sub_units = {

	open_topped_sp_support_brigade = { #
		abbreviation = "OTSB"
		sprite = motorized
		map_icon_category = armored
		priority = 0
		ai_priority = 0
		active = no

		type = {
			armor
			support
		}
		
		group = support
		
		categories = {
			category_support_battalions
			category_tanks
			category_tank_destroyers
			category_army
		}

	
		combat_width = 0
	
		#Size Definitions
		max_strength = 2
		max_organisation = 10
		default_morale = 0.3
		manpower = 200
		training_time = 60

		#Misc Abilities
		weight = 0.15
		supply_consumption = 0.05 
				
		defense = 1
		breakthrough = 0.8

		can_be_parachuted = no

		essential = {
			open_topped_spg_equipment
			support_equipment
		}

		need = {
			open_topped_spg_equipment_1 = 20
			support_equipment = 20
		}

		battalion_mult = {
			category = category_tank_destroyers
			hard_attack = 0.1
		}

		forest = {
			attack = -0.1
		}

		hills = {
			movement = 0.1
		}

		mountain = {
			movement = -0.2
		}

		jungle = {
			attack = -0.25
			movement = -0.15
		}

		marsh = {
			movement = -0.3
		}

		fort = {
			attack = 0.25
		}

		river = {
			attack = -0.2
			movement = -0.2
		}

		amphibious = {
			attack = -0.4
		}


	}
}
