# Assign-training effects.
# Each effect deducts the 50 navy XP cost, sets the training id, resets
# phase to 0 and clears the cooldown / reward icon state so the next
# training starts fresh.
#
# Training IDs (mapped 1:1 to the four naval doctrine tracks):
#   1 = Submarine Studies   (track: submarines,    multiplier 3.0)
#   2 = Screen Studies      (track: screens,       multiplier 1.0)
#   3 = Carrier Studies     (track: carriers,      multiplier 5.0)
#   4 = Battleship Studies  (track: capital_ships, multiplier 2.0)

nc_assign_t1_submarine_studies_effect = {
	navy_experience = -50
	set_variable = { nc_training_active = 1 }
	set_variable = { nc_training_id = 1 }
	set_variable = { nc_training_phase = 0 }
	set_variable = { nc_phase_cooldown_days = 0 }
	set_variable = { nc_reward_t1_frame = 1 }
	set_variable = { nc_reward_t2_frame = 1 }
	set_variable = { nc_reward_t3_frame = 1 }
	clr_country_flag = nc_picker_open
}

nc_assign_t1_screen_studies_effect = {
	navy_experience = -50
	set_variable = { nc_training_active = 1 }
	set_variable = { nc_training_id = 2 }
	set_variable = { nc_training_phase = 0 }
	set_variable = { nc_phase_cooldown_days = 0 }
	set_variable = { nc_reward_t1_frame = 1 }
	set_variable = { nc_reward_t2_frame = 1 }
	set_variable = { nc_reward_t3_frame = 1 }
	clr_country_flag = nc_picker_open
}

nc_assign_t1_carrier_studies_effect = {
	navy_experience = -50
	set_variable = { nc_training_active = 1 }
	set_variable = { nc_training_id = 3 }
	set_variable = { nc_training_phase = 0 }
	set_variable = { nc_phase_cooldown_days = 0 }
	set_variable = { nc_reward_t1_frame = 1 }
	set_variable = { nc_reward_t2_frame = 1 }
	set_variable = { nc_reward_t3_frame = 1 }
	clr_country_flag = nc_picker_open
}

nc_assign_t1_battleship_studies_effect = {
	navy_experience = -50
	set_variable = { nc_training_active = 1 }
	set_variable = { nc_training_id = 4 }
	set_variable = { nc_training_phase = 0 }
	set_variable = { nc_phase_cooldown_days = 0 }
	set_variable = { nc_reward_t1_frame = 1 }
	set_variable = { nc_reward_t2_frame = 1 }
	set_variable = { nc_reward_t3_frame = 1 }
	clr_country_flag = nc_picker_open
}
