characters={
		
	SOV_mikhail_kalashnikov = {
		name = SOV_mikhail_kalashnikov
		
		portraits = {
			army = {
				large = GFX_portrait_SOV_mikhail_kalashnikov
			}
		}

		scientist = {
			traits = { scientist_trait_assault_rifle_genius }
			skills = {
				specialization_land = 1
			}
			visible = {
				owner = {
					has_tech = advanced_infantry_weapons2
				}
			}
		}
		
	}
		
	FRA_marcel_dassault = {
		name = FRA_marcel_bloch
		
		portraits = {
			army = {
				large = GFX_portrait_FRA_marcel_dassault
			}
		}

		scientist = {
			traits = { scientist_trait_jet_expert scientist_trait_gifted_engineer }
			skills = {
				specialization_air = 2
			}
		}
	}
	
}