formable_nations_mod_category = {
#	hide_decisions = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = {
#			is_ai = no
#			NOT = { has_global_flag = hide_formable_nations }
#			NOT = { has_country_flag = unform_available }
#		}
#		days_re_enable = 0
#		
#		icon = GFX_decision_generic_break_treaty
#		complete_effect = {
#			hidden_effect = { set_global_flag = hide_formable_nations }
#		}
#	}
#	unhide_decisions = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = {
#			is_ai = no
#			has_global_flag = hide_formable_nations
#		}
#		days_re_enable = 0
#		
#		icon = GFX_decision_generic_break_treaty
#		complete_effect = {
#			hidden_effect = { clr_global_flag = hide_formable_nations }
#		}
#	}
	hide_settings = {
		ai_will_do = {
			factor = 0
		}
		cost = 0
		visible = {
			is_ai = no
			NOT = {
				any_country = {
					is_ai = no
					any_other_country = {
						is_ai = no
					}
				}
			}
			has_country_flag = unhide_options_formable_nations
		}
		days_re_enable = 0
		
		icon = GFX_decision_generic_wreckers
		complete_effect = {
			hidden_effect = { clr_country_flag = unhide_options_formable_nations }
		}
	}
	unhide_settings = {
		ai_will_do = {
			factor = 0
		}
		cost = 0
		visible = {
			is_ai = no
			NOT = {
				any_country = {
					is_ai = no
					any_other_country = {
						is_ai = no
					}
				}
			}
			NOT = { has_country_flag = unhide_options_formable_nations }
		}
		days_re_enable = 0
		
		icon = GFX_decision_generic_wreckers
		complete_effect = {
			hidden_effect = { set_country_flag = unhide_options_formable_nations }
		}
	}
#	disable_ai = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = { 
#			is_ai = no
#			NOT = { has_global_flag = ai_formables_disabled }
#			has_country_flag = unhide_options_formable_nations
#			NOT = {
#				any_country = {
#					is_ai = no
#					any_other_country = {
#						is_ai = no
#					}
#				}
#			}
#		}
#		days_re_enable = 0
#		
#		icon = generic_decision
#		complete_effect = {
#			hidden_effect = { set_global_flag = ai_formables_disabled }
#		}
#	}
#	enable_ai = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = {
#			is_ai = no
#			has_global_flag = ai_formables_disabled
#			has_country_flag = unhide_options_formable_nations
#		}
#		days_re_enable = 0
#		
#		icon = generic_decision
#		complete_effect = {
#			hidden_effect = { clr_global_flag = ai_formables_disabled }
#		}
#	}
#	allow_puppets = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = {
#			is_ai = no
#			NOT = { has_global_flag = puppets_allowed }
#			has_country_flag = unhide_options_formable_nations
#		}
#		days_re_enable = 0
#		
#		icon = generic_decision
#		complete_effect = {
#			hidden_effect = { set_global_flag = puppets_allowed }
#		}
#	}
#	disallow_puppets = {
#		ai_will_do = {
#			factor = 0
#		}
#		cost = 0
#		visible = {
#			is_ai = no
#			has_global_flag = puppets_allowed
#			has_country_flag = unhide_options_formable_nations
#		}
#		days_re_enable = 0
#		
#		icon = generic_decision
#		complete_effect = {
#			hidden_effect = { clr_global_flag = puppets_allowed }
#		}
#	}
	enable_debug_mode = {
		ai_will_do = {
			factor = 0
		}
		cost = 0
		visible = {
			is_ai = no
			NOT = { has_global_flag = debug_mode }
			has_country_flag = unhide_options_formable_nations
			NOT = {
				any_country = {
					is_ai = no
					any_other_country = {
						is_ai = no
					}
				}
			}
		}
		days_re_enable = 0
		
		icon = generic_decision
		complete_effect = {
			hidden_effect = { set_global_flag = debug_mode }
		}
	}
	disable_debug_mode = {
		ai_will_do = {
			factor = 0
		}
		cost = 0
		visible = {
			is_ai = no
			has_global_flag = debug_mode
			has_country_flag = unhide_options_formable_nations
		}
		days_re_enable = 0
		
		icon = generic_decision
		complete_effect = {
			hidden_effect = { clr_global_flag = debug_mode }
		}
	}
}