
# tag aliases are country tags that maps to different countries depending on a set of triggers

#TAG = { #name of alias tag. must be 3 letters and different from any other tags. once this is defined, it will be available in any script that uses country tags
#
#	# you can map an alias directly to an event target or another variable. only use one of the following entries
#	# if any of these are used, the alias will be mapped to that specific variable/event target and no other check will be done
#	variable = var_name
#	global_event_target = event_target_name
#	event_target = event_target_name
#
#	# if an alias is not mapped directly to a variable/event target, it will be searched within a list of countries that can be definied below
#	# you can use any combination of these below
#	# while checking for triggers/variables, current scope will be the country we are checking and PREV will be the scope that uses the alias
#	# if none of the following targets are defined, the game will check all existing countries but this is highly discouraged for performance reasons
#	original_tag = GER # pick a country that has original_tag of GER
#	targets = { GER FRA ENG } # search within the list of tags/variables
#	target_array = array_name # search within an array 
#
#	# by default alias will return the first existing country that it matches and fulfils the triggers. you can also define a scoring system like this and it will pick the tag with the highest score > 0
#	country_score = {
#		base = 1
#		modifier = {
#			add = 10
#			# if mapped tag is in same faction with the country in scope that calls this alias give it a higher score
#			is_in_faction_with = PREV
#		}
#		modifier = {
#			add = 5
#			# if the mapped tag has fascism give it a higher score
#			has_government = fascism
#		}
#	}
#
#	fallback = GER # if the alias can't match anything, use this one as fallback (no triggers or weight will be checked)
#
#	# you can define a list of trigger, in that case it will chech is tags that this alias is mapped to and return only if the triggers are true
#	or = {
#		#only accept targets that is ally with us or is fascist
#		is_in_faction_with = PREV
#		has_government = fascism
#	}
#	# trigger 2
#	# trigger 3
#	# ...
#}

### Improve relations

R00 = { variable = EAI_improve_relations_target }

### naval invasion

N00 = { variable = EAI_naval_invasion_target }

### Block naval invasion

B00 = { variable = EAI_INVASION_block_target^0 }
B01 = { variable = EAI_INVASION_block_target^1 }
B02 = { variable = EAI_INVASION_block_target^2 }
B03 = { variable = EAI_INVASION_block_target^3 }
B04 = { variable = EAI_INVASION_block_target^4 }
B05 = { variable = EAI_INVASION_block_target^5 }
B06 = { variable = EAI_INVASION_block_target^6 }
B07 = { variable = EAI_INVASION_block_target^7 }
B08 = { variable = EAI_INVASION_block_target^8 }
B09 = { variable = EAI_INVASION_block_target^9 }
B0A = { variable = EAI_INVASION_block_target^10 }
B0B = { variable = EAI_INVASION_block_target^11 }
B0C = { variable = EAI_INVASION_block_target^12 }
B0D = { variable = EAI_INVASION_block_target^13 }
B0E = { variable = EAI_INVASION_block_target^14 }
B0F = { variable = EAI_INVASION_block_target^15 }
B0G = { variable = EAI_INVASION_block_target^16 }
B0H = { variable = EAI_INVASION_block_target^17 }
B0I = { variable = EAI_INVASION_block_target^18 }
B0J = { variable = EAI_INVASION_block_target^19 }
B0K = { variable = EAI_INVASION_block_target^20 }
B0L = { variable = EAI_INVASION_block_target^21 }
B0M = { variable = EAI_INVASION_block_target^22 }
B0N = { variable = EAI_INVASION_block_target^23 }
B0O = { variable = EAI_INVASION_block_target^24 }
B0P = { variable = EAI_INVASION_block_target^25 }
B0Q = { variable = EAI_INVASION_block_target^26 }
B0R = { variable = EAI_INVASION_block_target^27 }
B0S = { variable = EAI_INVASION_block_target^28 }
B0T = { variable = EAI_INVASION_block_target^29 }
B0U = { variable = EAI_INVASION_block_target^30 }
B0V = { variable = EAI_INVASION_block_target^31 }
B0W = { variable = EAI_INVASION_block_target^32 }
B0X = { variable = EAI_INVASION_block_target^33 }
B0Y = { variable = EAI_INVASION_block_target^34 }
B0Z = { variable = EAI_INVASION_block_target^35 }
B10 = { variable = EAI_INVASION_block_target^36 }
B11 = { variable = EAI_INVASION_block_target^37 }
B12 = { variable = EAI_INVASION_block_target^38 }
B13 = { variable = EAI_INVASION_block_target^39 }
B14 = { variable = EAI_INVASION_block_target^40 }
B15 = { variable = EAI_INVASION_block_target^41 }
B16 = { variable = EAI_INVASION_block_target^42 }
B17 = { variable = EAI_INVASION_block_target^43 }
B18 = { variable = EAI_INVASION_block_target^44 }
B19 = { variable = EAI_INVASION_block_target^45 }
B1A = { variable = EAI_INVASION_block_target^46 }
B1B = { variable = EAI_INVASION_block_target^47 }
B1C = { variable = EAI_INVASION_block_target^48 }
B1D = { variable = EAI_INVASION_block_target^49 }
B1E = { variable = EAI_INVASION_block_target^50 }
B1F = { variable = EAI_INVASION_block_target^51 }
B1G = { variable = EAI_INVASION_block_target^52 }
B1H = { variable = EAI_INVASION_block_target^53 }
B1I = { variable = EAI_INVASION_block_target^54 }
B1J = { variable = EAI_INVASION_block_target^55 }
B1K = { variable = EAI_INVASION_block_target^56 }
B1L = { variable = EAI_INVASION_block_target^57 }
B1M = { variable = EAI_INVASION_block_target^58 }
B1N = { variable = EAI_INVASION_block_target^59 }
B1O = { variable = EAI_INVASION_block_target^60 }
B1P = { variable = EAI_INVASION_block_target^61 }
B1Q = { variable = EAI_INVASION_block_target^62 }
B1R = { variable = EAI_INVASION_block_target^63 }
B1S = { variable = EAI_INVASION_block_target^64 }
B1T = { variable = EAI_INVASION_block_target^65 }
B1U = { variable = EAI_INVASION_block_target^66 }
B1V = { variable = EAI_INVASION_block_target^67 }
B1W = { variable = EAI_INVASION_block_target^68 }
B1X = { variable = EAI_INVASION_block_target^69 }
B1Y = { variable = EAI_INVASION_block_target^70 }
B1Z = { variable = EAI_INVASION_block_target^71 }
B20 = { variable = EAI_INVASION_block_target^72 }
B21 = { variable = EAI_INVASION_block_target^73 }
B22 = { variable = EAI_INVASION_block_target^74 }
B23 = { variable = EAI_INVASION_block_target^75 }
B24 = { variable = EAI_INVASION_block_target^76 }
B25 = { variable = EAI_INVASION_block_target^77 }
B26 = { variable = EAI_INVASION_block_target^78 }
B27 = { variable = EAI_INVASION_block_target^79 }
B28 = { variable = EAI_INVASION_block_target^80 }
B29 = { variable = EAI_INVASION_block_target^81 }
B2A = { variable = EAI_INVASION_block_target^82 }
B2B = { variable = EAI_INVASION_block_target^83 }
B2C = { variable = EAI_INVASION_block_target^84 }
B2D = { variable = EAI_INVASION_block_target^85 }
B2E = { variable = EAI_INVASION_block_target^86 }
B2F = { variable = EAI_INVASION_block_target^87 }
B2G = { variable = EAI_INVASION_block_target^88 }
B2H = { variable = EAI_INVASION_block_target^89 }
B2I = { variable = EAI_INVASION_block_target^90 }
B2J = { variable = EAI_INVASION_block_target^91 }
B2K = { variable = EAI_INVASION_block_target^92 }
B2L = { variable = EAI_INVASION_block_target^93 }
B2M = { variable = EAI_INVASION_block_target^94 }
B2N = { variable = EAI_INVASION_block_target^95 }
B2O = { variable = EAI_INVASION_block_target^96 }
B2P = { variable = EAI_INVASION_block_target^97 }
B2Q = { variable = EAI_INVASION_block_target^98 }
B2R = { variable = EAI_INVASION_block_target^99 }
B2S = { variable = EAI_INVASION_block_target^100 }
B2T = { variable = EAI_INVASION_block_target^101 }
B2U = { variable = EAI_INVASION_block_target^102 }
B2V = { variable = EAI_INVASION_block_target^103 }
B2W = { variable = EAI_INVASION_block_target^104 }
B2X = { variable = EAI_INVASION_block_target^105 }
B2Y = { variable = EAI_INVASION_block_target^106 }
B2Z = { variable = EAI_INVASION_block_target^107 }
B30 = { variable = EAI_INVASION_block_target^108 }
B31 = { variable = EAI_INVASION_block_target^109 }
B32 = { variable = EAI_INVASION_block_target^110 }
B33 = { variable = EAI_INVASION_block_target^111 }
B34 = { variable = EAI_INVASION_block_target^112 }
B35 = { variable = EAI_INVASION_block_target^113 }
B36 = { variable = EAI_INVASION_block_target^114 }
B37 = { variable = EAI_INVASION_block_target^115 }
B38 = { variable = EAI_INVASION_block_target^116 }
B39 = { variable = EAI_INVASION_block_target^117 }
B3A = { variable = EAI_INVASION_block_target^118 }
B3B = { variable = EAI_INVASION_block_target^119 }
B3C = { variable = EAI_INVASION_block_target^120 }
B3D = { variable = EAI_INVASION_block_target^121 }
B3E = { variable = EAI_INVASION_block_target^122 }

### lend lease

L00 = { variable = EAI_lend_lease_targets^0 }
L01 = { variable = EAI_lend_lease_targets^1 }
L02 = { variable = EAI_lend_lease_targets^2 }
L03 = { variable = EAI_lend_lease_targets^3 }
L04 = { variable = EAI_lend_lease_targets^4 }
L05 = { variable = EAI_lend_lease_targets^5 }
L06 = { variable = EAI_lend_lease_targets^6 }
L07 = { variable = EAI_lend_lease_targets^7 }
L08 = { variable = EAI_lend_lease_targets^8 }
L09 = { variable = EAI_lend_lease_targets^9 }
L10 = { variable = EAI_lend_lease_targets^10 }
L11 = { variable = EAI_lend_lease_targets^11 }
L12 = { variable = EAI_lend_lease_targets^12 }
L13 = { variable = EAI_lend_lease_targets^13 }
L14 = { variable = EAI_lend_lease_targets^14 }
L15 = { variable = EAI_lend_lease_targets^15 }
L16 = { variable = EAI_lend_lease_targets^16 }
L17 = { variable = EAI_lend_lease_targets^17 }
L18 = { variable = EAI_lend_lease_targets^18 }
L19 = { variable = EAI_lend_lease_targets^19 }
L20 = { variable = EAI_lend_lease_targets^20 }
L21 = { variable = EAI_lend_lease_targets^21 }
L22 = { variable = EAI_lend_lease_targets^22 }
L23 = { variable = EAI_lend_lease_targets^23 }
L24 = { variable = EAI_lend_lease_targets^24 }
L25 = { variable = EAI_lend_lease_targets^25 }
L26 = { variable = EAI_lend_lease_targets^26 }
L27 = { variable = EAI_lend_lease_targets^27 }
L28 = { variable = EAI_lend_lease_targets^28 }
L29 = { variable = EAI_lend_lease_targets^29 }
L30 = { variable = EAI_lend_lease_targets^30 }
L31 = { variable = EAI_lend_lease_targets^31 }
L32 = { variable = EAI_lend_lease_targets^32 }
L33 = { variable = EAI_lend_lease_targets^33 }
L34 = { variable = EAI_lend_lease_targets^34 }
L35 = { variable = EAI_lend_lease_targets^35 }
L36 = { variable = EAI_lend_lease_targets^36 }
L37 = { variable = EAI_lend_lease_targets^37 }
L38 = { variable = EAI_lend_lease_targets^38 }
L39 = { variable = EAI_lend_lease_targets^39 }
L40 = { variable = EAI_lend_lease_targets^40 }

### volunteers

V00 = { variable = EAI_volunteer_targets^0 }
V01 = { variable = EAI_volunteer_targets^1 }
V02 = { variable = EAI_volunteer_targets^2 }
V03 = { variable = EAI_volunteer_targets^3 }
V04 = { variable = EAI_volunteer_targets^4 }
V05 = { variable = EAI_volunteer_targets^5 }
V06 = { variable = EAI_volunteer_targets^6 }
V07 = { variable = EAI_volunteer_targets^7 }
V08 = { variable = EAI_volunteer_targets^8 }
V09 = { variable = EAI_volunteer_targets^9 }

### expeditionaries

E00 = { variable = EAI_expeditionary_targets^0 }
E01 = { variable = EAI_expeditionary_targets^1 }
E02 = { variable = EAI_expeditionary_targets^2 }
E03 = { variable = EAI_expeditionary_targets^3 }
E04 = { variable = EAI_expeditionary_targets^4 }
E05 = { variable = EAI_expeditionary_targets^5 }
E06 = { variable = EAI_expeditionary_targets^6 }
E07 = { variable = EAI_expeditionary_targets^7 }
E08 = { variable = EAI_expeditionary_targets^8 }
E09 = { variable = EAI_expeditionary_targets^9 }

### war target

WD0 = { variable = EAI_wardec_script_target }

WP0 = { variable = EAI_prepare_for_war_targets^0 }
WP1 = { variable = EAI_prepare_for_war_targets^1 }
WP2 = { variable = EAI_prepare_for_war_targets^2 }
WP3 = { variable = EAI_prepare_for_war_targets^3 }
WP4 = { variable = EAI_prepare_for_war_targets^4 }
WP5 = { variable = EAI_prepare_for_war_targets^5 }
WP6 = { variable = EAI_prepare_for_war_targets^6 }
WP7 = { variable = EAI_prepare_for_war_targets^7 }
WP8 = { variable = EAI_prepare_for_war_targets^8 }
WP9 = { variable = EAI_prepare_for_war_targets^9 }

### all tags in the game: Q + 2 digit base 36 value (for strategies that need to target every tag plus avoiding compatibility issues from other mods adding tags)

Q00 = { variable = global.countries^0 }
Q01 = { variable = global.countries^1 }
Q02 = { variable = global.countries^2 }
Q03 = { variable = global.countries^3 }
Q04 = { variable = global.countries^4 }
Q05 = { variable = global.countries^5 }
Q06 = { variable = global.countries^6 }
Q07 = { variable = global.countries^7 }
Q08 = { variable = global.countries^8 }
Q09 = { variable = global.countries^9 }
Q0A = { variable = global.countries^10 }
Q0B = { variable = global.countries^11 }
Q0C = { variable = global.countries^12 }
Q0D = { variable = global.countries^13 }
Q0E = { variable = global.countries^14 }
Q0F = { variable = global.countries^15 }
Q0G = { variable = global.countries^16 }
Q0H = { variable = global.countries^17 }
Q0I = { variable = global.countries^18 }
Q0J = { variable = global.countries^19 }
Q0K = { variable = global.countries^20 }
Q0L = { variable = global.countries^21 }
Q0M = { variable = global.countries^22 }
Q0N = { variable = global.countries^23 }
Q0O = { variable = global.countries^24 }
Q0P = { variable = global.countries^25 }
Q0Q = { variable = global.countries^26 }
Q0R = { variable = global.countries^27 }
Q0S = { variable = global.countries^28 }
Q0T = { variable = global.countries^29 }
Q0U = { variable = global.countries^30 }
Q0V = { variable = global.countries^31 }
Q0W = { variable = global.countries^32 }
Q0X = { variable = global.countries^33 }
Q0Y = { variable = global.countries^34 }
Q0Z = { variable = global.countries^35 }
Q10 = { variable = global.countries^36 }
Q11 = { variable = global.countries^37 }
Q12 = { variable = global.countries^38 }
Q13 = { variable = global.countries^39 }
Q14 = { variable = global.countries^40 }
Q15 = { variable = global.countries^41 }
Q16 = { variable = global.countries^42 }
Q17 = { variable = global.countries^43 }
Q18 = { variable = global.countries^44 }
Q19 = { variable = global.countries^45 }
Q1A = { variable = global.countries^46 }
Q1B = { variable = global.countries^47 }
Q1C = { variable = global.countries^48 }
Q1D = { variable = global.countries^49 }
Q1E = { variable = global.countries^50 }
Q1F = { variable = global.countries^51 }
Q1G = { variable = global.countries^52 }
Q1H = { variable = global.countries^53 }
Q1I = { variable = global.countries^54 }
Q1J = { variable = global.countries^55 }
Q1K = { variable = global.countries^56 }
Q1L = { variable = global.countries^57 }
Q1M = { variable = global.countries^58 }
Q1N = { variable = global.countries^59 }
Q1O = { variable = global.countries^60 }
Q1P = { variable = global.countries^61 }
Q1Q = { variable = global.countries^62 }
Q1R = { variable = global.countries^63 }
Q1S = { variable = global.countries^64 }
Q1T = { variable = global.countries^65 }
Q1U = { variable = global.countries^66 }
Q1V = { variable = global.countries^67 }
Q1W = { variable = global.countries^68 }
Q1X = { variable = global.countries^69 }
Q1Y = { variable = global.countries^70 }
Q1Z = { variable = global.countries^71 }
Q20 = { variable = global.countries^72 }
Q21 = { variable = global.countries^73 }
Q22 = { variable = global.countries^74 }
Q23 = { variable = global.countries^75 }
Q24 = { variable = global.countries^76 }
Q25 = { variable = global.countries^77 }
Q26 = { variable = global.countries^78 }
Q27 = { variable = global.countries^79 }
Q28 = { variable = global.countries^80 }
Q29 = { variable = global.countries^81 }
Q2A = { variable = global.countries^82 }
Q2B = { variable = global.countries^83 }
Q2C = { variable = global.countries^84 }
Q2D = { variable = global.countries^85 }
Q2E = { variable = global.countries^86 }
Q2F = { variable = global.countries^87 }
Q2G = { variable = global.countries^88 }
Q2H = { variable = global.countries^89 }
Q2I = { variable = global.countries^90 }
Q2J = { variable = global.countries^91 }
Q2K = { variable = global.countries^92 }
Q2L = { variable = global.countries^93 }
Q2M = { variable = global.countries^94 }
Q2N = { variable = global.countries^95 }
Q2O = { variable = global.countries^96 }
Q2P = { variable = global.countries^97 }
Q2Q = { variable = global.countries^98 }
Q2R = { variable = global.countries^99 }
Q2S = { variable = global.countries^100 }
Q2T = { variable = global.countries^101 }
Q2U = { variable = global.countries^102 }
Q2V = { variable = global.countries^103 }
Q2W = { variable = global.countries^104 }
Q2X = { variable = global.countries^105 }
Q2Y = { variable = global.countries^106 }
Q2Z = { variable = global.countries^107 }
Q30 = { variable = global.countries^108 }
Q31 = { variable = global.countries^109 }
Q32 = { variable = global.countries^110 }
Q33 = { variable = global.countries^111 }
Q34 = { variable = global.countries^112 }
Q35 = { variable = global.countries^113 }
Q36 = { variable = global.countries^114 }
Q37 = { variable = global.countries^115 }
Q38 = { variable = global.countries^116 }
Q39 = { variable = global.countries^117 }
Q3A = { variable = global.countries^118 }
Q3B = { variable = global.countries^119 }
Q3C = { variable = global.countries^120 }
Q3D = { variable = global.countries^121 }
Q3E = { variable = global.countries^122 }
Q3F = { variable = global.countries^123 }
Q3G = { variable = global.countries^124 }
Q3H = { variable = global.countries^125 }
Q3I = { variable = global.countries^126 }
Q3J = { variable = global.countries^127 }
Q3K = { variable = global.countries^128 }
Q3L = { variable = global.countries^129 }
Q3M = { variable = global.countries^130 }
Q3N = { variable = global.countries^131 }
Q3O = { variable = global.countries^132 }
Q3P = { variable = global.countries^133 }
Q3Q = { variable = global.countries^134 }
Q3R = { variable = global.countries^135 }
Q3S = { variable = global.countries^136 }
Q3T = { variable = global.countries^137 }
Q3U = { variable = global.countries^138 }
Q3V = { variable = global.countries^139 }
Q3W = { variable = global.countries^140 }
Q3X = { variable = global.countries^141 }
Q3Y = { variable = global.countries^142 }
Q3Z = { variable = global.countries^143 }
Q40 = { variable = global.countries^144 }
Q41 = { variable = global.countries^145 }
Q42 = { variable = global.countries^146 }
Q43 = { variable = global.countries^147 }
Q44 = { variable = global.countries^148 }
Q45 = { variable = global.countries^149 }
Q46 = { variable = global.countries^150 }
Q47 = { variable = global.countries^151 }
Q48 = { variable = global.countries^152 }
Q49 = { variable = global.countries^153 }
Q4A = { variable = global.countries^154 }
Q4B = { variable = global.countries^155 }
Q4C = { variable = global.countries^156 }
Q4D = { variable = global.countries^157 }
Q4E = { variable = global.countries^158 }
Q4F = { variable = global.countries^159 }
Q4G = { variable = global.countries^160 }
Q4H = { variable = global.countries^161 }
Q4I = { variable = global.countries^162 }
Q4J = { variable = global.countries^163 }
Q4K = { variable = global.countries^164 }
Q4L = { variable = global.countries^165 }
Q4M = { variable = global.countries^166 }
Q4N = { variable = global.countries^167 }
Q4O = { variable = global.countries^168 }
Q4P = { variable = global.countries^169 }
Q4Q = { variable = global.countries^170 }
Q4R = { variable = global.countries^171 }
Q4S = { variable = global.countries^172 }
Q4T = { variable = global.countries^173 }
Q4U = { variable = global.countries^174 }
Q4V = { variable = global.countries^175 }
Q4W = { variable = global.countries^176 }
Q4X = { variable = global.countries^177 }
Q4Y = { variable = global.countries^178 }
Q4Z = { variable = global.countries^179 }
Q50 = { variable = global.countries^180 }
Q51 = { variable = global.countries^181 }
Q52 = { variable = global.countries^182 }
Q53 = { variable = global.countries^183 }
Q54 = { variable = global.countries^184 }
Q55 = { variable = global.countries^185 }
Q56 = { variable = global.countries^186 }
Q57 = { variable = global.countries^187 }
Q58 = { variable = global.countries^188 }
Q59 = { variable = global.countries^189 }
Q5A = { variable = global.countries^190 }
Q5B = { variable = global.countries^191 }
Q5C = { variable = global.countries^192 }
Q5D = { variable = global.countries^193 }
Q5E = { variable = global.countries^194 }
Q5F = { variable = global.countries^195 }
Q5G = { variable = global.countries^196 }
Q5H = { variable = global.countries^197 }
Q5I = { variable = global.countries^198 }
Q5J = { variable = global.countries^199 }
Q5K = { variable = global.countries^200 }
Q5L = { variable = global.countries^201 }
Q5M = { variable = global.countries^202 }
Q5N = { variable = global.countries^203 }
Q5O = { variable = global.countries^204 }
Q5P = { variable = global.countries^205 }
Q5Q = { variable = global.countries^206 }
Q5R = { variable = global.countries^207 }
Q5S = { variable = global.countries^208 }
Q5T = { variable = global.countries^209 }
Q5U = { variable = global.countries^210 }
Q5V = { variable = global.countries^211 }
Q5W = { variable = global.countries^212 }
Q5X = { variable = global.countries^213 }
Q5Y = { variable = global.countries^214 }
Q5Z = { variable = global.countries^215 }
Q60 = { variable = global.countries^216 }
Q61 = { variable = global.countries^217 }
Q62 = { variable = global.countries^218 }
Q63 = { variable = global.countries^219 }
Q64 = { variable = global.countries^220 }
Q65 = { variable = global.countries^221 }
Q66 = { variable = global.countries^222 }
Q67 = { variable = global.countries^223 }
Q68 = { variable = global.countries^224 }
Q69 = { variable = global.countries^225 }
Q6A = { variable = global.countries^226 }
Q6B = { variable = global.countries^227 }
Q6C = { variable = global.countries^228 }
Q6D = { variable = global.countries^229 }
Q6E = { variable = global.countries^230 }
Q6F = { variable = global.countries^231 }
Q6G = { variable = global.countries^232 }
Q6H = { variable = global.countries^233 }
Q6I = { variable = global.countries^234 }
Q6J = { variable = global.countries^235 }
Q6K = { variable = global.countries^236 }
Q6L = { variable = global.countries^237 }
Q6M = { variable = global.countries^238 }
Q6N = { variable = global.countries^239 }
Q6O = { variable = global.countries^240 }
Q6P = { variable = global.countries^241 }
Q6Q = { variable = global.countries^242 }
Q6R = { variable = global.countries^243 }
Q6S = { variable = global.countries^244 }
Q6T = { variable = global.countries^245 }
Q6U = { variable = global.countries^246 }
Q6V = { variable = global.countries^247 }
Q6W = { variable = global.countries^248 }
Q6X = { variable = global.countries^249 }
Q6Y = { variable = global.countries^250 }
Q6Z = { variable = global.countries^251 }
Q70 = { variable = global.countries^252 }
Q71 = { variable = global.countries^253 }
Q72 = { variable = global.countries^254 }
Q73 = { variable = global.countries^255 }
Q74 = { variable = global.countries^256 }
Q75 = { variable = global.countries^257 }
Q76 = { variable = global.countries^258 }
Q77 = { variable = global.countries^259 }
Q78 = { variable = global.countries^260 }
Q79 = { variable = global.countries^261 }
Q7A = { variable = global.countries^262 }
Q7B = { variable = global.countries^263 }
Q7C = { variable = global.countries^264 }
Q7D = { variable = global.countries^265 }
Q7E = { variable = global.countries^266 }
Q7F = { variable = global.countries^267 }
Q7G = { variable = global.countries^268 }
Q7H = { variable = global.countries^269 }
Q7I = { variable = global.countries^270 }
Q7J = { variable = global.countries^271 }
Q7K = { variable = global.countries^272 }
Q7L = { variable = global.countries^273 }
Q7M = { variable = global.countries^274 }
Q7N = { variable = global.countries^275 }
Q7O = { variable = global.countries^276 }
Q7P = { variable = global.countries^277 }
Q7Q = { variable = global.countries^278 }
Q7R = { variable = global.countries^279 }
Q7S = { variable = global.countries^280 }
Q7T = { variable = global.countries^281 }
Q7U = { variable = global.countries^282 }
Q7V = { variable = global.countries^283 }
Q7W = { variable = global.countries^284 }
Q7X = { variable = global.countries^285 }
Q7Y = { variable = global.countries^286 }
Q7Z = { variable = global.countries^287 }
Q80 = { variable = global.countries^288 }
Q81 = { variable = global.countries^289 }
Q82 = { variable = global.countries^290 }
Q83 = { variable = global.countries^291 }
Q84 = { variable = global.countries^292 }
Q85 = { variable = global.countries^293 }
Q86 = { variable = global.countries^294 }
Q87 = { variable = global.countries^295 }
Q88 = { variable = global.countries^296 }
Q89 = { variable = global.countries^297 }
Q8A = { variable = global.countries^298 }
Q8B = { variable = global.countries^299 }
Q8C = { variable = global.countries^300 }
Q8D = { variable = global.countries^301 }
Q8E = { variable = global.countries^302 }
Q8F = { variable = global.countries^303 }
Q8G = { variable = global.countries^304 }
Q8H = { variable = global.countries^305 }
Q8I = { variable = global.countries^306 }
Q8J = { variable = global.countries^307 }

###

S00 = { variable = EAI_MILITARY_INVASION_target_countries^0 }
S01 = { variable = EAI_MILITARY_INVASION_target_countries^1 }
S02 = { variable = EAI_MILITARY_INVASION_target_countries^2 }
S03 = { variable = EAI_MILITARY_INVASION_target_countries^3 }
S04 = { variable = EAI_MILITARY_INVASION_target_countries^4 }
S05 = { variable = EAI_MILITARY_INVASION_target_countries^5 }

###

C00 = { variable = EAI_MILITARY_COMBINED_target_countries^0 }
C01 = { variable = EAI_MILITARY_COMBINED_target_countries^1 }
C02 = { variable = EAI_MILITARY_COMBINED_target_countries^2 }
C03 = { variable = EAI_MILITARY_COMBINED_target_countries^3 }
C04 = { variable = EAI_MILITARY_COMBINED_target_countries^4 }
C05 = { variable = EAI_MILITARY_COMBINED_target_countries^5 }
C06 = { variable = EAI_MILITARY_COMBINED_target_countries^6 }
C07 = { variable = EAI_MILITARY_COMBINED_target_countries^7 }
C08 = { variable = EAI_MILITARY_COMBINED_target_countries^8 }
C09 = { variable = EAI_MILITARY_COMBINED_target_countries^9 }
C0A = { variable = EAI_MILITARY_COMBINED_target_countries^10 }
C0B = { variable = EAI_MILITARY_COMBINED_target_countries^11 }
C0C = { variable = EAI_MILITARY_COMBINED_target_countries^12 }
C0D = { variable = EAI_MILITARY_COMBINED_target_countries^13 }
C0E = { variable = EAI_MILITARY_COMBINED_target_countries^14 }
C0F = { variable = EAI_MILITARY_COMBINED_target_countries^15 }
C0G = { variable = EAI_MILITARY_COMBINED_target_countries^16 }
C0H = { variable = EAI_MILITARY_COMBINED_target_countries^17 }
C0I = { variable = EAI_MILITARY_COMBINED_target_countries^18 }
C0J = { variable = EAI_MILITARY_COMBINED_target_countries^19 }
C0K = { variable = EAI_MILITARY_COMBINED_target_countries^20 }
C0L = { variable = EAI_MILITARY_COMBINED_target_countries^21 }
C0M = { variable = EAI_MILITARY_COMBINED_target_countries^22 }
C0N = { variable = EAI_MILITARY_COMBINED_target_countries^23 }
C0O = { variable = EAI_MILITARY_COMBINED_target_countries^24 }
C0P = { variable = EAI_MILITARY_COMBINED_target_countries^25 }
C0Q = { variable = EAI_MILITARY_COMBINED_target_countries^26 }
C0R = { variable = EAI_MILITARY_COMBINED_target_countries^27 }
C0S = { variable = EAI_MILITARY_COMBINED_target_countries^28 }
C0T = { variable = EAI_MILITARY_COMBINED_target_countries^29 }
C0U = { variable = EAI_MILITARY_COMBINED_target_countries^30 }
C0V = { variable = EAI_MILITARY_COMBINED_target_countries^31 }
C0W = { variable = EAI_MILITARY_COMBINED_target_countries^32 }
C0X = { variable = EAI_MILITARY_COMBINED_target_countries^33 }
C0Y = { variable = EAI_MILITARY_COMBINED_target_countries^34 }
C0Z = { variable = EAI_MILITARY_COMBINED_target_countries^35 }
C10 = { variable = EAI_MILITARY_COMBINED_target_countries^36 }