technologies = {

	pvf_mantis_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_sp_artillery_brigade = {
			urban = {
				attack = 0.15
			}
			forest = {
				attack = 0.1
			}
			jungle = {
				attack = 0.1
			}
		}

		artillery_brigade = {
			urban = {
				attack = 0.1
			}
			forest = {
				attack = 0.1
			}
			jungle = {
				attack = 0.1
			}
		}

	}

	pvf_alecto_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_sp_artillery_brigade = {
			soft_attack = 0.1
		}

		artillery_brigade = {
			soft_attack = 0.1
		}

	}

	pvf_t82_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_sp_artillery_brigade = {
			soft_attack = 0.1
		}

		artillery_brigade = {
			soft_attack = 0.1
		}

	}

	pvf_mk6_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_tank_destroyer_brigade = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_m5_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_tank_destroyer_brigade = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_cobra_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		mechanized = {
			soft_attack = 0.1
			hard_attack = 0.1
		}

	}

	pvf_soto_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_tank_destroyer_brigade = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_chiha_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_armor = {
			soft_attack = 0.1
		}

		medium_armor = {
			soft_attack = 0.1
		}

		artillery_brigade = {
			soft_attack = 0.1
		}

		artillery = {
			soft_attack = 0.1
		}

	}

	pvf_pak_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_tank_destroyer_brigade = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_amx_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		medium_tank_destroyer_brigade = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_oqf_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		medium_sp_anti_air_brigade = {
			anti_air_attack = 0.1
		}
		
		anti_air = {
			anti_air_attack = 0.1
		}

	}

	pvf_t52_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_sp_anti_air_brigade = {
			anti_air_attack = 0.1
		}
		
		anti_air = {
			anti_air_attack = 0.1
		}

	}

	pvf_flak_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		medium_sp_anti_air_brigade = {
			anti_air_attack = 0.1
		}
		
		anti_air = {
			anti_air_attack = 0.1
		}

	}


	pvf_fcm_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		armored_car = {
			maximum_speed = 0.1
		}
		
		light_armor = {
			maximum_speed = 0.1
		}

		medium_armor = {
			maximum_speed = 0.1
		}

		heavy_armor = {
			maximum_speed = 0.1
		}

		super_heavy_armor = {
			maximum_speed = 0.1
		}

	}

	pvf_dumay_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		amphibious_invasion = 0.1

		amphibious_light_armor = {
			soft_attack = 0.1
			hard_attack = 0.05
		}

		amphibious_medium_armor = {
			soft_attack = 0.1
			hard_attack = 0.05
		}

		amphibious_heavy_armor = {
			soft_attack = 0.1
			hard_attack = 0.05
		}

		super_heavy_armor = {
			soft_attack = 0.1
			hard_attack = 0.05
		}
	}

	pvf_yoh_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		medium_armor = {
			maximum_speed = 0.15
		}

	}


	pvf_smk_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		heavy_armor = {
			breakthrough = 0.15
		}

		super_heavy_armor = {
			breakthrough = 0.15
		}

	}

	pvf_oka_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		heavy_armor = {
			soft_attack = 0.1
		}

		super_heavy_armor = {
			soft_attack = 0.1
			breakthrough = 0.15
			hard_attack = 0.1
		}

		destroyer = {
			hg_attack = 0.1
			hg_armor_piercing = 0.1
		}
		light_cruiser = {
			hg_attack = 0.1
			hg_armor_piercing = 0.1
		}
		heavy_cruiser = {
			hg_attack = 0.1
			hg_armor_piercing = 0.1
		}
		battleship = {
			hg_attack = 0.1
			hg_armor_piercing = 0.1
		}
		battle_cruiser = {
			hg_attack = 0.1
			hg_armor_piercing = 0.1
		}
		carrier = {
			hg_attack = 0.1
		}

	}

	pvf_ksp_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_armor = {
			hard_attack = 0.1
		}

		medium_armor = {
			hard_attack = 0.1
		}

		heavy_armor = {
			hard_attack = 0.1
		}

		anti_tank = {
			hard_attack = 0.1
		}

	}

	pvf_pawel_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		heavy_armor = {
			breakthrough = 0.15
		}

		super_heavy_armor = {
			breakthrough = 0.15
		}

	}

	pvf_t43_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		heavy_armor = {
			breakthrough = 0.15
		}

		super_heavy_armor = {
			breakthrough = 0.15
		}

	}

	pvf_mtls_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_armor = {
			soft_attack = 0.15
		}

	}

	pvf_skoda_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		army_fuel_consumption_factor = -0.1

	}

	pvf_motoguzzi_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		artillery_brigade = {
			mountain = {
				attack = 0.08
				movement = 0.15
			}
		}

		anti_tank_brigade = {
			mountain = {
				attack = 0.08
				movement = 0.15
			}
		}

	}

	pvf_cul_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		light_armor = {
			desert = {
				movement = 0.15
				attack = 0.15
			}
		}

		artillery = {
			desert = {
				movement = 0.1
				attack = 0.1
			}
		}

	}

	pvf_biemmi_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		amphibious_invasion = 0.15
		invasion_preparation = -0.25
		amphibious_invasion_defence = 0.2

	}





	pvf_natter_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		rocket_interceptor = {
			air_attack = 0.1
			air_agility = 0.1
		}
	}

	pvf_voss_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		air_intercept_efficiency = 0.2

	}

	pvf_bel_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		air_strategic_bomber_bombing_factor = 0.2
		air_strategic_bomber_night_penalty = -0.15
	}

	pvf_whit_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		air_agility_factor = 0.2

		air_range_factor = 0.2

	}

	pvf_north_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}

		air_range_factor = 0.2

	}



}

