# # AI plane design for testing

# ENG_fighter = {
	# category = air

	# blocked_for = { }

	# available_for = { ALK }

	# roles = {
		# air_fighter
	# }

	# priority = {
		# factor = 1000
	# }

	# great_war_fighter_default = {
		# priority = {
			# factor = 1
			# modifier = {
				# has_tech = basic_small_airframe
				# factor = 0 #let's not waste XP here
			# }
		# }

		# target_variant = {
			# match_value = 500
			# type = small_plane_airframe_0
			# modules = {
				# fixed_wing_slot = biplane_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = light_mg_4x
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = engine_1_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }
		# }

		# allowed_modules = {
			# engine_1_1x
			# light_mg_4x
			# biplane_wing
		# }
	# }

	# basic_fighter_default = {
		# priority = {
			# factor = 100
			# modifier = {
				# has_tech = improved_small_airframe
				# factor = 0 #let's not waste XP here
			# }
		# }
		# name = "Hurricane"
		# target_variant = {
			# match_value = 1000
			# type = small_plane_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = light_mg_4x
				# fixed_auxiliary_weapon_slot_1 = light_mg_4x
				# engine_type_slot = engine_2_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }
		# }

		# allowed_modules = {
			# light_mg_4x
			# aircraft_cannon_1_1x
			# engine_2_1x
			# armor_plate_small
			# reflex_gunsight
			# straight_wing
		# }
	# }

	# improved_fighter_default = {
		# priority = {
			# factor = 100
			# modifier = {
				# has_tech = advanced_small_airframe
				# factor = 0 #let's not waste XP here
			# }
		# }
		# name = "Spitfire"
		# target_variant = {
			# match_value = 2000
			# type = small_plane_airframe_2
			# modules = {
				# fixed_wing_slot = elliptical_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = light_mg_4x
				# fixed_auxiliary_weapon_slot_1 = light_mg_4x
				# engine_type_slot = engine_3_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }
		# }

		# allowed_modules = {
			# light_mg_4x
			# aircraft_cannon_1_2x
			# engine_3_1x
			# elliptical_wing
			# injection_system
		# }
	# }

	# advanced_fighter_default = {
		# priority = {
			# factor = 100
		# }
		# name = "Tempest"
		# target_variant = {
			# match_value = 3000
			# type = small_plane_airframe_3
			# modules = {
				# fixed_wing_slot = semielliptical_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
			# }
		# }

		# allowed_modules = {
			# heavy_mg_4x
			# heavy_mg_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_2_2x
			# radial_engine_4_1x
			# engine_4_1x
			# turbocharger
			# supercharger
			# reflex_gunsight
			# semielliptical_wing
			# straight_wing
			# laminar_flow_straight_wing
			# plane_optics
			# bomb_locks
			# rocket_rails
			# gyro_gunsight
			# injection_system
			# armor_plate_small
		# }
	# }

	# jet_fighter_default = {

		# name = "Meteor"

		# priority = {
			# factor = 100
		# }

		# target_variant = {
			# match_value = 4000
			# type = small_plane_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_2x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# g_suit_type
		# }
	# }

	# jet_fighter_default_02 = {

		# name = "Venom"
		# priority = {
			# factor = 100
		# }

		# target_variant = {
			# match_value = 5000
			# type = small_plane_airframe_5
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = drop_tanks
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_2_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_1
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# g_suit_type
			# swept_wing
			# gyro_gunsight
		# }
	# }

	# jet_fighter_default_03 = {

		# name = "Javelin"
		# priority = {
			# factor = 100
		# }

		# target_variant = {
			# match_value = 6000
			# type = small_plane_airframe_6
			# modules = {
				# fixed_wing_slot = delta_wing
				# fixed_radar_slot = plane_special_module_air_air_radar
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_4_2x
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# aircraft_cannon_4_2x
						# aircraft_cannon_3_2x
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = {
					# any_of = {
						# imp_bomb_locks
						# rocket_pod_module
						# anti_tank_missile_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_3 = {
					# any_of = {
						# rocket_pod_module
						# imp_bomb_locks
						# anti_tank_missile_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_type
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_type
			# cas_weapon
			# air_air_ir_missile_1_module
			# air_air_ir_missile_2_module
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# air_air_radar_4
			# air_air_radar_5
			# air_air_radar_6
		# }
	# }

	# jet_fighter_default_04 = {

		# name = "Hunter"
		# priority = {
			# factor = 100
		# }

		# target_variant = {
			# match_value = 7000
			# type = small_plane_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = plane_special_module_air_air_radar
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# hud_module
						# gyro_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_type
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_1
			# g_suit_2
			# g_suit_3
			# air_air_missile_2_module
			# air_air_missile_1_module
			# air_air_missile_3_module
			# swept_wing
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# air_air_radar_4
			# air_air_radar_5
			# air_air_radar_6
			# second_gen_jet_engine_2x
		# }
	# }

	# jet_fighter_default_05 = {

		# name = "Lightning"
		# priority = {
			# factor = 100
		# }

		# target_variant = {
			# match_value = 8000
			# type = small_plane_airframe_8
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = plane_special_module_air_air_radar
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# hud_module
						# gyro_gunsight
					# }
				# }
				# fixed_engine_mod_slot = mach_2_afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_4_2x
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_1_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_1_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = third_gen_jet_engine_2x
				# special_type_slot_1 = g_suit_type
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# aircraft_cannon_4_1x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_type
			# air_air_missile_2_module
			# air_air_missile_1_module
			# air_air_missile_3_module
			# swept_wing
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# air_air_radar_4
			# air_air_radar_5
			# air_air_radar_6
			# hud_module
			# gyro_gunsight
			# afterburner
			# aircraft_cannon_4_2x
			# third_gen_jet_engine_2x
		# }
	# }
# }

# ENG_cas = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_cas
	# }

	# priority = {
		# factor = 100
	# }
	# cas_1 = {
		# priority = {
			# factor = 50
		# }
		# name = "Wellesley"
		# target_variant = {
			# match_value = 1000
			# type = small_plane_cas_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = radial_engine_2_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }

		# }

		# allowed_modules = {
			# bomb_locks
			# engine_2_1x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# radial_engine_2_1x
			# straight_wing
		# }
	# }
	# cas_2 = {
		# priority = {
			# factor = 50
		# }
		# name = "Battle"
		# target_variant = {
			# match_value = 1000
			# type = small_plane_cas_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = radial_engine_3_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }

		# }

		# allowed_modules = {
			# bomb_locks
			# engine_2_1x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# radial_engine_3_1x
			# straight_wing
		# }
	# }
	# cas_3 = {
		# priority = {
			# factor = 200
		# }
		# name = "Tempest"
		# target_variant = {
			# match_value =2000
			# type = small_plane_cas_airframe_3
			# modules = {
				# fixed_wing_slot = semielliptical_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
			# }
		# }
		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# engine_2_2x
			# engine_3_2x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# straight_wing
		# }
	# }
	# cas_4 = {
		# priority = {
			# factor = 200
		# }
		# name = "Firebrand"
		# target_variant = {
			# match_value = 2500
			# type = small_plane_cas_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = bomb_locks
				# fixed_auxiliary_weapon_slot_2 = { any_of = { imp_rocket_rails bomb_locks } }
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
		# }
	# }
	# cas_5 = {
		# priority = {
			# factor = 200
		# }
		# name = "Venom FB"
		# target_variant = {
			# match_value = 5000
			# type = small_plane_cas_airframe_5
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# engine_type_slot = jet_engine_2_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# swept_wing
		# }
	# }
	# cas_6 = {
		# priority = {
			# factor = 50
		# }
		# name = "Strikemaster"
		# target_variant = {
			# match_value = 6000
			# type = small_plane_cas_airframe_6
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# engine_type_slot = second_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
		# }
	# }
	# cas_7 = {
		# priority = {
			# factor = 50
		# }
		# name = "Gnat"
		# target_variant = {
			# match_value = 7000
			# type = small_plane_cas_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = aux_jet_engine
				# fixed_optics_slot = toss_computer
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = imp_rocket_rails
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = jet_engine_2x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
			# toss_computer
			# aircraft_cannon_3_2x
		# }
	# }
	# cas_8 = {
		# priority = {
			# factor = 50
		# }
		# name = "Kestrel"
		# target_variant = {
			# match_value = 8000
			# type = small_plane_cas_airframe_8
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = air_air_radar_6
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = toss_computer
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = imp_bomb_locks
				# fixed_auxiliary_weapon_slot_2 = rocket_pod_module
				# fixed_auxiliary_weapon_slot_3 = {
					# any_of = {
						# air_air_ir_missile_2_module
						# air_air_ir_missile_1_module
						# air_air_missile_4_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_5_1x
				# engine_type_slot = third_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = air_ground_radar_6
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
			# toss_computer
			# multi_purpose_radar
			# imp_bomb_locks
			# rocket_pod_module
			# third_gen_jet_engine_1x
			# aircraft_cannon_5_1x
			# air_air_ir_missile_2_module
			# air_air_ir_missile_1_module
			# air_air_missile_4_module
			# air_air_missile_3_module
		# }
	# }
# }

# ENG_naval_bomber = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_naval_bomber
	# }
	# priority = {
		# factor = 500
	# }
	# naval_bomber_1 = {

		# #name = "TBD Devastator"

		# priority = {
			# factor = 100
		# }
		# target_variant = {
			# match_value = 1000
			# type = small_plane_naval_bomber_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = bomb_locks
				# fixed_auxiliary_weapon_slot_2 = empty
				# engine_type_slot = radial_engine_2_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }
		# allowed_modules = {
			# torpedo_mounting
			# engine_2_1x
			# straight_wing
			# radial_engine_2_1x
			# nav_bomber_weapon
			# fuel_tanks_small
		# }
	# }
	# naval_bomber_2 = {
		# #name = "TBF Avenger"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 1500
			# type = small_plane_naval_bomber_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = radial_engine_3_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
			# }
		# }
		# allowed_modules = {
			# torpedo_mounting
			# lmg_defense_turret
			# bomb_locks
			# engine_2_2x
			# straight_wing
			# nav_bomber_weapon
			# small_bomb_bay
			# radial_engine_3_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
		# }
	# }

	# naval_bomber_3 = {
		# #name = "TBY Sea Wolf"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_2
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
				# special_type_slot_4 = lmg_defense_turret
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
		# }
	# }

	# naval_bomber_4 = {
		# #name = "XTB2D Skypirate"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_2
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty

				# fixed_engine_mod_slot = contra_rotating_props
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = heavy_mg_4x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
				# special_type_slot_4 = hmg_defense_turret
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# cas_weapon
		# }
	# }

	# naval_bomber_5 = {
		# #name = "AM Mauler"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_5
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_3
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty

				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
		# }
	# }

	# naval_bomber_6 = {
		# #name = "AF Guardian"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_6
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }

	# naval_bomber_7 = {
		# #name = "S-2 Tracker"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_7
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = cas_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = aircraft_cannon_3_2x
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }

	# naval_bomber_8 = {
		# #name = "A-6 Intruder"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = small_plane_naval_bomber_airframe_8
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = cas_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = cas_weapon
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = {
					# any_of = {
						# air_ground_radar_6
						# air_ground_radar_5
						# air_ground_radar_4
					# }
				# }
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }
# }

# ENG_cv_fighter = {
	# category = air

	# #blocked_for = {  ALK ALK REP JAP }

	# available_for = {ALK}

	# roles = {
		# air_cv_fighter
	# }

	# priority = {
		# factor = 1000
		# modifier = {
			# has_navy_size = {
				# unit = carrier
 	  			# size < 1
			# }
			# factor = 0
		# }
		# modifier = {
			# has_war_with = JAP
			# factor = 2
		# }
	# }

	# great_war_cv_fighter_default = {
		# #name = "F3F"

		# priority = {
			# factor = 1
			# modifier = {
				# has_tech = basic_small_airframe
				# factor = 0 #let's not waste XP here
			# }
		# }

		# target_variant = {
			# match_value = 1000
			# type = cv_small_plane_airframe_0
			# modules = {
				# fixed_wing_slot = biplane_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = light_mg_2x
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = engine_1_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }
		# }

		# allowed_modules = {
			# biplane_wing
			# engine_1_1x
			# light_mg_2x
			# light_mg_4x
		# }
	# }

	# basic_cv_fighter_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "F4F Wildcat"
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# engine_type_slot = engine_2_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }
		# }

		# allowed_modules = {
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# engine_2_1x
			# armor_plate_small
			# straight_wing
		# }
	# }

	# improved_cv_fighter_default = {
		# priority = {
			# factor = 10
		# }
		# #name = "F6F Hellcat"
		# target_variant = {
			# match_value = 3000
			# type = cv_small_plane_airframe_2
			# modules = {
				# fixed_wing_slot = semielliptical_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = turbocharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = radial_engine_3_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = empty
			# }
		# }

		# allowed_modules = {
			# heavy_mg_4x
			# heavy_mg_2x
			# aircraft_cannon_1_2x
			# radial_engine_3_1x
			# engine_3_1x
			# turbocharger
			# supercharger
			# reflex_gunsight
			# semielliptical_wing
			# straight_wing
		# }
	# }

	# advanced_cv_fighter_default = {
		# priority = {
			# factor = 10
		# }
		# #name = "F4U Corsair"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_3
			# modules = {
				# fixed_wing_slot = laminar_flow_straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = supercharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_2 = drop_tanks
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# heavy_mg_4x
			# heavy_mg_2x
			# aircraft_cannon_1_2x
			# radial_engine_4_1x
			# engine_4_1x
			# turbocharger
			# supercharger
			# reflex_gunsight
			# semielliptical_wing
			# straight_wing
			# laminar_flow_straight_wing
			# plane_optics
			# bomb_locks
			# rocket_rails
		# }
	# }
	# jet_cv_fighter_default = {
		# priority = {
			# factor = 10
		# }
		# #name = "F8F Bearcat"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_2 = drop_tanks
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# jet_engine_2x
			# radial_engine_4_1x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# g_suit_type
		# }
	# }
	# jet_cv_fighter_2 = {
		# priority = {
			# factor = 10
		# }
		# #name = "FH Phantom"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_5
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_2 = drop_tanks
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_2_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_1
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# g_suit_type
		# }
	# }
	# jet_cv_fighter_3 = {
		# priority = {
			# factor = 10
		# }
		# #name = "F9F Panter"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_6
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# gyro_gunsight
						# reflex_gunsight
					# }
				# }
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_4_2x
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# aircraft_cannon_4_2x
						# aircraft_cannon_3_2x
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = {
					# any_of = {
						# imp_bomb_locks
						# rocket_pod_module
						# anti_tank_missile_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_3 = {
					# any_of = {
						# rocket_pod_module
						# imp_bomb_locks
						# anti_tank_missile_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_type
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_type
			# cas_weapon
			# air_air_ir_missile_1_module
			# air_air_ir_missile_2_module
		# }
	# }
	# jet_cv_fighter_4 = {
		# priority = {
			# factor = 10
		# }
		# #name = "F3H Demon"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = plane_special_module_air_air_radar
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# hud_module
						# gyro_gunsight
					# }
				# }
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# air_air_missile_2_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = drop_tanks
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = g_suit_type
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_type
			# air_air_missile_2_module
			# air_air_missile_1_module
		# }
	# }
	# jet_cv_fighter_5 = {
		# priority = {
			# factor = 10
		# }
		# #name = "F4H Phantom II"
		# target_variant = {
			# match_value = 4000
			# type = cv_small_plane_airframe_8
			# modules = {
				# fixed_wing_slot = tailed_delta_wing
				# fixed_radar_slot = plane_special_module_air_air_radar
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = {
					# any_of = {
						# hud_module
						# gyro_gunsight
					# }
				# }
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = {
					# any_of = {
						# aircraft_cannon_5_1x
					# }
				# }
				# fixed_auxiliary_weapon_slot_1 = {
					# any_of = {
						# imp_bomb_locks
						# rocket_pod_module
						# air_air_ir_missile_1_module
						# air_air_ir_missile_2_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_2 = {
					# any_of = {
						# rocket_pod_module
						# imp_bomb_locks
						# air_air_ir_missile_1_module
						# air_air_ir_missile_2_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_3 = {
					# any_of = {
						# imp_bomb_locks
						# rocket_pod_module
						# imp_bomb_locks
						# air_air_ir_missile_1_module
						# air_air_ir_missile_2_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = {
					# any_of = {
						# air_air_ir_missile_1_module
						# air_air_ir_missile_2_module
					# }
				# }
				# engine_type_slot = third_gen_jet_engine_2x
				# special_type_slot_1 = g_suit_type
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }
		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# aircraft_cannon_1_2x
			# aircraft_cannon_3_2x
			# aircraft_cannon_4_2x
			# aircraft_cannon_4_1x
			# jet_engine_2x
			# armor_plate_small
			# straight_wing
			# plane_optics
			# reflex_gunsight
			# heavy_mg_4x
			# heavy_mg_2x
			# drop_tanks
			# bomb_locks
			# rocket_rails
			# plane_special_module_air_air_radar
			# g_suit_type
			# air_air_missile_2_module
			# air_air_missile_1_module
		# }
	# }
# }

# ENG_cv_cas = {
	# category = air

	# #blocked_for = { ALK ALK REP JAP }

	# available_for = {ALK}

	# roles = {
		# air_cv_cas
	# }

	# priority = {
		# factor = 100
		# modifier = {
			# has_navy_size = {
				# unit = carrier
 	  			# size < 1
			# }
			# factor = 0
		# }
	# }
	# cv_cas_1 = {
		# priority = {
			# factor = 100

		# }
		# #name = "SB2U Vindicator"
		# target_variant = {
			# match_value = 1000
			# type = cv_small_plane_cas_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = radial_engine_2_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }

		# }

		# allowed_modules = {
			# bomb_locks
			# engine_2_1x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# radial_engine_2_1x
			# straight_wing
		# }
	# }
	# cv_cas_2 = {
		# priority = {
			# factor = 200

		# }
		# #name = "SBD Dauntless"
		# target_variant = {
			# match_value = 1500
			# type = cv_small_plane_cas_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = radial_engine_3_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# bomb_locks
			# engine_2_1x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# radial_engine_3_1x
			# straight_wing
		# }
	# }
	# cv_cas_3 = {
		# priority = {
			# factor = 200

		# }
		# #name = "SB2C Helldiver"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# engine_2_2x
			# engine_3_2x
			# armor_plate_small
			# fuel_tanks_small
			# reflex_gunsight
			# straight_wing
		# }
	# }
	# cv_cas_4 = {
		# priority = {
			# factor = 200

		# }
		# #name = "A1D Skyraider"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_3 = bomb_locks
				# fixed_auxiliary_weapon_slot_4 = {
					# any_of = {
						# imp_rocket_rails
						# bomb_locks
						# heavy_bomb_locks
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = {
					# any_of = {
						# imp_rocket_rails
						# bomb_locks
						# heavy_bomb_locks
					# }
				# }
				# engine_type_slot = engine_4_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# imp_rocket_rails
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# aircraft_cannon_2_2x
			# heavy_bomb_locks
		# }
	# }
	# cv_cas_5 = {
		# priority = {
			# factor = 200

		# }
		# #name = "AJ Savage"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_5
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# engine_type_slot = jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# swept_wing
		# }
	# }
	# cv_cas_6 = {
		# priority = {
			# factor = 200

		# }
		# #name = "A3D Skywarrior"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_6
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = bomb_locks
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# engine_type_slot = second_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
		# }
	# }
	# cv_cas_7 = {
		# priority = {
			# factor = 200

		# }
		# #name = "A4 Skyhawk"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = aux_jet_engine
				# fixed_optics_slot = toss_computer
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = imp_rocket_rails
				# fixed_auxiliary_weapon_slot_3 = imp_rocket_rails
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = second_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
			# toss_computer
			# aircraft_cannon_3_2x
		# }
	# }
	# cv_cas_8 = {
		# priority = {
			# factor = 200

		# }
		# #name = "A-5 Vigilante"
		# target_variant = {
			# match_value = 2500
			# type = cv_small_plane_cas_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = air_air_radar_6
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = toss_computer
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = small_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = imp_bomb_locks
				# fixed_auxiliary_weapon_slot_2 = rocket_pod_module
				# fixed_auxiliary_weapon_slot_3 = {
					# any_of = {
						# air_air_ir_missile_2_module
						# air_air_ir_missile_1_module
						# air_air_missile_4_module
						# air_air_missile_3_module
					# }
				# }
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_5_1x
				# engine_type_slot = third_gen_jet_engine_1x
				# special_type_slot_1 = armor_plate_small
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = air_ground_radar_6
			# }
		# }

		# allowed_modules = {
			# small_bomb_bay
			# bomb_locks
			# rocket_rails
			# engine_3_2x
			# fuel_tanks_small
			# reflex_gunsight
			# engine_4_1x
			# armor_plate_small
			# imp_rocket_rails
			# second_gen_jet_engine_1x
			# swept_wing
			# toss_computer
			# multi_purpose_radar
			# imp_bomb_locks
			# rocket_pod_module
			# third_gen_jet_engine_1x
			# aircraft_cannon_5_1x
			# air_air_ir_missile_2_module
			# air_air_ir_missile_1_module
			# air_air_missile_4_module
			# air_air_missile_3_module
		# }
	# }
# }

# ENG_cv_naval_bomber = {
	# category = air

	# #blocked_for = {  ALK ALK REP JAP }

	# available_for = {ALK}

	# roles = {
		# air_cv_naval_bomber
	# }

	# priority = {
		# factor = 500
		# modifier = {
			# has_navy_size = {
				# unit = carrier
 	  			# size < 1
			# }
			# factor = 0
		# }
	# }
	# cv_naval_bomber_1 = {

		# #name = "TBD Devastator"

		# priority = {
			# factor = 100
		# }
		# target_variant = {
			# match_value = 1000
			# type = cv_small_plane_naval_bomber_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = bomb_locks
				# fixed_auxiliary_weapon_slot_2 = empty
				# engine_type_slot = radial_engine_2_1x
				# special_type_slot_1 = empty
				# special_type_slot_2 = fuel_tanks_small
			# }
		# }
		# allowed_modules = {
			# torpedo_mounting
			# engine_2_1x
			# straight_wing
			# radial_engine_2_1x
			# nav_bomber_weapon
			# fuel_tanks_small
		# }
	# }
	# cv_naval_bomber_2 = {
		# #name = "TBF Avenger"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 1500
			# type = cv_small_plane_naval_bomber_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = radial_engine_3_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
			# }
		# }
		# allowed_modules = {
			# torpedo_mounting
			# lmg_defense_turret
			# bomb_locks
			# engine_2_2x
			# straight_wing
			# nav_bomber_weapon
			# small_bomb_bay
			# radial_engine_3_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
		# }
	# }

	# cv_naval_bomber_3 = {
		# #name = "TBY Sea Wolf"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_2
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = small_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
				# special_type_slot_4 = lmg_defense_turret
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
		# }
	# }

	# cv_naval_bomber_4 = {
		# #name = "XTB2D Skypirate"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_2
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty

				# fixed_engine_mod_slot = contra_rotating_props
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = heavy_mg_4x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = hmg_defense_turret
				# special_type_slot_2 = fuel_tanks_small
				# special_type_slot_3 = armor_plate_small
				# special_type_slot_4 = hmg_defense_turret
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# cas_weapon
		# }
	# }

	# cv_naval_bomber_5 = {
		# #name = "AM Mauler"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_5
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = air_ground_radar_3
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty

				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
		# }
	# }

	# cv_naval_bomber_6 = {
		# #name = "AF Guardian"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_6
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = aircraft_cannon_3_2x
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }

	# cv_naval_bomber_7 = {
		# #name = "S-2 Tracker"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_7
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = cas_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = aircraft_cannon_3_2x
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_1x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }

	# cv_naval_bomber_8 = {
		# #name = "A-6 Intruder"
		# priority = {
			# factor = 200
		# }
		# target_variant = {
			# match_value = 2000
			# type = cv_small_plane_naval_bomber_airframe_8
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = plane_special_module_air_ground_radar

				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = empty
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = nav_bomber_weapon
				# fixed_auxiliary_weapon_slot_1 = cas_weapon
				# fixed_auxiliary_weapon_slot_2 = cas_weapon
				# fixed_auxiliary_weapon_slot_3 = cas_weapon
				# fixed_auxiliary_weapon_slot_4 = cas_weapon
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = fuel_tanks_small
				# special_type_slot_2 = armor_plate_small
				# special_type_slot_3 = {
					# any_of = {
						# air_ground_radar_6
						# air_ground_radar_5
						# air_ground_radar_4
					# }
				# }
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# bomb_locks
			# engine_3_1x
			# lmg_defense_turret
			# straight_wing
			# air_ground_radar_2
			# air_ground_radar_3
			# nav_bomber_weapon
			# small_bomb_bay
			# heavy_mg_2x
			# radial_engine_4_1x
			# hmg_defense_turret
			# fuel_tanks_small
			# armor_plate_small
			# lmg_defense_turret
			# contra_rotating_props
			# aircraft_cannon_3_2x
			# cas_weapon
			# plane_special_module_air_ground_radar
		# }
	# }
# }



# ENG_tactical_bomber = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_tactical_bomber
	# }

	# priority = {
		# factor = 2000
		# modifier = {
			# num_of_factories < 100
			# factor = 0.5
		# }
		# modifier = {
			# num_of_factories < 50
			# factor = 0
		# }
	# }

	# gw_tac_bomber_default = {
		# priority = {
			# factor = 100
			# modifier = {
				# has_tech = basic_medium_airframe
				# factor = 0 #let's not waste XP here
			# }
		# }

		# target_variant = {
			# match_value = 2000
			# type = medium_plane_airframe_0
			# modules = {
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# engine_type_slot = engine_1_2x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# engine_1_2x

		# }
	# }

	# tac_bomber_1_default = {
		# priority = {
			# factor = 100

		# }
		# #name = "B-23 Dragon"
		# target_variant = {
			# match_value = 3000
			# type = medium_plane_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_1
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = radial_engine_2_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = lmg_defense_turret
				# special_type_slot_3 = hmg_defense_turret
			# }

		# }

		# allowed_modules = {
			# straight_wing
			# medium_bomb_bay
			# radial_engine_2_2x
			# lmg_defense_turret
			# hmg_defense_turret
			# bomb_sights_1
			# fuel_tanks_medium
		# }
	# }
	# tac_bomber_2_default = {
		# priority = {
			# factor = 100

		# }
		# #name = "B-25 Mitchell"
		# target_variant = {
			# match_value = 3000
			# type = medium_plane_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_1
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = radial_engine_3_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = hmg_defense_turret_2x
				# special_type_slot_3 = hmg_defense_turret
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# engine_3_2x
			# hmg_defense_turret_2x
			# hmg_defense_turret
			# radial_engine_3_2x
			# fuel_tanks_medium
			# heavy_mg_4x
			# bomb_sights_1
		# }
	# }

	# tac_bomber_3_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-26 Marauder"
		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_1
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = radial_engine_4_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = hmg_defense_turret_2x
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# torpedo_mounting
			# engine_4_2x
			# lmg_defense_turret_2x
			# bomb_sights_1
			# radial_engine_4_2x
			# fuel_tanks_medium
			# hmg_defense_turret_2x
			# hmg_defense_turret
		# }
	# }
	# jet_tac_bomber_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-43 Jetmaster"

		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = hmg_defense_turret
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# jet_engine_2x
			# fuel_tanks_small
			# bomb_sights_2
			# hmg_defense_turret
		# }
	# }
	# jet_tac_bomber_2_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-45 Tornado"

		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_5
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = drop_tanks
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_4x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = hmg_defense_turret
				# special_type_slot_3 = air_ground_radar_2
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# fuel_tanks_medium
			# jet_engine_2x
			# bomb_sights_2
			# hmg_defense_turret
			# air_ground_radar_2
			# air_ground_radar_1
			# air_ground_radar_3
		# }
	# }
	# jet_tac_bomber_3_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-59"

		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_6
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_4x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = air_ground_radar_3
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# fuel_tanks_medium
			# jet_engine_2x
			# bomb_sights_2
			# hmg_defense_turret
			# air_ground_radar_2
			# air_ground_radar_1
			# air_ground_radar_3
			# cannon_defense_turret
			# second_gen_jet_engine_4x
		# }
	# }
	# jet_tac_bomber_4_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-66 Destroyer"

		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = second_gen_jet_engine_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = air_ground_radar_3
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# fuel_tanks_medium
			# jet_engine_2x
			# bomb_sights_2
			# hmg_defense_turret
			# air_ground_radar_2
			# air_ground_radar_1
			# air_ground_radar_3
			# cannon_defense_turret
			# second_gen_jet_engine_4x
		# }
	# }
	# jet_tac_bomber_5_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-68"

		# target_variant = {
			# match_value = 4000
			# type = medium_plane_airframe_8
			# modules = {
				# fixed_wing_slot = stub_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = medium_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = third_gen_jet_engine_2x
				# special_type_slot_1 = fuel_tanks_medium
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = air_ground_radar_4
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# medium_bomb_bay
			# bomb_locks
			# fuel_tanks_medium
			# jet_engine_2x
			# fuel_tanks_small
			# bomb_sights_2
			# hmg_defense_turret
			# air_ground_radar_2
			# air_ground_radar_1
			# air_ground_radar_3
			# air_ground_radar_4
			# cannon_defense_turret
			# second_gen_jet_engine_4x
		# }
	# }
# }

# ENG_heavy_fighter = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_heavy_fighter
	# }

	# priority = {
		# factor = 10

	# }
	# heavy_fighter_1 = {
		# priority = {
			# factor = 100
		# }

		# #name = "P-38 Lightning"

		# target_variant = {
			# match_value = 1000
			# type = medium_plane_fighter_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = turbocharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = engine_2_2x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# heavy_mg_4x
			# aircraft_cannon_1_2x
			# engine_2_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# heavy_mg_2x
			# engine_2_2x
		# }
	# }

	# heavy_fighter_2 = {
		# priority = {
			# factor = 200
		# }
		# #name = "P-58 Chain Lightning"
		# target_variant = {
			# match_value = 1500
			# type = medium_plane_fighter_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = turbocharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = engine_3_2x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# heavy_mg_4x
			# aircraft_cannon_1_2x
			# engine_2_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# heavy_mg_2x
			# engine_2_2x
			# hmg_defense_turret_2x
			# engine_3_2x
		# }
	# }

	# heavy_fighter_3 = {
		# priority = {
			# factor = 200

		# }
		# #name = "P-61 Black Widow"
		# target_variant = {
			# match_value = 2000
			# type = medium_plane_fighter_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = {
					# any_of = {
						# air_air_radar_1
						# air_air_radar_2
						# air_air_radar_3
					# }
				# }
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = reflex_gunsight
				# fixed_engine_mod_slot = turbocharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = engine_4_2x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# engine_4_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# hmg_defense_turret_2x
		# }
	# }

	# heavy_fighter_4 = {
		# priority = {
			# factor = 200

		# }
		# #name = "P-82 Twin Mustang"
		# target_variant = {
			# match_value = 2000
			# type = medium_plane_fighter_airframe_4
			# modules = {
				# fixed_wing_slot = laminar_flow_straight_wing
				# fixed_radar_slot = {
					# any_of = {
						# air_air_radar_1
						# air_air_radar_2
						# air_air_radar_3
					# }
				# }
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = turbocharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = heavy_mg_4x
				# fixed_auxiliary_weapon_slot_1 = heavy_mg_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = engine_4_2x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# engine_4_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# hmg_defense_turret_2x
			# laminar_flow_straight_wing
			# heavy_mg_2x
			# heavy_mg_4x
			# gyro_gunsight
		# }
	# }

	# heavy_fighter_5 = {
		# priority = {
			# factor = 200

		# }
		# #name = "F-87 Blackhawk"
		# target_variant = {
			# match_value = 2000
			# type = medium_plane_fighter_airframe_5
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = {
					# any_of = {
						# air_air_radar_1
						# air_air_radar_2
						# air_air_radar_3
					# }
				# }
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_4x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# engine_4_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# hmg_defense_turret_2x
			# laminar_flow_straight_wing
			# heavy_mg_2x
			# heavy_mg_4x
			# gyro_gunsight
			# jet_engine_4x
		# }
	# }

	# heavy_fighter_6 = {
		# priority = {
			# factor = 200

		# }
		# #name = "F-87 Blackhawk"
		# target_variant = {
			# match_value = 2000
			# type = medium_plane_fighter_airframe_6
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = {
					# any_of = {
						# air_air_radar_1
						# air_air_radar_2
						# air_air_radar_3
					# }
				# }
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = gyro_gunsight
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_1 = aircraft_cannon_2_2x
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_4x
				# special_type_slot_1 = empty
				# special_type_slot_2 = empty
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# aircraft_cannon_2_2x
			# air_air_radar_1
			# air_air_radar_2
			# air_air_radar_3
			# engine_4_2x
			# straight_wing
			# reflex_gunsight
			# turbocharger
			# hmg_defense_turret_2x
			# laminar_flow_straight_wing
			# heavy_mg_2x
			# heavy_mg_4x
			# gyro_gunsight
			# jet_engine_4x
		# }
	# }
# }

# ENG_strategic_bomber = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_strategic_bomber
	# }

	# priority = {
		# factor = 200
		# modifier = {
			# date > "1924.1.1"
			# factor = 5
		# }
		# modifier = {
			# has_war = yes
			# factor = 4
		# }
	# }

	# strat_bomber_1_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-17 Flying Fortress"
		# target_variant = {
			# match_value = 1000
			# type = large_plane_airframe_1
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_1
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# engine_type_slot = engine_2_4x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = hmg_defense_turret
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_2_4x
			# lmg_defense_turret_2x
			# lmg_defense_turret
			# hmg_defense_turret_2x
			# hmg_defense_turret
			# straight_wing
			# bomb_sights_1
		# }
	# }

	# strat_bomber_2_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-24 Liberator"
		# target_variant = {
			# match_value = 2000
			# type = large_plane_airframe_2
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = empty
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = engine_3_4x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = hmg_defense_turret_2x
				# special_type_slot_3 = empty
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_3_4x
			# air_ground_radar_2
			# air_ground_radar_1
			# bomb_sights_2
			# bomb_sights_1
			# hmg_defense_turret_2x
		# }
	# }

	# strat_bomber_3_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-29 Superfortress"
		# target_variant = {
			# match_value = 3000
			# type = large_plane_airframe_3
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = engine_4_4x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = hmg_defense_turret_2x
				# special_type_slot_3 = pressurized_cabin_large
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
		# }
	# }

	# strat_bomber_4_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-31"
		# target_variant = {
			# match_value = 4000
			# type = large_plane_airframe_4
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = injection_system
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = supercharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = engine_4_4x
				# special_type_slot_1 = air_ground_radar_3
				# special_type_slot_2 = hmg_defense_turret_2x
				# special_type_slot_3 = hmg_defense_turret_2x
				# special_type_slot_4 = cannon_defense_turret
				# special_type_slot_5 = pressurized_cabin_large
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_3
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# injection_system
			# supercharger
			# cannon_defense_turret
		# }
	# }

	# strat_bomber_5_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-36 Peacemaker"
		# target_variant = {
			# match_value = 5000
			# type = large_plane_airframe_5
			# modules = {
				# fixed_wing_slot = straight_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = aux_jet_engine_4x
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = supercharger
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_4 = large_bomb_bay
				# engine_type_slot = engine_4_6x
				# special_type_slot_1 = air_ground_radar_3
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = pressurized_cabin_large
				# special_type_slot_4 = module_ecm_pod_1
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_3
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# injection_system
			# supercharger
			# cannon_defense_turret
			# pressurized_cabin_large
			# aux_jet_engine_4x
			# straight_wing
			# engine_4_6x
			# module_ecm_pod_1
		# }
	# }

	# strat_bomber_6_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-47 Stratojet"
		# target_variant = {
			# match_value = 3000
			# type = large_plane_airframe_6
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = empty
				# fixed_auxiliary_weapon_slot_4 = empty
				# engine_type_slot = jet_engine_6x
				# special_type_slot_1 = air_ground_radar_4
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = pressurized_cabin_large
				# special_type_slot_4 = module_ecm_pod_1
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_4
			# air_ground_radar_3
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# injection_system
			# supercharger
			# cannon_defense_turret
			# pressurized_cabin_large
			# aux_jet_engine_4x
			# swept_wing
			# engine_4_6x
			# module_ecm_pod_1
		# }
	# }

	# strat_bomber_7_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-52 Stratofortress"
		# target_variant = {
			# match_value = 7000
			# type = large_plane_airframe_7
			# modules = {
				# fixed_wing_slot = swept_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = empty
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_4 = large_bomb_bay
				# engine_type_slot = second_gen_jet_engine_4x
				# special_type_slot_1 = air_ground_radar_5
				# special_type_slot_2 = cannon_defense_turret
				# special_type_slot_3 = pressurized_cabin_large
				# special_type_slot_4 = module_ecm_pod_2
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_5
			# air_ground_radar_4
			# air_ground_radar_3
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# injection_system
			# supercharger
			# cannon_defense_turret
			# pressurized_cabin_large
			# aux_jet_engine_4x
			# swept_wing
			# engine_4_6x
			# module_ecm_pod_1
			# module_ecm_pod_2
			# second_gen_jet_engine_4x
		# }
	# }

	# strat_bomber_8_default = {
		# priority = {
			# factor = 100
		# }
		# #name = "B-70 Valkyrie"
		# target_variant = {
			# match_value = 8000
			# type = large_plane_airframe_8
			# modules = {
				# fixed_wing_slot = delta_wing
				# fixed_radar_slot = empty
				# fixed_aux_prop_slot = empty
				# fixed_optics_slot = bomb_sights_2
				# fixed_engine_mod_slot = afterburner
				# fixed_fuel_type_slot = empty
				# fixed_main_weapon_slot = large_bomb_bay
				# fixed_auxiliary_weapon_slot_1 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_2 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_3 = large_bomb_bay
				# fixed_auxiliary_weapon_slot_4 = large_bomb_bay
				# engine_type_slot = third_gen_jet_engine_6x
				# special_type_slot_1 = air_ground_radar_5
				# special_type_slot_2 = pressurized_cabin_large
				# special_type_slot_3 = module_ecm_pod_2
				# special_type_slot_4 = empty
			# }

		# }

		# allowed_modules = {
			# large_bomb_bay
			# engine_4_4x
			# air_ground_radar_5
			# air_ground_radar_4
			# air_ground_radar_3
			# air_ground_radar_2
			# air_ground_radar_1
			# fuel_tanks_large
			# bomb_sights_2
			# bomb_sights_1
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# injection_system
			# supercharger
			# cannon_defense_turret
			# pressurized_cabin_large
			# aux_jet_engine_4x
			# swept_wing
			# engine_4_6x
			# module_ecm_pod_1
			# module_ecm_pod_2
			# second_gen_jet_engine_4x
		# }
	# }
# }

# ENG_maritime_patrol = {
	# category = air

	# blocked_for = {}

	# available_for = {ALK}

	# roles = {
		# air_maritime_patrol
	# }

	# priority = {
		# factor = 200
		# modifier = {
			# has_war_with = JAP
			# factor = 2
		# }
	# }

	# maritime_patrol_1_default = {
		# priority = {
			# factor = 10
		# }

		# target_variant = {
			# match_value = 1000
			# type = large_plane_maritime_patrol_plane_airframe_1
			# modules = {
				# fixed_main_weapon_slot = torpedo_mounting
				# fixed_auxiliary_weapon_slot_1 = empty
				# fixed_auxiliary_weapon_slot_2 = empty
				# engine_type_slot = engine_1_4x
				# special_type_slot_1 = lmg_defense_turret_2x
				# special_type_slot_2 = fuel_tanks_large
				# special_type_slot_3 = flying_boat_large
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# engine_1_4x
			# fuel_tanks_large
			# flying_boat_large
			# lmg_defense_turret
		# }
	# }

	# maritime_patrol_2_default = {
		# priority = {
			# factor = 10

		# }

		# target_variant = {
			# match_value = 2000
			# type = large_plane_maritime_patrol_plane_airframe_2
			# modules = {
				# fixed_main_weapon_slot = torpedo_mounting
				# fixed_auxiliary_weapon_slot_1 = torpedo_mounting
				# fixed_auxiliary_weapon_slot_2 = empty
				# engine_type_slot = engine_2_4x
				# special_type_slot_1 = hmg_defense_turret_2x
				# special_type_slot_2 = fuel_tanks_large
				# special_type_slot_3 = fuel_tanks_large
				# special_type_slot_4 = flying_boat_large
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# engine_2_4x
			# hmg_defense_turret_2x
			# lmg_defense_turret_2x
			# fuel_tanks_large
			# flying_boat_large
		# }
	# }

	# maritime_patrol_3_default = {
		# priority = {
			# factor = 10
		# }

		# target_variant = {
			# match_value = 4000
			# type = large_plane_maritime_patrol_plane_airframe_3
			# modules = {
				# fixed_main_weapon_slot = torpedo_mounting
				# fixed_auxiliary_weapon_slot_1 = torpedo_mounting
				# fixed_auxiliary_weapon_slot_2 = torpedo_mounting
				# engine_type_slot = engine_4_4x
				# special_type_slot_1 = cannon_defense_turret_2x
				# special_type_slot_2 = {
					# any_of = {
						# air_ground_radar_2
						# air_ground_radar_1
						# recon_camera
						# hmg_defense_turret_2x
					# }
				# }
				# special_type_slot_3 = fuel_tanks_large
				# special_type_slot_4 = fuel_tanks_large
				# special_type_slot_5 = flying_boat_large
			# }

		# }

		# allowed_modules = {
			# torpedo_mounting
			# engine_4_4x
			# cannon_defense_turret_2x
			# hmg_defense_turret_2x
			# air_ground_radar_2
			# air_ground_radar_1
			# recon_camera
			# fuel_tanks_large
			# flying_boat_large
		# }
	# }
# }
