sub_units = {

	combat_vehicle_brigade = { #
		abbreviation = "CVB"
		sprite = mechanized
		map_icon_category = infantry
		priority = 0
		ai_priority = 0
		active = no

		type = {
			mechanized
		}
		
		group = mobile
		
		categories = {
			category_front_line
			category_all_infantry
			category_army
			category_vehicle_infantry
			category_mobile_and_mobile_combat_sup
		}

	
		combat_width = 2
	
		#Offensive Abilities
		soft_attack = 0.2
		hard_attack = 6.0
		
		#Size Definitions
		max_strength = 40
		max_organisation = 75
		default_morale = 0.5
		manpower = 1500

		#Misc Abilities
		training_time = 150
		suppression = 4
		weight = 2
		
		supply_consumption = 0.25
		
		# needed since we give so much bonus to infantry even with no mech equipment
		essential = {
			infantry_equipment
			combat_vehicle_equipment
		}

		need = {
			combat_vehicle_equipment_1 = 45
			infantry_equipment = 80
		}

		forest = {
			attack = -0.1
		}
		mountain = {
			attack = -0.15
		}
		jungle = {
			attack = -0.2
		}
		marsh = {
			attack = -0.3
		}
		urban = {
			attack = -0.05
		}
		river = {
			attack = -0.25
			movement = -0.25
		}
		amphibious = {
			attack = -0.4
		}

	}
}
