#
# List of options showing in the Game Rules screen
#
# format is:
# rule_token = {
#	name = "TEXT_KEY_FOR_NAME"
#	required_dlc = "Name of the Required DLC"
#	desc = "TEXT_KEY_FOR_LONG_DESC"
#	group = "TEXT_KEY_FOR_GROUP"					# Used for filtering. A single rule can be in multiple groups 
#	icon = gfx_option_token							# Optional icon
#	option = {										# Unless other specified, the first option is the default option
#		name = option_token
#		text = "TEXT_KEY_FOR_OPTION_NAME"
#		allow_achievements = no						# Achievements cannot be earned if one or more game rules are set to an option that has this property set to no.
#													# If not specified, this is set to yes for default options and no for all other options.
#	}
#	default = {										# Specify an option with the "default" token to override the behavior of treating the first option as the default.
#		name = option_token
#		text = "TEXT_KEY_FOR_OPTION_NAME"
#		...
#	}
# }

allow_all_formables = {
    name = "allow_all_formables"
    group = "FORMABLE_NATION_RULES"
    icon = GFX_decision_SOV_the_workers_dictatorship
    default = { 
        name = NO
        text = "RULE_OPTION_NO"
        desc = "RULE_OPTION_ALLOW_ALL_FORMABLES_NO_DESC"
        allow_achievements = yes
    }
    option = {
        name = YES
        text = "RULE_OPTION_YES"
        desc = "RULE_OPTION_ALLOW_ALL_FORMABLES_YES_DESC"
        allow_achievements = yes
    }
}

allow_AI_formables = {
    name = "allow_AI_formables"
    group = "FORMABLE_NATION_RULES"
    icon = GFX_decision_generic_brainwash
    default = { 
        name = YES
        text = "RULE_OPTION_YES"
        desc = "RULE_OPTION_ALLOW_AI_FORMABLES_YES_DESC"
        allow_achievements = yes
    }
    option = {
        name = NO
        text = "RULE_OPTION_NO"
        desc = "RULE_OPTION_ALLOW_AI_FORMABLES_NO_DESC"
        allow_achievements = yes
    }
}

allow_puppet_formables = {
    name = "allow_puppet_formables"
    group = "FORMABLE_NATION_RULES"
    icon = GFX_decision_generic_arrest
    default = { 
        name = YES
        text = "RULE_OPTION_YES"
        desc = "RULE_OPTION_ALLOW_PUPPET_FORMABLES_YES_DESC"
        allow_achievements = yes
    }
    option = {
        name = NO
        text = "RULE_OPTION_NO"
        desc = "RULE_OPTION_ALLOW_PUPPET_FORMABLES_NO_DESC"
        allow_achievements = yes
    }
}