sub_units = {
	steel_rain_support = {
		sprite = artillery
		map_icon_category = infantry
		priority = 880
		ai_priority = 0
		active = no
		type = { artillery support }
		group = support
		divisional = no
		regimental = yes
		affects_speed = no
		categories = { category_support_battalions category_artillery }
		combat_width = 0
		manpower = 1
		max_organisation = 0
		default_morale = 0.10
		max_strength = 10
		supply_consumption = 0.12
		weight = 0.5
		recon = 0.35
		need = { steel_rain_equipment = 1 }
		essential = { steel_rain_equipment }
		same_support_type = steel_rain
		fort = { attack = 0.03 movement = 0.03 }
		river = { attack = 0.03 movement = 0.03 }
		amphibious = { attack = 0.03 movement = 0.03 }
		forest = { attack = 0.03 movement = 0.03 }
		hills = { attack = 0.03 movement = 0.03 }
		mountain = { attack = 0.03 movement = 0.03 }
		plains = { attack = 0.03 movement = 0.03 }
		urban = { attack = 0.03 movement = 0.03 }
		jungle = { attack = 0.03 movement = 0.03 }
		marsh = { attack = 0.03 movement = 0.03 }
		desert = { attack = 0.03 movement = 0.03 }
	}
}
