sub_units = {

	ultra_heavy_artillery_support_brigade = { #
		abbreviation = "UHASB"
		sprite = self_propelled_super_heavy_artillery
		map_icon_category = armored
		priority = 0
		ai_priority = 0
		active = no

		type = {
			armor
			support
		}
		
		group = support
		
		categories = {
			category_support_battalions
			category_artillery
			category_support_artillery
			category_army
		}

	
		combat_width = 0
	
		#Size Definitions
		max_strength = 0.2
		max_organisation = 0
		default_morale = 0.1
		manpower = 500
		training_time = 200
		maximum_speed = -0.4

		#Misc Abilities
		weight = 6
		supply_consumption = 1
				

		can_be_parachuted = no

		essential = {
			ultra_heavy_artillery_equipment
		}

		need = {
			ultra_heavy_artillery_equipment_1 = 2
		}

		forest = {
			attack = -0.3
			movement = -0.2
		}
		hills = {
			attack = -0.2
			movement = -0.1
		}
		mountain = {
			attack = -0.8
			movement = -0.7
		}
		jungle = {
			attack = -0.6
			movement = -0.5
		}
		marsh = {
			attack = -0.7
			movement = -0.6
		}

	}
}
