characters = {
	HALLOWEEN_Mecha_Hitler_char = {
		portraits = {
			civilian = {
				large=GFX_Portrait_GER_hitler_return
			}
		}
		country_leader = {
			ideology = neonazism
			expire = "1.1.1.1"
			desc = HALLOWEEN_Mecha_Hitler_char_desc
			traits={ 
				trait_dictator
				hog_god_machine
		 	}
		}
	}
	TOTAL_Goebbels_AI_char = {
		portraits = {
			army = {
				small = "gfx/interface/ideas/GER/advisors/GER_adolf_hitler2_for.png"
				large=GFX_Portrait_Goebbels_AI_animated
			}
		}
		field_marshal = {
			traits = {
				old_guard
				career_officer
				inflexible_strategist
				commando
				organizer
				cavalry_leader
			}
			skill = 5
			attack_skill = 5
			defense_skill = 5
			planning_skill = 5
			logistics_skill = 5
			
			visible = {
				has_country_flag = HALLOWEEN_content_enabled_flag
			}
		}
	}
	TOTAL_Speer_AI_char = {
		portraits = {
			army = {
				small = "gfx/interface/ideas/GER/advisors/GER_adolf_hitler3_eco.png"
				large=GFX_Portrait_Speer_AI_char
			}
		}
		field_marshal = {
			traits = {
				old_guard
				career_officer
				inflexible_strategist
				commando
				organizer
				cavalry_leader
			}
			skill = 4
			attack_skill = 4
			defense_skill = 4
			planning_skill = 4
			logistics_skill = 4
			
			visible = {
				has_country_flag = HALLOWEEN_content_enabled_flag
			}
		}
	}
	TOTAL_Bormann_AI_char = {
		portraits = {
			army = {
				small = "gfx/interface/ideas/GER/advisors/GER_adolf_hitler4_sec.png"
				large=GFX_Portrait_Bormann_AI_animated
			}
		}
		field_marshal = {
			traits = {
				old_guard
				career_officer
				inflexible_strategist
				commando
				organizer
				cavalry_leader
			}
			skill = 3
			attack_skill = 3
			defense_skill = 3
			planning_skill = 3
			logistics_skill = 3
			
			visible = {
				has_country_flag = HALLOWEEN_content_enabled_flag
			}
		}
	}
	TOTAL_Himmler_AI_char = {
		portraits = {
			army = {
				small = "gfx/interface/ideas/GER/advisors/GER_adolf_hitler5_int.png"
				large=GFX_Portrait_Himmler_AI_char
			}
		}
		field_marshal = {
			traits = {
				old_guard
				career_officer
				inflexible_strategist
				commando
				organizer
				cavalry_leader
			}
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2
			
			visible = {
				has_country_flag = HALLOWEEN_content_enabled_flag
			}
		}
	}
	TOTAL_Goering_AI_char = {
		portraits = {
			army = {
				small = "gfx/interface/ideas/GER/advisors/GER_adolf_hitler6_theorist.png"
				large=GFX_Portrait_Goering_AI_animated
			}
		}
		advisor={
			cost = 150
			slot = theorist
			idea_token = GER_adolf_hitler6_theorist
			ledger = army
			allowed = {
				original_tag = GER
			}
			traits = {
				military_theorist
			}
		}
		field_marshal = {
			traits = {
				old_guard
				career_officer
				inflexible_strategist
				commando
				organizer
				cavalry_leader
			}
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
			
			visible = {
				has_country_flag = HALLOWEEN_content_enabled_flag
			}
		}
	}
	#SOV
	TOTAL_vladimir_zhirinovsky_ai = {
		portraits = {
			civilian = {
				large=GFX_Portrait_AI_Zhirinovsky
			}
		}
		country_leader = {
			ideology = vladimir_zhirinovsky_thought
			desc = SOV_VLADIMIR_ZHIRINOVSKY_DESC
			expire = "1.1.1.1"
			traits = {
				hos_political_showman
				hog_god_machine
			}
		}
	}
}
