# Comprehensive Sandbox Control - commander one-shot effects
#
# Grants a curated set of strong assignable combat traits to every recruited
# army / navy leader. add_unit_leader_trait is CHARACTER-scoped; the iterators
# safely do nothing when the country has no recruited leaders yet (repeatable).
# Trait tokens are stable vanilla assignable traits.

csc_cmd_army_traits = {
	every_army_leader = {
		add_unit_leader_trait = organisational_leader
		add_unit_leader_trait = infantry_expert
		add_unit_leader_trait = panzer_expert
		add_unit_leader_trait = ambusher
		add_unit_leader_trait = fortress_buster
		add_unit_leader_trait = offensive_doctrine
		add_unit_leader_trait = defensive_doctrine
		add_unit_leader_trait = logistics_wizard
		add_unit_leader_trait = inspirational_leader
		add_unit_leader_trait = expert_delegator
		add_unit_leader_trait = combined_arms_expert
		add_unit_leader_trait = thorough_planner
	}
}
csc_cmd_navy_traits = {
	every_navy_leader = {
		add_unit_leader_trait = cruiser_captain
		add_unit_leader_trait = destroyer_leader
		add_unit_leader_trait = silent_hunter
		add_unit_leader_trait = hunter_killer
		add_unit_leader_trait = smoke_screen_expert
		add_unit_leader_trait = loading_drill_master
		add_unit_leader_trait = torpedo_expert
		add_unit_leader_trait = search_pattern_expert
		add_unit_leader_trait = flight_deck_manager
		add_unit_leader_trait = big_guns_expert
	}
}
