"Switch to Generic Tree" = {
	changefocus1 = {

        icon = generic_propaganda

		cost = 0
		fire_only_once = yes
		days_remove = 1
		
        ai_will_do = {
            factor = 0
        }

        complete_effect = {

			#Flag makes the tree choice survive save load (see focus_tree country weights).
			#RCP_generic_focus is the mod's own tree id (unique for R56 compatibility).
			set_country_flag = RCP_switched_to_generic_tree
			load_focus_tree = RCP_generic_focus
			
			hidden_effect = { 
			
			add_political_power = -60
			
				#Spirit removal lives in common/scripted_effects/rcp_scripted_effects.txt
				#(has_idea-guarded so idea on_remove chains only fire for spirits the
				#nation really has). Called twice to also sweep chain-added spirits.
				RCP_remove_starting_spirits = yes
				RCP_remove_starting_spirits = yes
				RCP_remove_starting_modifiers = yes
				RCP_remove_balance_of_power = yes

				#Country-scope effects moved out of every_owned_state (they logged
				#invalid-scope errors there); the empty set_power_balance was removed.
				clr_country_flag = SOV_paranoia_system_active_flag
			}
		}
	}
} 