technologies = {

	@1918 = 0
	@1924 = 1
	@1936 = 2
	@1938 = 4
	@1939 = 6
	@1940 = 8
	@1941 = 10
	@1942 = 12
	@1943 = 14
	@1944 = 16
	@1945 = 18
	@1946 = 20
	@1947 = 22
	@1948 = 24
	@1950 = 25
	@1952 = 26
	@1953 = 28
	@1955 = 29

	infantry_weapons = {

		enable_equipments = {
			infantry_equipment_0
		}

		enable_equipment_modules = {
			tank_heavy_machine_gun
			secondary_turret_hmg
			additional_machine_guns
		}

		enable_subunits = {
			infantry
			militia
		}

		path = {
			leads_to_tech = infantry_weapons1
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1902
		folder = {
			name = infantry_folder
			position = { x = 0 y = -1 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1
		}
	}

	infantry_weapons1 = {

		enable_equipments = {
			infantry_equipment_1
		}

		path = {
			leads_to_tech = infantry_weapons2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1920
		folder = {
			name = infantry_folder
			position = { x = 0 y = 2 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
		base = 2

		modifier = {
			factor = 2
			is_major = yes
		}

			modifier = {
				factor = 10
				original_tag = CHI

				OR = {
					date > 1921.1.1
					JAP = { is_ai = no }
				}
			}

			modifier = {
				factor = 10
				date > 1920.1.3
				}

modifier = {
	factor = 0.5
	date < 1923.1.1
	original_tag = PRC
			}
		}
	}

	infantry_weapons2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}

		category_cavalry = {
			soft_attack = 0.05
		}

		category_vehicle_infantry = {
			soft_attack = 0.05
		}

		path = {
			leads_to_tech = improved_infantry_weapons
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1922
		folder = {
			name = infantry_folder
			position = { x = 0 y = 4 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
		base = 2

			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}

			modifier = {
				factor = 5
				is_major = yes
				date > "1922.1.1"
			}

			modifier = {
				factor = 5
				date > "1923.1.1"
			}

			modifier = {
				factor = 0.5
				date < 1923.1.1
				tag = PRC
			}
		}
	}

	improved_infantry_weapons = {

		enable_equipments = {
			infantry_equipment_2
		}

		path = {
			leads_to_tech = improved_infantry_weapons_2
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = infantry_at
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1923
		folder = {
			name = infantry_folder
			position = { x = 0 y = 6 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 3

			modifier = {
				factor = 2
				is_major = yes
			}

			modifier = {
				factor = 10
				date > "1923.1.1"
			}
			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
			#modifier = {
			#	factor = 0
			#	tag = SOV
			#	OR = {
			#		date < "1944.1.1" # stock up on lots of rifles, we got the manpower
			#		AND = {
			#			date > "1927.1.1"
			#			surrender_progress < 0.1 # if we arent losing badly its ok
			#		}

			#	}
			#}
		}
	}
	improved_infantry_weapons_2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}

		category_cavalry = {
			soft_attack = 0.05
		}

		category_vehicle_infantry = {
			soft_attack = 0.05
		}

		path = {
			leads_to_tech = advanced_infantry_weapons
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 0 y = 8 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1924.1.6"
			}

			modifier = {
				factor = 2
				date > "1925.1.1"
			}

			modifier = {
				factor = 5
				date > "1926.1.1"
			}
		}
	}

	infantry_at = {

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}

		category_cavalry = {
			hard_attack = 0.1
			ap_attack = 0.4
		}

		fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}
		mot_fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}

		path = {
			leads_to_tech = infantry_at2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 2 y = 12 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1926.1.6"
			}

			modifier = {
				factor = 2
				date > "1927.1.1"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}
		}
	}

	infantry_at2 = {

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}

		category_cavalry = {
			hard_attack = 0.1
			ap_attack = 0.4
		}
		fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}
		mot_fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}

		path = {
			leads_to_tech = infantry_at3
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1943 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1927.1.6"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}

			modifier = {
				factor = 2
				date > "1929.1.1"
			}
		}
	}

	infantry_at3 = {

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 0.5
		}
		fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}
		mot_fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}

		path = {
			leads_to_tech = infantry_at4
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1937
		folder = {
			name = infantry_folder
			position = { x = 2 y = 28 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1937.1.6"
			}

			modifier = {
				factor = 2
				date > "1938.1.1"
			}

			modifier = {
				factor = 2
				date > "1938.1.1"
			}
		}
	}

	infantry_at4 = {

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 0.5
		}
		fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}
		mot_fire_support = {
			hard_attack = 0.15
			ap_attack = 0.5
		}

		research_cost = 1.5
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = 2 y = 31 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1944.1.6"
			}

			modifier = {
				factor = 2
				date > "1945.1.1"
			}

			modifier = {
				factor = 2
				date > "1946.1.1"
			}
		}
	}

	advanced_infantry_weapons = {

		enable_equipments = {
			infantry_equipment_3
		}

		path = {
			leads_to_tech = advanced_infantry_weapons2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1925
		folder = {
			name = infantry_folder
			position = { x = 0 y = 10 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			base = 1


			modifier = {
				tag = EMP
				factor = 2.5
			}

			modifier = {
				factor = 2
				date > "1926.1.1"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}

			modifier = {
				num_of_military_factories > 150
				factor = 2.5
			}

			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
		}
	}

	advanced_infantry_weapons2 = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		category_cavalry = {
			soft_attack = 0.05
		}
		category_vehicle_infantry = {
			soft_attack = 0.1
		}

		path = {
			leads_to_tech = infantry_equipment_4
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1928
		folder = {
			name = infantry_folder
			position = { x = 0 y = 16 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1928.1.6"
			}

			modifier = {
				factor = 2
				date > "1929.1.1"
			}

			modifier = {
				factor = 2
				date > "1930.1.1"
			}
		}
	}

	paratroopers = {

		enable_subunits = {
			paratrooper
		}
		enable_subunits = {
			limit = { has_dlc = "Thunder at Our Gates"}
			hq_paratrooper
		}

		path = {
			leads_to_tech = paratroopers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1920
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1936 }
		}

		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = paratrooper
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_paratroopers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TGERLATE

			IF = {
				limit = { has_dlc = "Gotterdammerung" }
				custom_effect_tooltip = {
					localization_key = SP_UNLOCK_RAID
					RAID_TYPE = raid_type_mine_sabotage_raid
				}
				custom_effect_tooltip = {
					localization_key = SP_UNLOCK_RAID
					RAID_TYPE = raid_type_pathfinder_raid
				}
			}
		}

		categories = {
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.5

			modifier = {
				factor = 5
				tag = USA
			}

			modifier = {
				factor = 2
				tag = EMP
			}

			modifier = {
				factor = 5
				tag = ALK
			}

			modifier = { #Sokolov Raid prep
				factor = 20
				tag = EMP
				has_completed_focus = GER_anschluss
				CZE = {
					is_ai = no
				}
			}

			modifier = {
				factor = 5
				tag = EMP
				has_completed_focus = GER_fallschirmjager
			}
		}
	}

	paratroopers2 = {

		paratrooper = {
			max_organisation = 5
			soft_attack = 0.05
		}

		path = {
			leads_to_tech = paratroopers3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1923
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1939 }
		}

		categories = {
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.5

			modifier = {
				factor = 2
				tag = USA
			}

			modifier = {
				factor = 2
				tag = EMP
			}

			modifier = {
				factor = 2
				tag = ALK
			}

			modifier = {
				factor = 2
				tag = EMP
			}
		}
	}

	paratroopers3 = {

		paratrooper = {
			max_organisation = 5
		}

		path = {
			leads_to_tech = paratroopers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1943 }
		}

		categories = {
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.5

			modifier = {
				factor = 2
				tag = USA
			}

			modifier = {
				factor = 2
				tag = EMP
			}

			modifier = {
				factor = 2
				tag = ALK
			}
		}
	}

	marines = {

		enable_subunits = {
			marine
		}

		on_research_complete_limit = {
				NOT = {
					has_template_containing_unit = marine
				}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_marines"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TGERLATE
		}

		path = {
			leads_to_tech = marines2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1920
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1936 }
		}

		categories = {
			marine_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 3
				tag = USA
			}

			modifier = {
				factor = 3
				tag = JAP
			}

			modifier = {
				factor = 5
				tag = ALK
			}
		}
	}

	marines2 = {

		marine = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = marines3
			research_cost_coeff = 1
		}


		research_cost = 1.5
		start_year = 1923
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1939 }
		}

		categories = {
			marine_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 3
				tag = USA
			}

			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}

	marines3 = {

		marine = {
			max_organisation = 5
		}

		path = {
			leads_to_tech = marines_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1943 }
		}

		categories = {
			marine_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 3
				tag = USA
			}

			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}

	marines_a = {

		marine = {
			max_organisation = 5
		}

		path = {
			leads_to_tech = marines_b
			research_cost_coeff = 1
		}
		research_cost = 2.0
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}

		categories = {
			marine_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 1
		}
	}

	marines_b = {

		marine = {
			max_organisation = 5
		}

		# path = {
			# leads_to_tech = marines_c
			# research_cost_coeff = 1
		# }

		research_cost = 2.0
		start_year = 1934
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1955 }
		}

		categories = {
			marine_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 1
		}
	}

	# marines_c = {

		# marine = {
			# max_organisation = 5
		# }

		# research_cost = 2.0
		# start_year = 1939
		# folder = {
			# name = infantry_folder
			# position = { x = 3 y = @1955 }
		# }

		# categories = {
			# marine_tech
			# cat_special_forces_generic
		# }

		# ai_will_do = {
			# factor = 1
		# }
	# }

	tech_mountaineers = {

		enable_subunits = {
			mountaineers
		}

		on_research_complete_limit = {
				NOT = {
					has_template_containing_unit = mountaineers
				}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_mountineers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TGERLATE
		}

		path = {
			leads_to_tech = tech_mountaineers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1920
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1936 }
		}

		categories = {
			infantry_tech
			mountaineers_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	tech_mountaineers2 = {

		mountaineers = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = tech_mountaineers3
			research_cost_coeff = 1
		}


		research_cost = 1.5
		start_year = 1923
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1939 }
		}

		categories = {
			infantry_tech
			mountaineers_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	tech_mountaineers3 = {
		mountaineers = {
			max_organisation = 5
		}

		path = {
			leads_to_tech = mountaineers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1943 }
		}

		categories = {
			infantry_tech
			mountaineers_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	rangers_tech = {

		allow_branch = {
			has_dlc = "No Compromise, No Surrender"
		}

		enable_subunits = {
			ranger_battalion
		}

		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = ranger_battalion
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_rangers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {
			leads_to_tech = rangers_tech2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1922
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1938 }
		}

		categories = {
			infantry_tech
			rangers_tech_cat
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 2
				tag = USA
			}

			modifier = {
				factor = 5
				tag = JAP
			}

			modifier = {
				factor = 5
				tag = BRA
			}

			modifier = {
				factor = 2
				tag = ALK
			}
		}
	}

	rangers_tech2 = {

		ranger_battalion = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = rangers_tech3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1923
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1939 }
		}

		categories = {
			infantry_tech
			rangers_tech_cat
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	rangers_tech3 = {

		ranger_battalion = {
			max_organisation = 5
		}

		research_cost = 1.5
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1943 }
		}
		path = {
			leads_to_tech = rangers_tech4
			research_cost_coeff = 1
		}

		categories = {
			infantry_tech
			rangers_tech_cat
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	rangers_tech4 = {

		ranger_battalion = {
			max_organisation = 5
		}

		research_cost = 1.5
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}
		path = {
			leads_to_tech = rangers_tech5
			research_cost_coeff = 1
		}

		categories = {
			infantry_tech
			rangers_tech_cat
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	rangers_tech5 = {

		ranger_battalion = {
			max_organisation = 5
		}

		research_cost = 1.5
		start_year = 1937
		folder = {
			name = infantry_folder
			position = { x = 3 y = 29 }
		}

		categories = {
			infantry_tech
			rangers_tech_cat
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	tech_special_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.05
			acclimatization_cold_climate_gain_factor = 0.05
		}

		allow_branch = { not = { has_dlc = "Arms Against Tyranny" } }

		#dependencies = {
		#	OR = {
		#		marines = 1
		#		paratrooper = 1
		#		mountaineer = 1
		#	}
		#}

		path = {
			leads_to_tech = advanced_special_forces
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = improved_special_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1922
		folder = {
			name = infantry_folder
			position = { x = 6 y = @1938 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}


	advanced_special_forces = {
		xor={
			improved_special_forces
		}

		category_special_forces = {
			max_organisation = 5
			defense = 0.05
		}

		special_forces_training_time_factor = 0.1

		path = {
			leads_to_tech = extreme_environment_training
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1940 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}

	improved_special_forces = {
		xor={
			advanced_special_forces
		}

		special_forces_cap = 0.1
		special_forces_training_time_factor = -0.1

		path = {
			leads_to_tech = survival_training
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1940 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}


	extreme_environment_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
		}

		special_forces_no_supply_grace = 24
		special_forces_training_time_factor = 0.1

		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1942 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}


	survival_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.10
			acclimatization_cold_climate_gain_factor = 0.10
		}

		special_forces_out_of_supply_factor = -0.1

		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1942 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}

		ai_will_do = {
			factor = 0.7
		}
	}
	elite_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}

		special_forces_no_supply_grace = 24

		path = {
			leads_to_tech = super_elite_forces
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = massed_forces
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = wilderness_specialization
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = urban_specialization
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1928
		folder = {
			name = infantry_folder
			position = { x = 6 y = @1944 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic

		}

		ai_will_do = {
			factor = 0.7
		}
	}

    urban_specialization = {
        category_special_forces = {
            urban = {
                attack = 0.15
                defence = 0.15
                movement = 0.2
            }
            fort = {
                attack = 0.15
                defence = 0.15
            }
        }
		research_cost = 2
		xor={
			wilderness_specialization
		}
        on_research_complete = {
            custom_effect_tooltip = URBAN_SPECIALIZATION_TOOLTIP
        }
        start_year = 1929
        folder = {
            name = infantry_folder
            position = { x = 5 y = @1945 }
        }

        categories = {
            mountaineers_tech
            marine_tech
			para_tech
			cat_special_forces_generic

        }
        ai_will_do = {
            factor = 0.7
        }
	}

    wilderness_specialization = {
        category_special_forces = {
            jungle = {
                attack = 0.05
				defence = 0.05
                movement = 0.1
            }
            forest = {
                attack = 0.05
				defence = 0.05
                movement = 0.1
            }
            mountain = {
                attack = 0.05
				defence = 0.05
                movement = 0.1
            }
		}
		xor={
			urban_specialization
		}
        on_research_complete = {
        	custom_effect_tooltip = WILDERNESS_SPECIALIZATION_TOOLTIP
        }
        research_cost = 2

        start_year = 1929
        folder = {
            name = infantry_folder
            position = { x = 7 y = @1945 }
        }

        categories = {
            mountaineers_tech
            marine_tech
			para_tech
			cat_special_forces_generic
        }
        ai_will_do = {
            factor = 0.7
        }
    }

	super_elite_forces = { # Advanced and Extreme combined
		xor={
			massed_forces
		}

		category_special_forces = {
			max_organisation = 5
			defense = 0.05
			acclimatization_hot_climate_gain_factor = 0.5
			acclimatization_cold_climate_gain_factor = 0.5
		}
		special_forces_no_supply_grace = 48
		special_forces_training_time_factor = 0.2

		path = {
			leads_to_tech = independent_strike_groups
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = assault_squadrons
			research_cost_coeff = 1
		}
		research_cost = 2

		start_year = 1934
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1950 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}
	massed_forces = { # Expanded and Survival Combined
		xor={
			super_elite_forces
		}
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.2
			acclimatization_cold_climate_gain_factor = 0.2
		}
		special_forces_out_of_supply_factor = -0.1
		special_forces_training_time_factor = -0.1
		special_forces_cap = 0.05

		path = {
			leads_to_tech = veteran_experience
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = army_integration
			research_cost_coeff = 1
		}
		research_cost = 2

		start_year = 1934
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1950 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}

	independent_strike_groups = {
		xor={
			assault_squadrons
		}

		category_special_forces = {
			max_organisation = 10
			default_morale = 0.2
			soft_attack = 0.1
		}
		special_forces_no_supply_grace = 120
		special_forces_training_time_factor = 0.25
		research_cost = 2

		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1955 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}
	assault_squadrons = {
		xor={
			independent_strike_groups
		}
		category_special_forces = {
			max_organisation = 5
			defense = 0.05
			acclimatization_hot_climate_gain_factor = 0.50
			acclimatization_cold_climate_gain_factor = 0.50
		}
		research_cost = 2

		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 5 y = @1955 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}
	veteran_experience = {
		xor={
			army_integration
		}

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		special_forces_cap = 0.05

		research_cost = 2

		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1955 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}
	army_integration = {
		xor={
			veteran_experience
		}

		special_forces_cap = 0.15
		special_forces_training_time_factor = -0.25

		research_cost = 2

		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1955 }
		}

		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			cat_special_forces_generic
		}
		ai_will_do = {
			factor = 0.7
		}
	}

	jungle_warfare = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: RAJ_jungle_training_effect
		marine = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

		mountaineers = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

		paratrooper = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

	}

	jungle_training_tech = { #A GoE version of the tech above targetting also infantry - RAJ
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		marine = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}
		mountaineers = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}
		paratrooper = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}
		infantry = {
			jungle = {
				attack = 0.03
				movement = 0.05
			}
		}
	}

	desert_training_tech = { # RAJ
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		marine = {
			desert = {
				attack = 0.05
				movement = 0.1
			}
		}
		mountaineers = {
			desert = {
				attack = 0.05
				movement = 0.1
			}
		}
		paratrooper = {
			desert = {
				attack = 0.05
				movement = 0.1
			}
		}
		infantry = {
			desert = {
				attack = 0.03
				movement = 0.05
			}
		}
	}

	hills_training_tech = { # RAJ
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		marine = {
			hills = {
				attack = 0.05
				movement = 0.1
			}
		}
		mountaineers = {
			hills = {
				attack = 0.05
				movement = 0.1
			}
		}
		paratrooper = {
			hills = {
				attack = 0.05
				movement = 0.1
			}
		}
		infantry = {
			hills = {
				attack = 0.03
				movement = 0.05
			}
		}
	}

	urban_training_tech = { # RAJ
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		marine = {
			urban = {
				attack = 0.05
				movement = 0.1
			}
		}
		mountaineers = {
			urban = {
				attack = 0.05
				movement = 0.1
			}
		}
		paratrooper = {
			urban = {
				attack = 0.05
				movement = 0.1
			}
		}
		infantry = {
			urban = {
				attack = 0.03
				movement = 0.05
			}
		}
	}

	SWI_mountaineer_paratroopers_tech = { #Unlocked in Swiss Focus SWI_mountaneer_paratroopers

		research_cost = 1

		allow = {
			always = no
		}

		paratrooper = {  # CHANGE TOOLTIP WHEN NEEDED
			mountain = {
				attack = 0.35
				defence = 0.1
				movement = 0.2
			}
			hills = {
				attack = 0.2
				defence = 0.05
				movement = 0.1
			}
		}

	}
	HUN_light_infantry_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: HUN_light_infantry_divisions_doctrine_effect
		infantry = {
			forest = {
				attack = 0.02
				movement = 0.05
			}

			urban = {
				attack = 0.05
				movement = 0.05
			}
		}
	}

	mountain_warfare = {

		research_cost = 1

		# only from focus!
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: GRE_mountain_training_effect
		infantry = {
			mountain = {
				defence = 0.05
				movement = 0.05
			}
		}

		marine = {
			mountain = {
				attack = 0.05
				movement = 0.1
			}
		}

		mountaineers = {
			mountain = {
				attack = 0.05
				defence = 0.05
				movement = 0.1
			}
		}

		paratrooper = {
			mountain = {
				attack = 0.05
				movement = 0.1
			}
		}

	}

	mountain_defensive_training = {

		research_cost = 1

		# only from focus!
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: AUS_osterreichische_gebirgsjager_tt
		infantry = {
			mountain = {
				defence = 0.05
				movement = 0.05
			}
		}

		mountaineers = {
			mountain = {
				defence = 0.05
				movement = 0.1
			}
		}

	}
	night_vision = {

		allow = {
			ROOT = {
				is_special_project_completed = sp:sp_night_vision
			}
		}

		is_special_project_tech = yes

		land_night_attack = 0.05

		path = {
			leads_to_tech = night_vision2
			research_cost_coeff = 1
		}

		research_cost = 2.5
		start_year = 1929
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1945 }
		}

		categories = {
			night_vision
		}

		ai_will_do = {
			factor = 4

			modifier = {
				factor = 2
				date > "1929.1.9"
			}

			modifier = {
				factor = 2
				date > "1930.1.1"
			}

			modifier = {
				factor = 5
				date > "1931.1.6"
			}

			modifier = {
				factor = 5
				date > "1932.1.1"
			}
		}
	}

	night_vision2 = {

		is_special_project_tech = yes

		land_night_attack = 0.05

		# path = {
			# leads_to_tech = night_vision3
			# research_cost_coeff = 1
		# }

		research_cost = 2
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1955 }
		}

		categories = {
			night_vision
		}

		ai_will_do = {
			factor = 4

			modifier = {
				factor = 2
				date > "1939.1.9"
			}

			modifier = {
				factor = 2
				date > "1940.1.1"
			}

			modifier = {
				factor = 5
				date > "1940.1.6"
			}
		}
	}

	# night_vision3 = {

		# land_night_attack = 0.10

		# # path = {
			# # leads_to_tech = night_vision3
			# # research_cost_coeff = 1
		# # }

		# research_cost = 2
		# start_year = 1939
		# folder = {
			# name = infantry_folder
			# position = { x = -1 y = 29 }
		# }

		# categories = {
			# night_vision
		# }

		# ai_will_do = {
			# factor = 4

			# modifier = {
				# factor = 2
				# date > "1939.1.9"
			# }

			# modifier = {
				# factor = 2
				# date > "1940.1.1"
			# }

			# modifier = {
				# factor = 5
				# date > "1940.1.6"
			# }
		# }
	# }

	support_weapons = {

	enable_subunits = {
		fire_support
		mot_fire_support
	}

	# category_infantry_and_bicycle = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# category_cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# category_special_forces_leg_infantry = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# category_vehicle_infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		path = {
			leads_to_tech = support_weapons2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1902
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1918 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 15

				OR = {
					original_tag = CHI
					original_tag = PRC
					original_tag = XSM
					original_tag = SIK
					original_tag = GXC
					original_tag = SHX
					original_tag = YUN
					original_tag = MAN
					original_tag = MEN
					original_tag = JAP
					original_tag = GSM
					original_tag = NXM
					original_tag = HBC
					original_tag = SND
					original_tag = GDC
					original_tag = KHM
				}
			}
			modifier = {
				factor = 2
				date > "1921.1.1"
			}

			modifier = {
				factor = 2
				date > "1922.1.1"
			}

			modifier = {
				factor = 2
				date > "1923.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	support_weapons2 = {

	field_guns = {
		defense = 0.1
		soft_attack = 0.1
	}
	fire_support = {
		defense = 0.15
		breakthrough = 0.15
		soft_attack = 0.1
	}

	mot_fire_support = {
		defense = 0.15
		breakthrough = 0.05
		soft_attack = 0.1
	}

	# category_infantry_and_bicycle = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# category_cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# category_special_forces_leg_infantry = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# category_vehicle_infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		path = {
			leads_to_tech = support_weapons3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1922
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1938 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}
			modifier = {
				factor = 2
				date > "1922.1.6"
			}

			modifier = {
				factor = 2
				date > "1923.1.1"
			}

			modifier = {
				factor = 2
				date > "1924.1.1"
			}

			modifier = {
				factor = 2
				date > "1925.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	support_weapons3 = {


	field_guns = {
		defense = 0.1
		soft_attack = 0.1
	}

	fire_support = {
		defense = 0.15
		breakthrough = 0.15
		soft_attack = 0.1
	}

	mot_fire_support = {
		defense = 0.15
		breakthrough = 0.05
		soft_attack = 0.1
	}


	# category_infantry_and_bicycle = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# category_cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# category_special_forces_leg_infantry = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# category_vehicle_infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		path = {
			leads_to_tech = support_weapons4
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1940 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1924.1.6"
			}

			modifier = {
				factor = 2
				date > "1925.1.1"
			}

			modifier = {
				factor = 2
				date > "1926.1.1"
			}

			modifier = {
				factor = 2
				date > "1927.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	support_weapons4 = {

	field_guns = {
		defense = 0.1
		soft_attack = 0.1
	}

	fire_support = {
		defense = 0.15
		breakthrough = 0.15
		soft_attack = 0.1
	}
	mot_fire_support = {
		defense = 0.15
		breakthrough = 0.05
		soft_attack = 0.1
	}

	# category_infantry_and_bicycle = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# category_cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# category_special_forces_leg_infantry = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# category_vehicle_infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		path = {
			leads_to_tech = support_weapons5
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1942 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1926.1.6"
			}

			modifier = {
				factor = 2
				date > "1927.1.1"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}

			modifier = {
				factor = 2
				date > "1929.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	support_weapons5 = {

	field_guns = {
		defense = 0.1
		soft_attack = 0.1
	}

	fire_support = {
		defense = 0.15
		breakthrough = 0.15
		soft_attack = 0.1
	}
	mot_fire_support = {
		defense = 0.15
		breakthrough = 0.05
		soft_attack = 0.1
	}

	# category_infantry_and_bicycle = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# category_cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# category_special_forces_leg_infantry = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# category_vehicle_infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		path = {
			leads_to_tech = support_weapons6
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1929
		folder = {
			name = infantry_folder
			position = { x = 0 y = 18 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1926.1.6"
			}

			modifier = {
				factor = 2
				date > "1927.1.1"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}

			modifier = {
				factor = 2
				date > "1929.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	support_weapons6 = {

	field_guns = {
		defense = 0.1
		soft_attack = 0.1
	}

	fire_support = {
		defense = 0.15
		breakthrough = 0.15
		soft_attack = 0.1
	}
	mot_fire_support = {
		defense = 0.15
		breakthrough = 0.05
		soft_attack = 0.1
	}

	# infantry = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# bicycle_battalion = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# cavalry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }

	# camelry = {
		# defense = 0.02
		# breakthrough = 0.02
	# }
	# mountaineers = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# paratrooper = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# marine = {
		# defense = 0.03
		# breakthrough = 0.03
	# }
	# motorized = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# mechanized = {
		# defense = 0.05
		# breakthrough = 0.05
	# }
	# amphibious_mechanized = {
		# defense = 0.05
		# breakthrough = 0.05
	# }

		research_cost = 1.5
		start_year = 1937

		folder = {
			name = infantry_folder
			position = { x = 0 y = 28 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1926.1.6"
			}

			modifier = {
				factor = 2
				date > "1927.1.1"
			}

			modifier = {
				factor = 2
				date > "1928.1.1"
			}

			modifier = {
				factor = 2
				date > "1929.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}

	tech_trucks = {

		enable_subunits = {
			mot_anti_tank_brigade
			mot_artillery_brigade
			mot_anti_air_brigade
			mot_heavy_artillery_brigade
		}
		enable_subunits = {
			limit = { has_dlc = "Thunder at Our Gates"}
			hq_motorized
		}

		enable_equipments = {
			motorized_equipment_0
		}

		enable_equipment_modules = {
			tank_wheeled_suspension
		}


		path = {
			leads_to_tech = motorised_infantry
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = armored_car1
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1920

		folder = {
			name = infantry_folder
			position = { x = 0 y = -1 }
		}

		folder = {
			name = support_folder
			position = { x = 8 y = 9 }
		}

		categories = {
			motorized_equipment
			mio_cat_tech_all_motorized_mechanized
			infantry_tech
		}
		special_project_specialization = { specialization_land }

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1921.1.1"
			}

			modifier = {
				factor = 2
				date > "1922.1.1"
			}

			modifier = {
				factor = 2
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 0.75
			}
		}
	}

	motorised_infantry = {

		enable_subunits = {
			motorized
		}

		enable_equipments = {
			motorized_equipment_1
		}

		mot_fire_support = {
			breakthrough = 0.1
		}

		# enable_equipment_modules = {
			# tank_wheeled_suspension
		# }

		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = motorized
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_motorized"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TGERLATE
		}

		path = {
			leads_to_tech = motorised_infantry_2
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = mechanised_infantry
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1920
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1936 }
		}

		sub_technologies = {
			motorized_rocket_unit
		}

		categories = {
			motorized_equipment
			mio_cat_tech_all_motorized_mechanized
			infantry_tech
		}
		special_project_specialization = { specialization_land }

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				date > "1921.1.1"
			}

			modifier = {
				factor = 2
				date > "1922.1.1"
			}

			modifier = {
				factor = 2
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 0.5
			}
		}
	}
	motorized_rocket_unit = {

		enable_subunits = {
			motorized_rocket_brigade
		}
		enable_equipments = {
			motorized_rocket_equipment_1
		}
		dependencies = {
			rocket_artillery = 1
		}
		research_cost = 1.5
		start_year = 1923

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				tag = SOV
			}
		}
		special_project_specialization = { specialization_land }

		categories = {
			mot_rockets
		}
	}

	mechanised_infantry = {

		enable_equipments = {
			mechanized_equipment_1
		}

		enable_equipment_modules = {
			tank_half_track_suspension
		}

		motorized = {
			hardness = 1.0
		}
		mot_artillery_brigade = {
			hardness = 1.0
		}
		mot_anti_tank_brigade = {
			hardness = 1.0
		}
		mot_anti_air_brigade = {
			hardness = 1.0
		}
		mot_rocket_artillery_brigade = {
			hardness = 1.0
		}

		path = {
			leads_to_tech = mechanised_infantry2
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = amphibious_mechanized_infantry
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1940 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
			modifier = {
				tag = USA
				factor = 2
			}
		}
		special_project_specialization = { specialization_land }
	}

	amphibious_mechanized_infantry = {

		enable_equipments = {
			amphibious_mechanized_equipment_1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		enable_subunits = {
			amphibious_mechanized
		}

		path = {
			leads_to_tech = amphibious_mechanized_infantry_2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1925
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1941 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
			tp_tech
		}

		ai_will_do = {
			factor = 1
			modifier = {
				tag = USA
				has_war_with = JAP
				factor = 5
			}
		}
		special_project_specialization = { specialization_land }
	}

	amphibious_mechanized_infantry_2 = {

		enable_equipments = {
			amphibious_mechanized_equipment_2
		}


		path = {
			leads_to_tech = amphibious_mechanized_infantry_3
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1927
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1943 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
			tp_tech
		}

		ai_will_do = {
			factor = 1
		}
		special_project_specialization = { specialization_land }
	}

	mechanised_infantry2 = {

		enable_equipments = {
			mechanized_equipment_2
		}

		path = {
			leads_to_tech = mechanised_infantry3
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1942 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	mechanised_infantry3 = {

		enable_equipments = {
			mechanized_equipment_3
		}

		path = {
			leads_to_tech = mechanised_infantry4
			research_cost_coeff = 1
		}

		mechanized = {
			soft_attack = 0.15
			hard_attack = 0.15
		}

		research_cost = 3
		start_year = 1928
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1944 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	######### FROM JAPANESE FOCUS ##########
	bicycle_infantry = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			bicycle_battalion
		}
	}
	JAP_silver_wheels = { #hidden tech to boost Bicycles in Jungles and Forests.

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1922

		bicycle_battalion = {
			forest = {
				movement = 0.1
				attack = 0.1
			}
			jungle = {
				movement = 0.1
				attack = 0.1
			}
		}
	}

	JAP_lighter_tanks = { #hidden tech to boost Tanks in Jungles and Forests.

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1922

		categories = {
			armor
		}

		category_all_armor = {
			jungle = {
				defence = 0.1
				attack = 0.1
			}
		}
	}

	######### FROM TURKISH FOCUS ##########
	camelry = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			camelry
		}
	}

	######### FROM INDIAN FOCUS ##########
	elephantry = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			elephantry
		}
	}

	infantry_equipment_4 = {

		allow = {
			ROOT = {
				is_special_project_completed = sp:sp_assault_rifle
			}
		}

		is_special_project_tech = yes

		enable_equipments = {
			infantry_equipment_4
		}

		path = {
			leads_to_tech = infantry_equipment_5
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 0 y = 22 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 2


			modifier = {
				tag = EMP
				factor = 2.5
			}
			modifier = {
				num_of_military_factories > 150
				factor = 2.5
			}

			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
		}
	}

	infantry_equipment_5 = {

		is_special_project_tech = yes

		enable_equipments = {
			infantry_equipment_5
		}

		research_cost = 2
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = 0 y = 31 }
		}

		categories = {
			infantry_weapons
		}

		ai_will_do = {
			factor = 2


			modifier = {
				tag = EMP
				factor = 2.5
			}
			modifier = {
				num_of_military_factories > 150
				factor = 2.5
			}

			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
		}
	}

	mechanised_infantry4 = {

		enable_equipments = {
			mechanized_equipment_4
		}

		path = {
			leads_to_tech = mechanised_infantry5
			research_cost_coeff = 1
		}

		research_cost = 3
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 0 y = 22 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	mechanised_infantry5 = {

		enable_equipments = {
			mechanized_equipment_5
		}

		path = {
			leads_to_tech = mechanised_infantry6
			research_cost_coeff = 1
		}

		research_cost = 3
		start_year = 1934
		folder = {
			name = infantry_folder
			position = { x = 0 y = 25 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	mechanised_infantry6 = {

		enable_equipments = {
			mechanized_equipment_6
		}

		path = {
			leads_to_tech = mechanised_infantry7
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = ifv_infantry
			research_cost_coeff = 1
		}

		research_cost = 3
		start_year = 1937
		folder = {
			name = infantry_folder
			position = { x = 0 y = 28 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	mechanised_infantry7 = {

		enable_equipments = {
			mechanized_equipment_7
		}


		research_cost = 3
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = 0 y = 31 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}

	ifv_infantry = {

		allow = {
			ROOT = {
				is_special_project_completed = sp:sp_infantry_fighting_vehicle
			}
		}

		is_special_project_tech = yes

		enable_subunits = {
			armored_cavalry
		}

		enable_equipments = {
			ifv_equipment_1
		}

		research_cost = 3
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = -2 y = 31 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}


	amphibious_mechanized_infantry_3 = {

		enable_equipments = {
			amphibious_mechanized_equipment_3
		}

		research_cost = 2
		start_year = 1937
		folder = {
			name = infantry_folder
			position = { x = 2 y = 28 }
		}

		categories = {
			motorized_equipment
			infantry_tech
			cat_mechanized_equipment
			tp_tech
		}

		ai_will_do = {
			factor = 2
		}
		special_project_specialization = { specialization_land }
	}


	armored_car1 = {

		enable_subunits = {
			armored_car
		}

		enable_equipments = {
			gw_armored_car_equipment
		}
		allow_branch = { has_dlc = "La Resistance" }
		path = {
			leads_to_tech = armored_car2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1898
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1918 }
		}

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car2 = {

		enable_equipments = {
			armored_car_equipment_1
		}

		path = {
			leads_to_tech = armored_car3
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1924
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1940 }
		}

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car3 = {

		enable_equipments = {
			armored_car_equipment_2
		}

		research_cost = 2
		start_year = 1926
		folder = {
			name = infantry_folder
			position = { x = 4 y = @1942 }
		}

		path = {
			leads_to_tech = armored_car4
			research_cost_coeff = 1
		}

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		sub_technologies = {
			armored_car_at_upgrade
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car4 = {

		enable_equipments = {
			armored_car_equipment_3
		}

		research_cost = 2
		start_year = 1928
		folder = {
			name = infantry_folder
			position = { x = 4 y = 16 }
		}

		armored_car_at_recon = {
			suppression = 0.5
		}

		armored_car_recon = {
			suppression = 0.5
		}

		path = {
			leads_to_tech = armored_car5
			research_cost_coeff = 1
		}
		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car5 = {

		enable_equipments = {
			armored_car_equipment_4
		}

		research_cost = 2
		start_year = 1937
		folder = {
			name = infantry_folder
			position = { x = 4 y = 28 }
		}

		path = {
			leads_to_tech = armored_car6
			research_cost_coeff = 1
		}
		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		sub_technologies = {
			armored_car_at_upgrade_1
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car6 = {

		enable_equipments = {
			armored_car_equipment_5
		}

		research_cost = 2
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = 4 y = 31 }
		}

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}
		special_project_specialization = { specialization_land }

		sub_technologies = {
			armored_car_at_upgrade_2
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car_at_upgrade = {

		enable_equipments = {
			armored_car_at_equipment_1
		}
		enable_subunits = {

			armored_car_at
		}

		research_cost = 1
		start_year = 1926
		sub_tech_index = 1

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car_at_upgrade_1 = {

		enable_equipments = {
			armored_car_at_equipment_2
		}

		research_cost = 1
		start_year = 1937
		sub_tech_index = 1

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}

	armored_car_at_upgrade_2 = {

		enable_equipments = {
			armored_car_at_equipment_3
		}

		research_cost = 1
		start_year = 1944
		sub_tech_index = 1

		categories = {
			motorized_equipment
			armor
			infantry_tech
			cat_mechanized_equipment
			cat_armored_cars
		}

		ai_will_do = {
			factor = 2

			modifier = {
				factor = 4
				date > "1921.1.1"
			}

			modifier = {
				factor = 6
				date > "1922.1.1"
			}

			modifier = {
				factor = 8
				date > "1923.1.1"
			}
			modifier = {
				is_major = no
				factor = 1
			}
		}
	}
	######### FROM SOVIET FOCUS ########## (And Finnish)
	penal_infantry = {

		allow = {
			always = no

		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			penal_battalion

		}
	}

	mountaineers_a = {

		mountaineers = {
			max_organisation = 5
		}

		path = {

			leads_to_tech = mountaineers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}

		categories = {
			infantry_tech
			mountaineers_tech

		}

		ai_will_do = {
			factor = 1.2
		}
	}

	mountaineers_b = {

		mountaineers = {
			max_organisation = 5
		}

		# path = {
			# leads_to_tech = mountaineers_c
			# research_cost_coeff = 1
		# }

		research_cost = 2.0
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1955 }
		}

		categories = {
			infantry_tech
			mountaineers_tech

		}

		ai_will_do = {
			factor = 1.2
		}
	}

	# mountaineers_c = {

		# mountaineers = {
			# max_organisation = 5
		# }

		# research_cost = 2.0
		# start_year = 1939
		# folder = {
			# name = infantry_folder
			# position = { x = 3 y = @1955 }
		# }

		# categories = {
			# infantry_tech
			# mountaineers_tech

		# }

		# ai_will_do = {
			# factor = 1.2
		# }
	# }

	paratroopers_a = {

		paratrooper = {
			max_organisation = 5
		}

		path = {
			leads_to_tech = paratroopers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1931
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}

		categories = {
			para_tech
		}

		ai_will_do = {
			factor = 0
		}
	}

	paratroopers_b = {

		paratrooper = {
			max_organisation = 5
		}

		# path = {
			# leads_to_tech = paratroopers_c
			# research_cost_coeff = 1
		# }

		research_cost = 2.0
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1955 }
		}

		categories = {
			para_tech

		}

		ai_will_do = {
			factor = 0
		}
	}

	# paratroopers_c = {

		# paratrooper = {
			# max_organisation = 5
		# }

		# research_cost = 2.0
		# start_year = 1939
		# folder = {
			# name = infantry_folder
			# position = { x = 3 y = @1955 }
		# }
		# categories = {
			# para_tech

		# }

		# ai_will_do = {
			# factor = 0
		# }
	# }

	motorised_infantry_2 = {

		enable_equipments = {
			motorized_equipment_2
		}
		path = {
			leads_to_tech = motorised_infantry_3
			research_cost_coeff = 1
		}

		research_cost = 1
		start_year = 1925

		folder = {
			name = infantry_folder
			position = { x = -2 y = @1941 }
		}

		categories = {
			motorized_equipment
			infantry_tech
		}
		special_project_specialization = { specialization_land }

		sub_technologies = {
			motorized_rocket_unit_2
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1015.1.1"
			}

			modifier = {
				factor = 2
				date > "1016.1.1"
			}

			modifier = {
				factor = 2
				date > "1017.1.1"
			}
		}
	}
	motorised_infantry_3 = {

		enable_equipments = {
			motorized_equipment_3
		}


		sub_technologies = {
			motorized_rocket_unit_3
		}

		research_cost = 1
		start_year = 1934

		folder = {
			name = infantry_folder
			position = { x = -2 y = @1950 }
		}
		special_project_specialization = { specialization_land }

		categories = {
			motorized_equipment
			infantry_tech
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1022.1.1"
			}

			modifier = {
				factor = 2
				date > "1023.1.1"
			}

			modifier = {
				factor = 2
				date > "1024.1.1"
			}
		}
	}

	motorized_rocket_unit_2 = {

		enable_equipments = {
			motorized_rocket_equipment_2
		}
		enable_subunits = {
			motorized_rocket_brigade
		}
		dependencies = {
			rocket_artillery = 1
		}

		research_cost = 1.5
		start_year = 1928

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				tag = SOV
			}
		}

		categories = {
			mot_rockets
		}
	}

	motorized_rocket_unit_3 = {

		enable_equipments = {
			motorized_rocket_equipment_3
		}
		enable_subunits = {
			motorized_rocket_brigade
		}
		dependencies = {
			rocket_artillery = 1
		}
		research_cost = 1.5
		start_year = 1934

		ai_will_do = {
			factor = 1

			modifier = {
				factor = 2
				tag = SOV
			}
		}

		categories = {
			mot_rockets
		}
	}

	######### FROM ITALIAN FOCUS ##########
	blackshirt_assault_battalion_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			blackshirt_assault_battalion
		}
	}

	mountain_warfare_militias_tech = { #Hidden tech showed as part of ITA_grande_rivolta_rurale_ns national spirit

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		militia = {
			hills = {
				attack = 0.05
				movement = 0.1
			}
			mountain = {
				attack = 0.05
				movement = 0.1
			}
		}
	}

	### Improved Irregular Infantry Organization

	ETH_improved_irregular_infantry_tech = {
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		irregular_infantry = {
			max_organisation = 10
		}
	}

	######### FROM FINNISH FOCUS ##########
	molotov_cocktails_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}
	}

	winter_logistics_support_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			winter_logistics_support
		}
	}

	long_range_patrol_support_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			long_range_patrol_support
		}
	}

	sami_pathfinders_tech = { #Hidden tech showed as part of FIN_sami_pathfinders national spirit

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_recon = {
			recon = 1

			snow = {
				movement = 0.1
			}
			forest = {
				movement = 0.05
			}
			hills = {
				movement = 0.05
			}
			mountain = {
				movement = 0.05
			}
			marsh = {
				movement = 0.05
			}
			plains = {
				movement = 0.05
			}
			river = {
				movement = 0.05
			}
		}
	}

	lotta_svard_tech = { #Hidden tech showed as part of FIN_lotta_svard national spirit

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_support_battalions = { #Any changes in the values below need to be applied in FIN_lotta_svard_support_battalions_bonus_tt too
			max_strength = 5
			max_organisation = 10
		}
	}

	SWE_sami_support_tech = { #Hidden tech for Sami reconcilliation for Sweden

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_recon = {
			recon = 1

			snow = {
				movement = 0.1
			}
			forest = {
				movement = 0.1
			}
			hills = {
				movement = 0.05
			}
			mountain = {
				movement = 0.05
			}
		}
	}

 	militia_tech = {
 		allow = { always = no }
		enable_subunits = {
			militia
		}
	}

 	SWE_lynx_armored_car = {
 		allow = { always = no }
		enable_equipments = {
			#armored_car_at_equipment
		}

		research_cost = 1
		start_year = 1926
		sub_tech_index = 1

		categories = {
			motorized_equipment
			armor
			cat_armored_cars
		}

		armored_car = {
			max_organisation = 5
			ap_attack = 0.1
			hard_attack = 0.1
			#hardness = 1
			forest = {
		    	attack = 0.2
				movement = 0.55
			}
			desert = {
		    	attack = -0.2
				movement = -0.55
			}

			snow = {
				attack = 0.2
				movement = 0.35
			}
		}

		armored_car_recon = {
			max_organisation = 3
			ap_attack = 0.1
			hard_attack = 0.1
			#hardness = 1
			forest = {
		    	attack = 0.05
				movement = 0.05
			}
			desert = {
		    	attack = -0.15
				movement = -0.15
			}

			snow = {
				attack = 0.05
				movement = 0.08
			}
		}
	}

	TOA_jungle_pioneers_support_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			jungle_pioneers_support
		}
	}

	ToA_river_boats_tech = { #hidden tech to boost Brazil via Brown Water Navy focus
		# Remember to update tt: BRA_brown_water_navy_idea_bonus_tt

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_all_infantry = {
			river = {
				movement = 0.1
				attack = 0.1
				defence = 0.05
			}
		}
	}

	######### FROM GERMAN FOCUS ##########
	sturmtruppe_battalion_tech = {

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		enable_subunits = {
			sturmtruppe_battalion
		}
	}

	GER_heavy_armored_car = {
 		allow = { always = no }
		enable_equipments = {
			#armored_car_at_equipment
		}

		research_cost = 1
		start_year = 1920
		sub_tech_index = 1

		categories = {
			motorized_equipment
			armor
			cat_armored_cars
		}

		armored_car_recon = {
			max_strength = 3
			max_organisation = 2
			armor_value = 0.5
			#ap_attack = 0.1
			#hard_attack = 0.1
			#hardness = 1
			recon = 1
			defense = 0.1
			forest = {
		    	#attack = 0.05
				movement = 0.05
			}
			desert = {
		    	#attack = 0.05
				movement = 0.1
			}
			plains = {
				movement = 0.1
			}
		}
	}


	##### FROM BELGIAN FOCUS #####
	BEL_chasseurs_ardennais = { #hidden tech to boost Mountaineers in Forests. Remember to update BEL_chasseurs_ardennais_tt if you change these numbers!

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_mountaineers = {
			forest = {
				movement = 0.1
				attack = 0.2
				defence = 0.2
			}
			mountain = {
				movement = -0.1
				attack = -0.2
			}
		}
	}
	BEL_chasseurs_ardennais_ncns = { #hidden tech to boost Rangers in Hills and Mountain. Remember to update BEL_chasseurs_ardennais_ncns_tt if you change these numbers!

		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1920

		category_rangers = {
			hills = {
				movement = 0.10
				attack = 0.15
				defence = 0.15
			}
			mountain = {
				movement = 0.05
				attack = 0.05
			}
		}
	}

	##### FROM INDIAN FOCUS #####

	uranium_tipped_bullets = {

		allow = {
			always = no #UPDATE RAJ_uranium_tipped_bullets_tt if changing
		}

		research_cost = 1
		start_year = 1931

		category_all_infantry = {
			hard_attack = 0.25
			ap_attack = 1
		}

		category_cavalry = {
			hard_attack = 0.1
			ap_attack = 0.4
		}

		category_artillery = {
			hard_attack = 1
		}

		#artillery = {
		#	hard_attack = 2
		#}
		#artillery_brigade = {
		#	hard_attack = 2.5
		#}
		#mot_artillery_brigade = {
		#	hard_attack = 1
		#}
		#category_self_propelled_artillery = {
		#	hard_attack = 0.5
		#}

		category_tank_destroyers = {
			hard_attack = 0.15
			ap_attack = 0.2
		}

		anti_tank = {
			hard_attack = 0.1
			ap_attack = 0.2
		}
		#anti_tank_brigade = {
		#	hard_attack = 0.1
		#	ap_attack = 0.2
		#}
		mot_anti_tank_brigade = {
			hard_attack = 0.1
			ap_attack = 0.2
		}

		anti_air = {
			air_attack = 0.1
		}
		#anti_air_brigade = {
		#	air_attack = 0.1
		#}
		mot_anti_air_brigade = {
			air_attack = 0.1
		}
		ai_will_do = {
			factor = 0
		}
	}
	##### FROM PHILIPPINE FOCUS #####
PHI_battalion_combat_teams = {

	allow = {
		always = no #UPDATE PHI_battalion_combat_teams_tt if changing
	}

	research_cost = 1


	category_all_infantry = {
		hard_attack = 0.15
		soft_attack = 0.15
		ap_attack = 0.15
	}

	category_cavalry = {
		hard_attack = 0.10
		soft_attack = 0.10
		ap_attack = 0.10
	}

	ai_will_do = {
		factor = 0
	}
}
	revolutionary_mass_assault = {

		conscription = 0.02
		infantry = {
			combat_width = -0.2
		}

	}

		flak_jacket = {
			experience_loss_factor = -0.025
			category_army = {
				casualty_trickleback = 0.01
			}
			category_strat_bomber = {
				air_defence = 0.05
			}
		}

		flak_jacket_2 = {
			experience_loss_factor = -0.1
			category_army = {
				casualty_trickleback = 0.05
			}
			# category_strat_bomber = {
				# air_defence = 0.05
			# }
		}


			##### FROM CZECH FOCUS #####
			#Pfot
			MUN_CZE_establish_air_defense_zones = { #gained from Establish Air Defense Zones

				allow = {
					always = no #UPDATE CZE_establish_air_defense_zones_tt if changing
				}

				research_cost = -1
				start_year = 1920

				static_anti_air_hit_chance_factor = 0.1

				ai_will_do = {
					factor = 0
				}
			}

			MUN_merge_the_financial_and_state_guard_tech = { #gained from Merge the Financial and State Guard

				allow = {
					always = no #UPDATE CZE_merge_the_financial_and_state_guard_tt if changing
				}

				research_cost = -1
				start_year = 1920

				military_police = {
					max_strength = 5
				}

				ai_will_do = {
					factor = 0
				}
			}


			MUN_anti_tank_development_tech = { #gained from anti tank development

				research_cost = 1

				allow = {
					always = no #UPDATE CZE_anti_tank_development_tech_tt if changing
				}

				anti_tank = {
					ap_attack = 0.05
				}

				anti_tank_brigade = {
					ap_attack = 0.05
				}

				artillery = {
					ap_attack = 0.05
				}

				artillery_brigade = {
					ap_attack = 0.05
				}
			}

			MUN_horska_artillery = { #gained from Develop Horska Artillery

				research_cost = 1

				allow = {
					always = no #UPDATE CZE_develop_horska_artillery_tech_tt if changing
				}

				artillery_brigade = {
					mountain = {
						attack = 0.10
						movement = 0.10
					}
					hills = {
						attack = 0.10
						movement = 0.10
					}
				}
			}

			MUN_recon_in_force = { #gained from recon in force

				research_cost = 1

				allow = {
					always = no #UPDATE CZE_recon_in_force_tech_tt if changing
				}

				category_recon = {
					max_strength = 5
					recon = 0.10
				}
			}

			MUN_improved_supply_dumps = { #gained from logistics beyond the sudetes

				research_cost = 1

				allow = {
					always = no #UPDATE CZE_logistics_beyond_the_sudetes_tt if changing
				}

				logistics_company = {
					supply_consumption_factor = -0.1
				}
			}

			MUN_intergrate_fortification_engineers = { #gained intergrate fortification engineers
				research_cost = 1

				allow = {
					always = no #UPDATE CZE_logistics_beyond_the_sudetes_tt if changing
				}

				engineer = {
					entrenchment = 0.1
					fort = {
						defence = 0.10
					}
				}
			}

			MUN_camo_netting = {
				research_cost = 1

				allow = {
					always = no #UPDATE CZE_concealment_efforts_tech_tt if changing
				}

				category_light_infantry = {
					forest = {
						defence = 0.10
					}
				}
			}
			#End Pfot

			#### FROM AUSTRALIAN FOCUS  ####

			northern_territory_recon_support_tech = {

				allow = {
					always = no
				}

				research_cost = 1
				start_year = 1920

				enable_subunits = {
					northern_territory_recon_support
				}
			}

		}
