EAI_BUL_garrison_greece = {
	allowed = { 
		OR = {
			tag = BUL
			tag = YUG
		}
	}
	enable = {
		is_in_faction_with = GER
		any_enemy_country = { is_major = yes naval_strength_ratio = { tag = ITA ratio > 1.0 } }
	}
	abort_when_not_enabled = yes

	ai_strategy = {
		type = put_unit_buffers
		ratio = 0.50
		states = { 
			184
			731
			47
			186
			185
		}
		subtract_invasions_from_need = no
		subtract_fronts_from_need = no
	}
}

EAI_AXIS_dont_send_convoy_in_baltic_sea = {
	allowed = {
		always = yes
	}
	enable = {
		OR = {
			tag = GER
			is_in_faction_with = GER
		}
		has_war_with = SOV
	}
	abort_when_not_enabled = yes
	ai_strategy = { type = naval_avoid_region id = 206  value = 50 }
	ai_strategy = { type = naval_avoid_region id = 207  value = 50 }
}

EAI_AXIS_dont_build_planes_if_you_are_a_minor = {
	allowed = {
		EAI_MODE_challenging = yes
	}
	enable = {
		is_in_faction_with = GER
		NOT = { EAI_major_country = yes }
	}
	abort_when_not_enabled = yes

	ai_strategy = { type = unit_ratio id = fighter value = -200 }
	ai_strategy = { type = unit_ratio id = cas value = -200 }
	ai_strategy = { type = unit_ratio id = tactical_bomber value = -200 }

	ai_strategy = { type = air_factory_balance value = -5 }
}