sub_units = {

	giacomini_tank_support = { #
		abbreviation = "JTS"
		sprite = armored_engineer
		map_icon_category = armored
		priority = 0
		ai_priority = 0
		active = no

		type = {
			armor
			support
		}
		
		group = support
		
		categories = {
			category_support_battalions
			category_tanks
			category_all_armor
			category_army
		}

	
		combat_width = 0
	
		#Size Definitions
		max_strength = 2
		max_organisation = 20
		default_morale = 0.2
		manpower = 250
		training_time = 120

		#Misc Abilities
		weight = 0.1
		supply_consumption = 0.02 
		
		entrenchment = 5 
		
		battalion_mult = {
			category = category_all_infantry 
			entrenchment = 0.3 
			add = yes
		}
				
		defense = 0.15 
		breakthrough = 0.5

		# Support nerfs to combat abilities
		soft_attack = -0.2

		can_be_parachuted = no

		essential = {
			support_equipment
			dozer_tank_equipment
		}

		need = {
			dozer_tank_equipment_1 = 30
			support_equipment = 15
		}

		forest = {
			defence = 0.1
		}

		plains = {
			defence = 0.2
		}

		desert = {
			defence = 0.2
		}

		hills = {
			defence = -0.1
			movement = -0.05
		}

		mountain = {
			defence = -0.1
			movement = -0.1
		}

		jungle = {
			defence = 0.15
		}

		marsh = {
			defence = -0.1 
			movement = -0.1
		}

		urban = {
			attack = 0.1 
			defence = 0.1 
		}

		same_support_type = engineer
	}
}
