate_factories_from_the_coast }
						owner = { controls_state = CHI.mio_locations^7 } # 613 Shanghai
					}
				}
			}
			
			cost = 150
			removal_cost = 10
			
			research_bonus = {
				armor = 0.15
			}
			
			traits = { 
				fast_tank_manufacturer
			}
			ai_will_do = {
				factor = 1
				
			}
		}
	}
	
	aircraft_manufacturer = { #
			
		designer = yes		

		CHI_camco_1 = {

			picture = CHI_camco

			available = {
				if = {
					limit = {
						has_dlc = "Waking the Tiger"
					}
					has_completed_focus = CHI_camco
				}
			}

			allowed = {
				NOT = { has_dlc = "No Compromise, No Surrender" }
				OR = {
					is_literally_china = yes
					tag = MAN
				}
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { medium_aircraft_manufacturer }
			
			# assembled hawk II and hawk III fighter bombers as well as the Vultee V-11 ground attackers
						
			ai_will_do = {
				factor = 1
			}
		}

		CHI_camco_2 = {

			cost = 50

			picture = CHI_camco

			available = {
				if = {
					limit = {
						has_dlc = "Waking the Tiger"
					}
					has_completed_focus = CHI_local_fighter_production
				}
			}

			allowed = {
				NOT = { has_dlc = "No Compromise, No Surrender" }
				OR = {
					is_literally_china = yes
					tag = MAN
				}

			}
			
			research_bonus = {
				air_equipment = 0.15
			}

			equipment_bonus = {
				small_plane_airframe = {
					air_agility = 0.05
					air_attack = 0.1
				}
			}
			
			traits = { medium_aircraft_manufacturer }
			
			# assembled hawk II and hawk III fighter bombers as well as the Vultee V-11 ground attackers
						
			ai_will_do = {
				factor = 1
			}
		}

		CHI_camco_3 = {

			picture = CHI_camco

			cost = 50

			available = {
				has_completed_focus = CHI_local_bomber_production
			}

			allowed = {
				NOT = { has_dlc = "No Compromise, No Surrender" }
				OR = {
					is_literally_china = yes
					tag = MAN
				}
			}

			equipment_bonus = {
				small_plane_airframe = {
					air_agility = 0.05
					air_attack = 0.1
				}
				medium_plane_airframe = {
					air_range = 0.1
					air_ground_attack = 0.1
				}
				small_plane_cas_airframe = {
					air_range = 0.1
					air_ground_attack = 0.1
				}
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { medium_aircraft_manufacturer }
			
			# assembled hawk II and hawk III fighter bombers as well as the Vultee V-11 ground attackers
						
			ai_will_do = {
				factor = 1
			}
		}

		CHI_camco_SEA = {

			picture = CHI_camco_sea

			available = {
				if = {
					limit = {
						original_tag = CHI
					}
					has_completed_focus = CHI_camco_primacy
					owner = { controls_state = CHI.mio_locations^8 } # #596 Zhejiang
				}
				else = {
					tag = event_target:WTT_current_china_leader
					owner = { controls_state = CHI.mio_locations^8 } # #596 Zhejiang
				}
			}

			allowed = {
				has_dlc = "No Compromise, No Surrender"
				OR = {
					is_literally_china_not_prc = yes
					tag = MAN
				}
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { light_aircraft_manufacturer }
			
			# assembled hawk II and hawk III fighter bombers as well as the Vultee V-11 ground attackers
						
			ai_will_do = {
				factor = 1
			}
		}

		CHI_sinaw = {

			picture = CHI_SINAW

			available = {
				if = {
					limit = {
						original_tag = CHI
					}
					has_completed_focus = CHI_SINAW_primacy
					owner = { controls_state = CHI.mio_locations^9 } # #600 Jiangxi
				}
				else = {
					tag = event_target:WTT_current_china_leader
					owner = { controls_state = CHI.mio_locations^9 } # #600 Jiangxi
				}
			}

			allowed = {
				has_dlc = "No Compromise, No Surrender"
				OR = {
					is_literally_china_not_prc = yes
					tag = MAN
				}
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { medium_aircraft_manufacturer }
			
						
			ai_will_do = {
				factor = 1
			}
		}
	}
	industrial_concern = {
		MAN_showa_steel_works = {

			picture = JAP_japan_steel_works			
			
			available = {
				controls_state = 716
			}

			allowed = {
				has_dlc = "Waking the Tiger"
				OR = {
					original_tag = MAN
					is_literally_china = yes
				}
			}

			visible = { NOT	= { has_completed_focus = MAN_tsr_mangyo } }

			research_bonus = {
				industry = 0.15
			}

			traits = {
				industrial_steel_mills_trait
			}
			
			ai_will_do = {
				factor = 1
			}
		}

		MAN_western_refinery = {
			picture = generic_refining_concern_1

			available = {
				controls_state = 716
			}

			allowed = { ## If have SEA, then all China except PRC has it. Else all have it (because SEA PRC has Sinochem)
				OR = {
					AND = {
						has_dlc = "No Compromise, No Surrender"
						OR = {
							original_tag = MAN
							is_literally_china_not_prc = yes
						}
					}
					AND = {
						has_DLC = "Waking the Tiger"
						NOT = { has_dlc = "No Compromise, No Surrender" }
						OR = {
							original_tag = MAN
							is_literally_china = yes
						}
					}
				}
			}
			
			research_bonus = {
				industry = 0.1
				synth_resources = 0.15
			}
			
			traits = { refinery_concern }
			
			# assembled hawk II and hawk III fighter bombers as well as the Vultee V-11 ground attackers
						
			ai_will_do = {
				factor = 1
			}

		}

		PRC_nanjing_wireless_electronics_plant = {
			picture = idea_PRC_nanjing_wireless_electronics_plant 

			allowed = {
				has_DLC = "No Compromise, No Surrender"
				OR = {
					original_tag = MAN
					is_literally_china = yes
				}
			}

			visible = {
				always = yes
			}

			available = {
				controls_state = 1035
			}


			traits = { electronics_concern }

			research_bonus = {
				electronics = 0.15
			}

			modifier = {
				
			}

		}

		
		sino_soviet_resource_surveyors = {
		
			picture = stalingrad_tractor_factory

			available = {
				controls_state = 617
				NOT = {
					has_war_with = SOV
				}
				IF = {
					limit = {
						original_tag = SIK
					}
					has_country_flag = SIK_established_the_xinjiangneft_flag
				}
			}

			allowed = { ## If have SEA, then all China except PRC has it. Else all have it (because SEA PRC has Sinochem)
				OR = {
					AND = {
						has_dlc = "No Compromise, No Surrender"
						OR = {
							original_tag = MAN
							is_literally_china_not_prc = yes
						}
					}
					AND = {
						has_DLC = "Waking the Tiger"
						NOT = { has_dlc = "No Compromise, No Surrender" }
						OR = {
							original_tag = MAN
							is_literally_china = yes
						}
					}
				}
			}
			
			research_bonus = {
				industry = 0.1
				synth_resources = 0.15
			}
			
			traits = { refinery_concern }

			ai_will_do = {
				factor = 1
			}

		}
		
		shanghai_electronics = {
		
			picture = generic_electronics_concern_1

			available = {
				controls_state = 613
			}

			allowed = {
				NOT = { has_DLC = "No Compromise, No Surrender" }
				OR = {
					original_tag = MAN
					is_literally_china = yes
				}
			}
			
			research_bonus = {
				electronics = 0.15
			}
			
			traits = { electronics_concern }
			
			ai_will_do = {
				factor = 1
				
				modifier = { # AI is likely to lose access to this state and waste the PP
					factor = 0
					OR = {
						has_war_with = JAP
						date < 1940.0.0
					}
				}
			}
		}

		CHI_china_national_aviation_corporation = {
						
			picture = CHI_china_national_aviation_corporation
			
			allowed = {
				original_tag = CHI
				has_dlc = "No Compromise, No Surrender"
			}
						
			research_bonus = {
				air_equipment = 0.05
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { civilian_airway_company }
		}

		CHI_china_merchant_group = {
						
			picture = CHI_china_merchant_group
			
			allowed = {
				original_tag = CHI
				has_dlc = "No Compromise, No Surrender"
			}
						
			research_bonus = {
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { transport_company }
		}

		CHI_shanghai_power_company = {
						
			picture = CHI_shanghai_power_company
			
			allowed = {
				OR = {
					original_tag = MAN
					is_literally_china_not_prc = yes
				}
				has_dlc = "No Compromise, No Surrender"
			}
			available = {
				controls_state = 613
			}
						
			research_bonus = {
			}

			modifier = {
				country_resource_coal = 18
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { energy_supply_company }
		}

		CHI_bank_of_china = {
						
			picture = CHI_bank_of_china
			
			allowed = {
				is_literally_china_not_prc = yes
				has_dlc = "No Compromise, No Surrender"
			}
			available = {
				tag = event_target:WTT_current_china_leader
			}
			
			ai_will_do = { #EAI
				base = 0

				modifier = {
					add = 500

					### Pick order

					set_temp_variable = { _advisor_rank = 4 }
					EAI_ADVISOR_pickorder_CHI = yes
				}

				modifier = { add = 1 has_political_power > 300 }

				###

				modifier = { add = 1 NOT = { has_game_rule = { rule = CHI_ai_behavior option = DEFAULT } } }
			}
			
			traits = { monopolistic_bank }
		}

		CHI_yongli_chemical_industries = {
						
			picture = CHI_yongli_chemical_industries
			
			allowed = {
				is_literally_china_not_prc = yes
				has_dlc = "No Compromise, No Surrender"
			}
			available = {
				tag = event_target:WTT_current_china_leader
			}
						
			research_bonus = {
				industry = 0.05
				synth_resources = 0.15
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { refinery_concern }
		}
	}
}
