﻿#All Azerbaijani units follow the same template, but let's make it three to use all equipment
division_template = {
	name = "Motoatici Briqadasi (ÖÖA)"		#Motor Rifle Brigade with SPART (after Soviet Motor Rifle Regiment model)

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		armor_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
		Mot_Recce_Comp = { x = 0 y = 2 }
	}
}

division_template = {
	name = "Motoatici Briqadasi (A)"		#Motor Rifle Brigade with ART (after Soviet Motor Rifle Regiment model)

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		armor_Comp = { x = 0 y = 0 }
		Arty_Battery = { x = 0 y = 1 }
		Mot_Recce_Comp = { x = 0 y = 2 }
	}
}

units = {
	#1st Corps
	division = {
		name = "1-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "3-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "9-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "10-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "15-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "17-ci Motoatıcı Briqadası"
		location = 11645		#Evlax
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	#2nd Corps
	division = {
		name = "2-ci Motoatıcı Briqadası"
		location = 11704		#Pirekeshkul
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "4-ci Motoatıcı Briqadası"
		location = 11704		#Pirekeshkul
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "6-ci Motoatıcı Briqadası"
		location = 11704		#Pirekeshkul
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "8-ci Motoatıcı Briqadası"
		location = 6997		#Pirekeshkul
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "18-ci Motoatıcı Briqadası"
		location = 6997		#Pirekeshkul
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	#3rd Corps
	division = {
		name = "7-ci Motoatıcı Briqadası"
		location = 1539		#Shamkir
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "11-ci Motoatıcı Briqadası"
		location = 1539		#Shamkir
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "12-ci Motoatıcı Briqadası"
		location = 1539		#Shamkir
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "16-ci Motoatıcı Briqadası"
		location = 1539		#Shamkir
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "19-ci Motoatıcı Briqadası"
		location = 1539		#Shamkir
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	#4th Corps
	division = {
		name = "41-ci Motoatıcı Briqadası"
		location = 7661		#Baku
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "42-ci Motoatıcı Briqadası"
		location = 7661		#Baku
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "43-ci Motoatıcı Briqadası"
		location = 7661		#Baku
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	#5th Corps
	division = {
		name = "51-ci Motoatıcı Briqadası"
		location = 13919		#Mingechevir
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "52-ci Motoatıcı Briqadası"
		location = 13919		#Mingechevir
		division_template = "Motoatici Briqadasi (ÖÖA)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "53-ci Motoatıcı Briqadası"
		location = 13919		#Mingechevir
		division_template = "Motoatici Briqadasi (A)"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
}

instant_effect = { 
	add_equipment_to_stockpile = {
		type = medium_tank_chassis_2
		variant_name = "T-90"
		producer = SOV
		amount = 100
	}

	add_equipment_to_stockpile = {
		type = medium_tank_chassis_2
		variant_name = "T-72 SIM-2"
		producer = SOV
		amount = 420
	}

	add_equipment_to_stockpile = {
		type = medium_tank_flame_chassis_2			#BMP-3
		amount = 104
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_flame_chassis_1 			#BMP-2
		amount = 141
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_flame_chassis_0			#BMP-1
		amount = 165
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_flame_chassis_0
		amount = 20
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_amphibious_chassis_2			#BTR-80
		amount = 101
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_amphibious_chassis_1			#BTR-70
		amount = 53
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_amphibious_chassis_0			#BTR-60
		amount = 53
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_amphibious_chassis_2			#BTR-3
		amount = 3
		producer = UKR
	}

	add_equipment_to_stockpile = {
		type = medium_tank_amphibious_chassis_1			#MT-LB
		amount = 404
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_destroyer_chassis_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 88
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_5		#Guyrza patrol vehicle
		amount = 15
		producer = AZE
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2		#Wolf SSA
		amount = 43
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Tarpan Honker
		amount = 3
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_5		#Renault Sherpa (Nexter Aravis in files, but pointless to make a variant)
		amount = 10
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Humvee
		amount = 60
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Land Rover Defender
		amount = 110
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#AIL Storm
		amount = 80
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4		#Sand Cat
		amount = 5
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4		#Otokar Cobra
		amount = 350
		producer = TUR
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_6		#Marauder (license produced)
		amount = 145
		producer = SAF
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_1		#TOS-1
		#version_name = "TOS-1"
		amount = 18
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_1		#BM-30 Smerch
		#version_name = "BM-30 Smerch"
		amount = 36
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_2		#T-300
		amount = 20
		producer = TUR
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_1		#T-122 Sakariya
		amount = 44
		producer = TUR
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_1		#LAR-160 Lynx
		amount = 30
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = medium_tank_rocket_chassis_0		#BM-21 Grad
		amount = 53
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_1			#ATMOS 2000
		amount = 5
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_1			#2S19 Msta
		amount = 18
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_0			#2S7 Pion
		#version_name = "2S7 Pion"
		amount = 12
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_0			#2S3 Akatsiya
		amount = 6
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_0			#2S1 Gvozdika
		#version_name = "2S1 Gvozdika"
		amount = 46
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_0			#2S1 Gvozdika
		#version_name = "2S1 Gvozdika"
		amount = 46
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_2			#2S31 Vena
		#version_name = "2S31 Vena"
		amount = 18
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_artillery_chassis_0			#2S9 Nona
		#version_name = "2S9 Nona"
		amount = 27
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0		#D-30 and other guns
		amount = 293
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_aa_chassis_0			#SA-8 Osa
		amount = 80
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = medium_tank_aa_chassis_1			#SA-13 Strela 10
		#version_name = "9K35 Strela-10"
		amount = 54
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1				#Iglas
		amount = 650
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1			#Fagot
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_2			#Spike
		amount = 200
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1			#MILAN
		amount = 200
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1			#Konkurs
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_2			#Kornet
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons_2			#AK-74
		amount = 11000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons_3			#AK-74M licensed
		amount = 1000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons_5			#IMI Tavor TAR-21
		amount = 500
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = cnc_equipment_2
		amount = 1500
		producer = AZE
	}

	#Aircraft 

	add_equipment_to_stockpile = {
		type = heavy_tank_chassis_0	#Mi-24 Hind
		amount = 18
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter_1	#Mi-17
		amount = 50
		producer = SOV
	} 
}