equipment_modules = {
	limit = {
		has_dlc = "No Step Back"
	}

	### Advanced engines

	atd_supercharged_gasoline_engine = {
		abbreviation = "SCG"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 0.75
			fuel_consumption = 1.6
			maximum_speed = 0.65
			reliability = 0.02
		}
		multiply_stats = {
			maximum_speed = 0.12
		}

		dismantle_cost_ic = 0.75
		xp_cost = 1
		can_convert_from = {
			module_category = tank_engine_type
			convert_cost_ic = 0.75
		}
	}

	atd_turbocharged_diesel_engine = {
		abbreviation = "TDI"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 0.75
			fuel_consumption = 1.15
			maximum_speed = 0.50
			reliability = 0.04
		}
		multiply_stats = {
			maximum_speed = 0.08
		}

		dismantle_cost_ic = 0.75
		xp_cost = 1
		can_convert_from = {
			module_category = tank_engine_type
			convert_cost_ic = 0.75
		}
	}

	atd_improved_petrol_electric_engine = {
		abbreviation = "IPE"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 1.0
			fuel_consumption = 1.3
			maximum_speed = 0.35
			reliability = 0.025
			breakthrough = 6
			defense = 5
		}
		multiply_stats = {
			maximum_speed = 0.06
			breakthrough = 0.20
			defense = 0.20
			build_cost_ic = 0.02
		}

		dismantle_cost_ic = 1.25
		xp_cost = 2
		can_convert_from = {
			module_category = tank_engine_type
			convert_cost_ic = 1.25
		}
	}

	atd_high_output_v12_engine = {
		abbreviation = "V12"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 1.1
			fuel_consumption = 1.65
			maximum_speed = 0.90
			reliability = 0.01
			breakthrough = 3
		}
		multiply_stats = {
			maximum_speed = 0.15
		}
		dismantle_cost_ic = 1.2
		xp_cost = 2
	}

	atd_opposed_piston_diesel_engine = {
		abbreviation = "OPD"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 1.0
			fuel_consumption = 1.05
			maximum_speed = 0.75
			reliability = 0.04
			breakthrough = 4
		}
		multiply_stats = {
			maximum_speed = 0.12
		}
		dismantle_cost_ic = 1.1
		xp_cost = 2
	}

	atd_compact_gas_turbine_engine = {
		abbreviation = "CGT"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 1.5
			fuel_consumption = 1.9
			maximum_speed = 1.25
			reliability = 0.02
			breakthrough = 6
		}
		multiply_stats = {
			maximum_speed = 0.18
		}
		dismantle_cost_ic = 1.6
		xp_cost = 3
	}

	### Transmission slot

	atd_synchromesh_transmission = {
		abbreviation = "SYN"
		category = atd_transmission_module
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 0.25
			maximum_speed = 0.20
			reliability = 0.015
		}
		multiply_stats = {
			maximum_speed = 0.03
		}
		xp_cost = 1
	}

	atd_planetary_transmission = {
		abbreviation = "PLN"
		category = atd_transmission_module
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 0.40
			breakthrough = 2
			reliability = 0.015
		}
		multiply_stats = {
			maximum_speed = 0.05
		}
		xp_cost = 2
	}

	atd_double_differential_transmission = {
		abbreviation = "DDT"
		category = atd_transmission_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.55
			breakthrough = 3
			reliability = 0.015
		}
		multiply_stats = {
			maximum_speed = 0.06
		}
		xp_cost = 2
	}

	atd_torque_converter_transmission = {
		abbreviation = "TQC"
		category = atd_transmission_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.50
			fuel_consumption = 0.25
			breakthrough = 4
			reliability = -0.015
		}
		multiply_stats = {
			maximum_speed = 0.08
		}
		xp_cost = 2
	}

	### Fire-control slot

	atd_coincidence_rangefinder = {
		abbreviation = "RNG"
		category = atd_fire_control_module
		sfx = sfx_ui_sd_module_turret

		add_stats = {
			build_cost_ic = 0.30
			breakthrough = 2
		}
		multiply_stats = {
			soft_attack = 0.05
			hard_attack = 0.05
		}
		xp_cost = 1
	}

	atd_gyroscopic_stabilization = {
		abbreviation = "GYR"
		category = atd_fire_control_module
		sfx = sfx_ui_sd_module_turret

		add_stats = {
			build_cost_ic = 0.45
			breakthrough = 4
			reliability = -0.01
		}
		multiply_stats = {
			breakthrough = 0.05
		}
		xp_cost = 2
	}

	atd_stereoscopic_rangefinder = {
		abbreviation = "STR"
		category = atd_fire_control_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.42
			breakthrough = 3
		}
		multiply_stats = {
			hard_attack = 0.08
			ap_attack = 0.06
		}
		xp_cost = 2
	}

	atd_mechanical_ballistic_computer = {
		abbreviation = "MBC"
		category = atd_fire_control_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.60
			breakthrough = 4
			reliability = -0.01
		}
		multiply_stats = {
			soft_attack = 0.06
			hard_attack = 0.06
		}
		xp_cost = 3
	}

	### Survivability slot

	atd_automatic_fire_suppression = {
		abbreviation = "AFS"
		category = atd_survivability_module
		sfx = sfx_ui_sd_module_turret

		add_stats = {
			build_cost_ic = 0.20
			reliability = 0.05
			defense = 2
			breakthrough = 2
		}
		xp_cost = 1
	}

	atd_internal_spall_liner = {
		abbreviation = "SPL"
		category = atd_survivability_module
		sfx = sfx_ui_sd_module_turret

		add_stats = {
			reliability = 0.04
			defense = 3
			breakthrough = 2
		}
		multiply_stats = {
			hardness = 0.01
			build_cost_ic = 0.04
		}
		xp_cost = 2
	}

	atd_protected_ammunition_bins = {
		abbreviation = "PAB"
		category = atd_survivability_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.25
			reliability = 0.06
			defense = 2
			breakthrough = 2
		}
		xp_cost = 2
	}

	atd_emergency_escape_hatches = {
		abbreviation = "EEH"
		category = atd_survivability_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.20
			reliability = 0.035
			defense = 2
			breakthrough = 2
		}
		xp_cost = 1
	}

	### Crew-support slot

	atd_improved_crew_ergonomics = {
		abbreviation = "ERG"
		category = atd_crew_support_module
		sfx = sfx_ui_sd_module_turret

		add_stats = {
			build_cost_ic = 0.30
			reliability = 0.01
			breakthrough = 2
			defense = 1
		}
		xp_cost = 1
	}

	atd_auxiliary_power_unit = {
		abbreviation = "APU"
		category = atd_crew_support_module
		sfx = sfx_ui_sd_module_engine

		add_stats = {
			build_cost_ic = 0.20
			reliability = 0.015
			defense = 1
		}
		multiply_stats = {
			fuel_consumption = -0.08
		}
		xp_cost = 2
	}

	atd_forced_crew_ventilation = {
		abbreviation = "FCV"
		category = atd_crew_support_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.25
			fuel_consumption = 0.10
			breakthrough = 3
		}
		xp_cost = 1
	}

	atd_commanders_vision_cupola = {
		abbreviation = "CVC"
		category = atd_observation_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.30
			recon = 3
			defense = 2
			breakthrough = 2
		}
		xp_cost = 2
	}

	atd_rotating_panoramic_periscope = {
		abbreviation = "RPP"
		category = atd_observation_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.32
			recon = 4
			defense = 2
			breakthrough = 3
		}
		xp_cost = 2
	}

	atd_stereoscopic_observation_suite = {
		abbreviation = "SOS"
		category = atd_observation_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.50
			recon = 6
			defense = 3
			breakthrough = 5
		}
		multiply_stats = {
			soft_attack = 0.02
			hard_attack = 0.02
		}
		xp_cost = 3
	}

	atd_infrared_night_sight = {
		abbreviation = "INS"
		category = atd_observation_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.65
			recon = 8
			defense = 4
			breakthrough = 5
		}
		multiply_stats = {
			soft_attack = 0.03
			hard_attack = 0.03
		}
		xp_cost = 3
	}

	atd_integrated_fighting_compartment = {
		abbreviation = "IFC"
		category = atd_survivability_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 5
			breakthrough = 6
			reliability = 0.05
		}
		multiply_stats = {
			hardness = 0.03
			build_cost_ic = 0.07
		}
		xp_cost = 3
	}

	### Dedicated powertrain slot beside the engine

	atd_reinforced_final_drive = {
		abbreviation = "RFD"
		category = atd_powertrain_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.25
			reliability = 0.025
			maximum_speed = 0.15
		}
		xp_cost = 1
	}

	atd_twin_differential_steering = {
		abbreviation = "TDS"
		category = atd_powertrain_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.35
			breakthrough = 3
			reliability = 0.015
		}
		multiply_stats = {
			maximum_speed = 0.04
		}
		xp_cost = 2
	}

	atd_heavy_duty_gearbox = {
		abbreviation = "HDG"
		category = atd_powertrain_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.45
			breakthrough = 4
			reliability = 0.025
			maximum_speed = -0.10
		}
		xp_cost = 2
	}

	### Advanced suspension options

	atd_reinforced_torsion_suspension = {
		abbreviation = "RTB"
		category = tank_suspension_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			build_cost_ic = 0.40
			reliability = 0.03
			breakthrough = 2
		}
		dismantle_cost_ic = 2
	}

	atd_hydropneumatic_suspension = {
		abbreviation = "HPS"
		category = tank_suspension_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			build_cost_ic = 0.75
			maximum_speed = 1.25
			breakthrough = 6
			defense = 4
			reliability = 0.015
		}
		multiply_stats = {
			maximum_speed = 0.05
		}
		dismantle_cost_ic = 2
	}

	atd_wide_track_suspension = {
		abbreviation = "WTS"
		category = tank_suspension_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			build_cost_ic = 0.40
			defense = 3
			breakthrough = 3
			reliability = 0.02
		}
		dismantle_cost_ic = 1.5
	}

	### Advanced armor options

	atd_face_hardened_armor = {
		abbreviation = "FHA"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 4
			breakthrough = 3
		}
		multiply_stats = {
			armor_value = 0.32
			build_cost_ic = 0.08
		}
		build_cost_resources = { chromium = 1 }
		xp_cost = 8
	}

	atd_spaced_laminate_armor = {
		abbreviation = "SLA"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 8
			breakthrough = 6
			hardness = 0.05
		}
		multiply_stats = {
			armor_value = 0.44
			build_cost_ic = 0.22
		}
		build_cost_resources = { steel = 1 chromium = 1 }
		xp_cost = 10
	}

	atd_high_hardness_welded_armor = {
		abbreviation = "HHW"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 5
			breakthrough = 5
		}
		multiply_stats = {
			armor_value = 0.36
			build_cost_ic = 0.14
		}
		build_cost_resources = { chromium = 1 }
		xp_cost = 10
	}

	### New main armaments

	atd_dual_purpose_75mm_gun = {
		abbreviation = "DP75"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = { armor anti_air }
		add_stats = {
			soft_attack = 24
			hard_attack = 18
			ap_attack = 72
			air_attack = 34
			build_cost_ic = 2.25
			maximum_speed = -0.15
			reliability = -0.022
			breakthrough = 5
		}
		xp_cost = 2
	}

	atd_long_barrel_75mm_gun = {
		abbreviation = "LB75"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 20
			hard_attack = 30
			ap_attack = 118
			build_cost_ic = 3.0
			maximum_speed = -0.25
			reliability = -0.033
			breakthrough = 4
		}
		xp_cost = 3
	}

	atd_105mm_close_support_gun = {
		abbreviation = "CS105"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 44
			hard_attack = 8
			ap_attack = 42
			build_cost_ic = 3.25
			maximum_speed = -0.30
			reliability = -0.039
			breakthrough = 3
		}
		xp_cost = 3
	}

	atd_tank_destroyer_75mm_gun = {
		abbreviation = "TD75"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 16
			hard_attack = 34
			ap_attack = 132
			build_cost_ic = 2.75
			maximum_speed = -0.20
			reliability = -0.033
		}
		xp_cost = 3
	}

	### Economical mass-production components

	atd_economy_gasoline_engine = {
		abbreviation = "ECO"
		category = tank_engine_type
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = -0.35
			fuel_consumption = 1.5
			maximum_speed = 0.30
			reliability = 0.03
		}
		xp_cost = 1
	}

	atd_simplified_manual_gearbox = {
		abbreviation = "SMG"
		category = atd_powertrain_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.20
			reliability = 0.015
			maximum_speed = -0.05
		}
		multiply_stats = { build_cost_ic = -0.04 }
		xp_cost = 1
	}

	atd_mass_production_suspension = {
		abbreviation = "MPS"
		category = tank_suspension_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			build_cost_ic = 0.20
			reliability = 0.015
			breakthrough = -1
		}
		multiply_stats = { build_cost_ic = -0.06 }
		dismantle_cost_ic = 0.5
	}

	atd_bolted_rolled_armor = {
		abbreviation = "BRA"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			reliability = 0.02
			defense = 1
		}
		multiply_stats = {
			armor_value = 0.08
			build_cost_ic = -0.18
			maximum_speed = -0.01
		}
		xp_cost = 2
	}

	atd_standardized_components = {
		abbreviation = "STD"
		category = atd_crew_support_module
		sfx = sfx_ui_sd_module_engine
		add_stats = {
			build_cost_ic = 0.10
			reliability = 0.015
			breakthrough = -1
		}
		multiply_stats = { build_cost_ic = -0.07 }
		xp_cost = 1
	}

	### Light-tank armaments

	atd_light_37mm_high_velocity_gun = {
		abbreviation = "L37HV"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 11
			hard_attack = 18
			ap_attack = 62
			build_cost_ic = 1.40
			maximum_speed = -0.08
			reliability = -0.027
			breakthrough = 2
		}
		build_cost_resources = { tungsten = 1 steel = 1 }
		xp_cost = 2
	}

	atd_light_47mm_dual_purpose_gun = {
		abbreviation = "L47DP"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = { armor anti_air }
		add_stats = {
			soft_attack = 16
			hard_attack = 14
			ap_attack = 48
			air_attack = 22
			build_cost_ic = 1.30
			maximum_speed = -0.08
			reliability = -0.016
			breakthrough = 3
		}
		build_cost_resources = { steel = 1 }
		xp_cost = 1
	}

	atd_light_75mm_support_gun = {
		abbreviation = "L75CS"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 30
			hard_attack = 5
			ap_attack = 28
			build_cost_ic = 2.10
			maximum_speed = -0.20
			reliability = -0.039
			breakthrough = 2
		}
		build_cost_resources = { steel = 2 }
		xp_cost = 2
	}

	atd_light_50mm_tank_destroyer_gun = {
		abbreviation = "L50TD"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 10
			hard_attack = 24
			ap_attack = 82
			build_cost_ic = 1.80
			maximum_speed = -0.12
			reliability = -0.027
		}
		build_cost_resources = { tungsten = 2 steel = 1 }
		xp_cost = 2
	}

	### Medium-tank economy armament

	atd_medium_57mm_economy_gun = {
		abbreviation = "M57E"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 18
			hard_attack = 16
			ap_attack = 58
			build_cost_ic = 1.70
			maximum_speed = -0.10
			reliability = -0.016
			breakthrough = 3
		}
		build_cost_resources = { steel = 1 }
		xp_cost = 1
	}

	### Amphibious-tank armaments

	atd_amphibious_37mm_low_recoil_gun = {
		abbreviation = "A37LR"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 12
			hard_attack = 9
			ap_attack = 34
			build_cost_ic = 1.20
			reliability = 0.03
			breakthrough = 2
		}
		build_cost_resources = { steel = 1 }
		xp_cost = 1
	}

	atd_amphibious_57mm_sealed_breech_gun = {
		abbreviation = "A57SB"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 19
			hard_attack = 17
			ap_attack = 62
			build_cost_ic = 2.0
			maximum_speed = -0.10
			reliability = 0.02
			breakthrough = 3
		}
		build_cost_resources = { tungsten = 1 steel = 1 }
		xp_cost = 2
	}

	atd_amphibious_75mm_support_gun = {
		abbreviation = "A75CS"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 32
			hard_attack = 7
			ap_attack = 35
			build_cost_ic = 2.60
			maximum_speed = -0.18
			reliability = -0.033
			breakthrough = 3
		}
		build_cost_resources = { steel = 2 }
		xp_cost = 2
	}

	### Heavy-tank armaments

	atd_heavy_85mm_economy_gun = {
		abbreviation = "H85E"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 27
			hard_attack = 23
			ap_attack = 82
			build_cost_ic = 2.80
			maximum_speed = -0.18
			reliability = -0.022
			breakthrough = 5
		}
		build_cost_resources = { steel = 2 tungsten = 1 }
		xp_cost = 2
	}

	atd_heavy_88mm_dual_purpose_gun = {
		abbreviation = "H88DP"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = { armor anti_air anti_tank }
		add_stats = {
			soft_attack = 32
			hard_attack = 30
			ap_attack = 105
			air_attack = 48
			build_cost_ic = 3.50
			maximum_speed = -0.25
			reliability = -0.044
			breakthrough = 7
		}
		build_cost_resources = { steel = 2 tungsten = 2 }
		xp_cost = 3
	}

	atd_heavy_105mm_high_velocity_gun = {
		abbreviation = "H105HV"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 30
			hard_attack = 45
			ap_attack = 155
			build_cost_ic = 4.50
			maximum_speed = -0.35
			reliability = -0.044
			breakthrough = 8
		}
		build_cost_resources = { steel = 3 tungsten = 2 chromium = 1 }
		xp_cost = 4
	}

	atd_heavy_122mm_breakthrough_gun = {
		abbreviation = "H122B"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 43
			hard_attack = 34
			ap_attack = 125
			build_cost_ic = 4.80
			maximum_speed = -0.40
			reliability = -0.05
			breakthrough = 12
		}
		build_cost_resources = { steel = 4 tungsten = 1 chromium = 1 }
		xp_cost = 4
	}

	atd_heavy_152mm_assault_howitzer = {
		abbreviation = "H152A"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 62
			hard_attack = 16
			ap_attack = 72
			build_cost_ic = 5.0
			maximum_speed = -0.50
			reliability = -0.055
			breakthrough = 8
		}
		build_cost_resources = { steel = 5 tungsten = 1 }
		xp_cost = 4
	}

	### Super-heavy-tank armaments

	atd_super_heavy_105mm_economy_gun = {
		abbreviation = "S105E"
		category = tank_super_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 38
			hard_attack = 34
			ap_attack = 118
			build_cost_ic = 4.0
			maximum_speed = -0.25
			reliability = -0.033
			breakthrough = 7
		}
		build_cost_resources = { steel = 3 tungsten = 1 }
		xp_cost = 3
	}

	atd_super_heavy_128mm_fortress_gun = {
		abbreviation = "S128F"
		category = tank_super_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 44
			hard_attack = 52
			ap_attack = 185
			build_cost_ic = 6.0
			maximum_speed = -0.45
			reliability = -0.055
			breakthrough = 12
		}
		build_cost_resources = { steel = 5 tungsten = 3 chromium = 1 }
		xp_cost = 5
	}

	atd_super_heavy_150mm_siege_gun = {
		abbreviation = "S150S"
		category = tank_super_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 70
			hard_attack = 27
			ap_attack = 110
			build_cost_ic = 7.0
			maximum_speed = -0.55
			reliability = -0.066
			breakthrough = 14
		}
		build_cost_resources = { steel = 6 tungsten = 2 chromium = 1 }
		xp_cost = 5
	}

	atd_super_heavy_170mm_assault_gun = {
		abbreviation = "S170A"
		category = tank_super_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = artillery
		add_stats = {
			soft_attack = 82
			hard_attack = 38
			ap_attack = 145
			build_cost_ic = 8.0
			maximum_speed = -0.70
			reliability = -0.082
			breakthrough = 16
		}
		build_cost_resources = { steel = 7 tungsten = 2 chromium = 2 }
		xp_cost = 6
	}

	### Modern-tank armaments

	atd_modern_90mm_standardized_gun = {
		abbreviation = "M90S"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 31
			hard_attack = 36
			ap_attack = 128
			build_cost_ic = 3.0
			maximum_speed = -0.12
			reliability = 0.02
			breakthrough = 7
		}
		build_cost_resources = { steel = 2 tungsten = 1 }
		xp_cost = 2
	}

	atd_modern_105mm_stabilized_gun = {
		abbreviation = "M105S"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 38
			hard_attack = 48
			ap_attack = 175
			build_cost_ic = 4.0
			maximum_speed = -0.18
			reliability = -0.027
			breakthrough = 12
		}
		build_cost_resources = { steel = 3 tungsten = 2 chromium = 1 }
		xp_cost = 4
	}

	atd_modern_100mm_autoloading_gun = {
		abbreviation = "M100A"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			soft_attack = 42
			hard_attack = 52
			ap_attack = 168
			build_cost_ic = 4.80
			maximum_speed = -0.15
			reliability = -0.044
			breakthrough = 15
		}
		build_cost_resources = { steel = 3 tungsten = 2 chromium = 2 }
		xp_cost = 5
	}

	atd_modern_120mm_rifled_gun = {
		abbreviation = "M120R"
		category = tank_heavy_main_armament
		sfx = sfx_ui_sd_module_turret
		allow_equipment_type = anti_tank
		add_stats = {
			soft_attack = 45
			hard_attack = 60
			ap_attack = 210
			build_cost_ic = 5.50
			maximum_speed = -0.25
			reliability = -0.044
			breakthrough = 16
		}
		build_cost_resources = { steel = 4 tungsten = 3 chromium = 2 }
		xp_cost = 5
	}

	### Armored communications alternatives integrated into the vanilla Radio line

	atd_armored_intercom = {
		abbreviation = "INT"
		category = tank_radio_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.30
			reliability = 0.01
		}
		multiply_stats = {
			defense = 0.10
			breakthrough = 0.10
		}
		xp_cost = 1
	}

	atd_vhf_command_radio = {
		abbreviation = "VHF"
		category = tank_radio_module
		parent = atd_armored_intercom
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 0.80
			reliability = 0.01
		}
		multiply_stats = {
			defense = 0.30
			breakthrough = 0.25
		}
		xp_cost = 1
	}

	atd_integrated_command_radio = {
		abbreviation = "NET"
		category = tank_radio_module
		parent = atd_vhf_command_radio
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			build_cost_ic = 1.50
		}
		multiply_stats = {
			defense = 0.50
			breakthrough = 0.45
		}
		xp_cost = 1
	}

	### Hull protection add-ons (period-appropriate WW2 field and factory armor)

	atd_track_link_field_armor = {
		abbreviation = "TLA"
		category = atd_protection_module
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 2
			reliability = 0.01
		}
		multiply_stats = {
			armor_value = 0.08
			build_cost_ic = 0.02
		}
		xp_cost = 1
	}

	atd_bolt_on_applique_armor = {
		abbreviation = "APL"
		category = atd_protection_module
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 3
			breakthrough = 3
		}
		multiply_stats = {
			armor_value = 0.18
			build_cost_ic = 0.06
		}
		build_cost_resources = { steel = 1 }
		xp_cost = 2
	}

	atd_armor_side_skirts = {
		abbreviation = "SKT"
		category = atd_protection_module
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 5
			breakthrough = 2
		}
		multiply_stats = {
			armor_value = 0.12
			build_cost_ic = 0.03
		}
		xp_cost = 2
	}

	atd_reinforced_belly_plate = {
		abbreviation = "BLY"
		category = atd_protection_module
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 2
			reliability = 0.05
		}
		multiply_stats = {
			armor_value = 0.06
			build_cost_ic = 0.03
		}
		xp_cost = 1
	}

	atd_anti_heat_mesh_screens = {
		abbreviation = "MSH"
		category = atd_protection_module
		sfx = sfx_ui_sd_module_sonar
		add_stats = {
			defense = 6
			breakthrough = 2
		}
		multiply_stats = {
			armor_value = 0.14
			build_cost_ic = 0.02
		}
		xp_cost = 2
	}

	### Ammunition types - shell selection for the main gun

	atd_apcbc_ammunition = {
		abbreviation = "APCBC"
		category = atd_standard_ammunition_module
		sfx = sfx_ui_sd_module_turret
		multiply_stats = {
			ap_attack = 0.12
			hard_attack = 0.08
			build_cost_ic = 0.01
		}
		xp_cost = 1
	}

	atd_he_ammunition = {
		abbreviation = "HE"
		category = atd_standard_ammunition_module
		sfx = sfx_ui_sd_module_turret
		multiply_stats = {
			soft_attack = 0.25
			ap_attack = -0.30
			build_cost_ic = 0.008
		}
		xp_cost = 1
	}

	atd_apcr_ammunition = {
		abbreviation = "APCR"
		category = atd_anti_armor_ammunition_module
		sfx = sfx_ui_sd_module_turret
		multiply_stats = {
			ap_attack = 0.30
			hard_attack = 0.10
			soft_attack = -0.15
			build_cost_ic = 0.02
		}
		build_cost_resources = { tungsten = 1 }
		xp_cost = 2
	}

	atd_heat_ammunition = {
		abbreviation = "HEAT"
		category = atd_anti_armor_ammunition_module
		sfx = sfx_ui_sd_module_turret
		multiply_stats = {
			ap_attack = 0.22
			soft_attack = 0.10
			hard_attack = 0.05
			build_cost_ic = 0.018
		}
		xp_cost = 2
	}

	atd_apds_ammunition = {
		abbreviation = "APDS"
		category = atd_anti_armor_ammunition_module
		sfx = sfx_ui_sd_module_turret
		multiply_stats = {
			ap_attack = 0.45
			hard_attack = 0.12
			soft_attack = -0.20
			build_cost_ic = 0.03
		}
		build_cost_resources = { tungsten = 2 }
		xp_cost = 3
	}

	atd_smoke_wp_ammunition = {
		abbreviation = "WP"
		category = atd_tactical_ammunition_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			breakthrough = 2
			defense = 1
		}
		multiply_stats = {
			soft_attack = 0.06
			build_cost_ic = 0.008
		}
		xp_cost = 1
	}

	atd_canister_ammunition = {
		abbreviation = "CAN"
		category = atd_tactical_ammunition_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 1
		}
		multiply_stats = {
			soft_attack = 0.12
			breakthrough = 0.05
			build_cost_ic = 0.012
		}
		xp_cost = 1
	}

	atd_demolition_ammunition = {
		abbreviation = "DEM"
		category = atd_tactical_ammunition_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			breakthrough = 3
		}
		multiply_stats = {
			soft_attack = 0.10
			build_cost_ic = 0.018
		}
		xp_cost = 2
	}

	# Same vanilla module, exposed through the dedicated countermeasure slot.
	smoke_launchers = {
		abbreviation = "SMK"
		category = atd_countermeasure_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 1
			breakthrough = 1
			build_cost_ic = 0.35
		}
		xp_cost = 1
	}

	atd_smoke_generator = {
		abbreviation = "SG"
		category = atd_countermeasure_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 2
			breakthrough = 2
			build_cost_ic = 0.45
		}
		multiply_stats = {
			reliability = 0.01
		}
		xp_cost = 1
	}

	atd_close_defense_launcher = {
		abbreviation = "CDL"
		category = atd_countermeasure_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 2
			breakthrough = 3
			soft_attack = 1
			build_cost_ic = 0.55
		}
		xp_cost = 2
	}

	atd_camouflage_equipment = {
		abbreviation = "CAM"
		category = atd_countermeasure_module
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			defense = 3
			build_cost_ic = 0.30
		}
		multiply_stats = {
			maximum_speed = -0.01
		}
		xp_cost = 1
	}
}
