focus_tree = {
	id = ireland_focus
	
	country = {
		factor = 0
		
		modifier = {
			add = 100
			tag = IRE
		}
	}

	default = no
	
	#Focus Path shortcuts	

	shortcut = {
		name = IRE_political_path_shortcut
		target = IRE_Assess_the_future
		scroll_wheel_factor = 1.0
	}
	shortcut = {
		name = IRE_trade_war_path_shortcut
		target = IRE_The_Trade_War
		scroll_wheel_factor = 1.0
	}
	shortcut = {
		name = IRE_Irish_Army_path_shortcut
		target = IRE_Irish_Army
		scroll_wheel_factor = 1.0
	}

	continuous_focus_position = { x = 50 y = 1500 }



#######################
#######################
###### DEFENSIVE ######
#######################
#######################

	focus = {
		id = IRE_Assess_the_future
		icon = GFX_focus_IRE_tend_to_the_future							
		
		x = -8
		y = 0
	
		cost = 5
		
		text_icon = IRE_focus_style
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 50
		}
	}


	focus = {
		id = IRE_Fianna_fail
		icon = GFX_focus_IRE_Continue_Historical							
			
		x = -20
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Assess_the_future }
		relative_position_id = IRE_Assess_the_future
		mutually_exclusive = { focus = IRE_Empower_the_Revolution }
		mutually_exclusive = { focus = IRE_Empower_the_National_Corporate_Party }
		mutually_exclusive = { focus = IRE_Revive_Celtic_Roots }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 50
			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}
			add_country_leader_trait = De_Valera_Presidency
		}
	}

	focus = {
		id = IRE_The_Emergency_Powers_Act
		icon = GFX_focus_usa_voter_registration_act						
			
		x = 5
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Fianna_fail }
		relative_position_id = IRE_Fianna_fail
		
		available = {
			OR = {
				date > 1938.1.1
				has_war = yes
			}
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_ideas = { IRE_emergency_powers_act_idea }
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_army_org_factor = 0.1
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.1
				tooltip = war_support_factor_tt
			}
			
		}
	}
	
	focus = {
		id = IRE_The_Celtic_Protection_Bloc
		icon = GFX_focus_r56_goal_IRE_our_way						
			
		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_The_Emergency_Powers_Act }
		relative_position_id = IRE_The_Emergency_Powers_Act
		mutually_exclusive = { focus = IRE_Support_the_Allies }
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			create_faction = "The Celtic Protection Bloc"
		}
	}
	
	focus = {
		id = IRE_Support_the_Allies
		icon = GFX_focus_ARG_join_the_allies						
			
		x = -1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_The_Emergency_Powers_Act }
		relative_position_id = IRE_The_Emergency_Powers_Act
		mutually_exclusive = { focus = IRE_The_Celtic_Protection_Bloc }
	
		
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			if = {
				limit = {
					ENG = { is_faction_leader = yes }
				}

				ENG = { country_event = { id = generic.2 hours = 6 } }
			}
			else_if = {
				limit = { 
					USA = { is_faction_leader = yes } 
				 }	
				 USA = { country_event = { id = generic.2 hours = 6 } }
			}
		}
	}
	
	focus = {
		id = IRE_Invite_Low_Nations
		icon = GFX_focus_generic_influence_benelux
		prerequisite = { focus = IRE_The_Celtic_Protection_Bloc }
		relative_position_id = IRE_The_Celtic_Protection_Bloc
		x = 0
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					HOL = {
						NOT = {
							has_government = communism
							has_government = fascism
						}
						is_subject = no
					}
				}
				HOL = {
					country_event = { id = generic.5 }
				}
			}
			if = {
				limit = {
					BEL = {
						NOT = {
							has_government = communism
							has_government = fascism
						}
						is_subject = no
					}
				}
				BEL = {
					country_event = { id = generic.5 }
				}
			}
			if = {
				limit = {
					LUX = {
						NOT = {
							has_government = communism
							has_government = fascism
						}
						is_subject = no
					}
				}
				LUX = {
					country_event = { id = generic.5 }
				}
			}
		}
	}
	
	focus = {
		id = IRE_Invite_Iberian_Brothers
		icon = GFX_focus_por_iberian_summit
		prerequisite = { focus = IRE_The_Celtic_Protection_Bloc }
		relative_position_id = IRE_The_Celtic_Protection_Bloc
		x = 2
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					SPR = {
						is_subject = no
					}
				}
				SPR = {
					country_event = { id = generic.5 }
				}
			}
			if = {
				limit = {
					POR = {
						NOT = {
							has_government = communism
							has_government = fascism
						}
						is_subject = no
					}
				}
				POR = {
					country_event = { id = generic.5 }
				}
			}
		}
	}
	
	focus = {
		id = IRE_celtic_warfare
		icon = GFX_focus_generic_mechanized
		prerequisite = { focus = IRE_Invite_Low_Nations }
		prerequisite = { focus = IRE_Invite_Iberian_Brothers }
		relative_position_id = IRE_Invite_Low_Nations
		x = 1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 150
			add_tech_bonus = {
				name = IRE_plains_warfare
				category = cat_mechanized_equipment
				bonus = 3
				uses = 1
			}
			135 = { # Cork
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_celtic_Arsenal
		icon = GFX_focus_generic_advanced_military_studies
		prerequisite = { focus = IRE_celtic_warfare }
		relative_position_id = IRE_celtic_warfare
		x = -1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 100 
			add_tech_bonus = {
				name = IRE_The_Irish_Rovers
				category = armor
				bonus = 3
				uses = 1
			}
			135 = { # Cork
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			1083 = { # Cork
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Revive_Celtic_Knowledge
		icon = GFX_focus_generic_reorient_production
		prerequisite = { focus = IRE_celtic_warfare }
		relative_position_id = IRE_celtic_warfare
		x = 1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = IRE_Celtic_Knowledge
			custom_effect_tooltip = GER_pool_technical_know_how_tt
			hidden_effect = {
				every_other_country = {
					limit = { is_in_faction_with = IRE }
					add_ideas = IRE_Celtic_Knowledge
				}
			}
		}
	}
	
	focus = {
		id = IRE_plains_warfare
		icon = GFX_focus_generic_horse_studs
		prerequisite = { focus = IRE_Support_the_Allies }
		prerequisite = { focus = IRE_Treaty_Port_Proposition }
		relative_position_id = IRE_Treaty_Port_Proposition
		x = 2
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 100
			add_tech_bonus = {
				name = IRE_plains_warfare
				category = cat_mechanized_equipment
				bonus = 2
				uses = 2 
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_multi_purpose_tanks
		icon = GFX_focus_generic_tankette
		prerequisite = { focus = IRE_plains_warfare }
		relative_position_id = IRE_plains_warfare
		mutually_exclusive = { focus = IRE_The_Irish_Rovers }
		x = -1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 150 
			add_tech_bonus = {
				name = IRE_multipurpose_tanks
				category = armor
				bonus = 0.5
				uses = 4
			}
			1083 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_The_Irish_Rovers
		icon = GFX_goal_generic_army_tanks
		prerequisite = { focus = IRE_plains_warfare }
		relative_position_id = IRE_plains_warfare
		mutually_exclusive = { focus = IRE_multi_purpose_tanks }
		x = 1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 100 
			add_tech_bonus = {
				name = IRE_The_Irish_Rovers
				category = armor
				bonus = 2 
				uses = 2
			}
			135 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Strengthen_the_welfare_state
		icon = GFX_focus_generic_welfare						
			
		x = -6
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Fianna_fail }
		relative_position_id = IRE_Fianna_fail
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			113 = { # Meath (Dublin spillover)
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}

			135 = { # Cork
				add_extra_state_shared_building_slots = 1
			}
			every_core_state = {
				limit = {
					NOT = { state = 113 }
					NOT = { state = 135 }
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_army_org_factor = 0.05
				tooltip = army_org_factor_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_tech_bonus = {
				name = IRE_autarky_efforts
				bonus = 1
				uses = 1
				category = industry
			}
		}
	}
	
	focus = {
		id = IRE_The_Democratic_Settlement
		text = "The Democratic Settlement"
		icon = GFX_focus_generic_currency_reforms						
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Strengthen_the_welfare_state }
		relative_position_id = IRE_Strengthen_the_welfare_state
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_stability = 0.15
			add_war_support = -0.05
			set_rule = { can_join_factions = yes }
			add_ideas = IRE_democratic_settlement
		}
	}
	
	focus = {
		id = IRE_Reform_the_punt
		icon = GFX_focus_generic_currency_reforms						
			
		x = -2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Strengthen_the_welfare_state }
		relative_position_id = IRE_Strengthen_the_welfare_state
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Housing_Development
		icon = GFX_focus_generic_low_cost_housing						
			
		x = 2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Strengthen_the_welfare_state }
		relative_position_id = IRE_Strengthen_the_welfare_state
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			if = {
				limit = {
					134 = { #Galway
						is_owned_and_controlled_by = ROOT
					}
				}
				134 = { set_state_category = large_city }
			}
			if = {
				limit = {
					135 = { #Cork
						is_owned_and_controlled_by = ROOT
					}
				}
				135 = { set_state_category = large_city }
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				random_select_amount = 3
				add_extra_state_shared_building_slots = 1
			}
		}
	}
	
	focus = {
		id = IRE_Trinity_College_Dublin
		icon = GFX_focus_generic_university_1						
			
		x = 0
		y = 2
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Housing_Development focus = IRE_Reform_the_punt }
		relative_position_id = IRE_Strengthen_the_welfare_state
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_research_slot = 1
			mio:IRE_Munster_Arms_Suppliers_organization = {
				add_mio_size = 1
				add_mio_funds_gain_factor = 0.25
				add_mio_research_bonus = 0.05
			}
		}
	}
	
	focus = {
		id = IRE_Directorate_Military_Intelligence
		icon = GFX_goal_generic_intelligence_exchange						
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Trinity_College_Dublin }
		relative_position_id = IRE_Trinity_College_Dublin
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			if = {
				limit = {
					has_dlc = "La Resistance" 
				}
 				if = {
					limit = {
						has_intelligence_agency = no
					}
					create_intelligence_agency = {
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_Comission_the_Inniscarra_Dam
		icon = GFX_focus_BEL_dam_the_consequences						
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Housing_Development }
		prerequisite = { focus = IRE_Expression_of_Irish_Unity }
		relative_position_id = IRE_Housing_Development
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			135 = {
				add_building_construction = {
					type = dam
					level = 1
					instant_build = yes
					province = {
						id = 7394
					}
				}
			}
			custom_effect_tooltip = {
				localization_key = building_state_modifier|dam
				INDENT = "    "
			}
		}
	}
	
	
	focus = {
		id = IRE_The_Constitution_Act
		icon = GFX_focus_NOR_restore_public_trust_in_the_storting						
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Fianna_fail }
		relative_position_id = IRE_Fianna_fail
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
		
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = IRE_jack_lynch
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_Autonomous_Dominion
		
			add_to_variable = { 
				IRE_Autonomous_Dominion_political_power_factor = 0.25
				tooltip = political_power_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Expression_of_Irish_Unity
		icon = GFX_focus_generic_advanced_military_studies						
			
		x = -2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_The_Constitution_Act }
		relative_position_id = IRE_The_Constitution_Act
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = { IRE_Irish_family_values }
		
		}
	}
	

	focus = {
		id = IRE_Treaty_Port_Proposition
		icon = GFX_focus_SWE_coastal_support						
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_The_Constitution_Act }
		relative_position_id = IRE_The_Constitution_Act
		
		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRE_centre_range
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_ideas = { IRE_Treaty_Ports }
			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					is_coastal = yes
				}
				add_extra_state_shared_building_slots = 1
					add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
			}
			ENG = {
				diplomatic_relation = {
					country = IRE
					relation = docking_rights
					active = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_The_Irish_Language_Act
		icon = GFX_focus_AUS_lawmaking_leniency						
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_The_Constitution_Act }
		relative_position_id = IRE_The_Constitution_Act
		
		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRE_centre_range
			}
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_political_power = 100
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.15
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_British_Constitutional_Crisis
		icon = GFX_focus_ARG_develop_the_electricity_sector						
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Expression_of_Irish_Unity focus = IRE_Treaty_Port_Proposition }
		relative_position_id = IRE_The_Irish_Language_Act
		
		available = {
			ENG = {
				OR = {
					has_country_flag = ENG_edward_viii_abdicated
					has_country_flag = edward_viii_married_wallis_simpson
					has_country_flag = ENG_abdication_crisis_changed_mind
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_Autonomous_Dominion
			
			add_to_variable = { 
				IRE_Autonomous_Dominion_political_power_factor = 0.15
				tooltip = political_power_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_External_Relations_Act
		icon = GFX_focus_ARG_develop_the_electricity_sector						
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_British_Constitutional_Crisis }
		relative_position_id = IRE_British_Constitutional_Crisis
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_dynamic_modifier = {
				modifier = IRE_Autonomous_Dominion_dynamic_modifier
			}
		}
	}
	
	focus = {
		id = IRE_Bunreacht_na_hEireann
		icon = GFX_focus_IRE_Constitution						
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_British_Constitutional_Crisis }
		relative_position_id = IRE_British_Constitutional_Crisis
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = { IRE_Bunsreacht_na_hEireann }
			set_cosmetic_tag = IRE_Ireland
		}
	}
	
	focus = {
		id = IRE_The_Northern_Irish_Issue
		icon = GFX_focus_IRE_NI						
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Bunreacht_na_hEireann }
		prerequisite = { focus = IRE_External_Relations_Act }
		relative_position_id = IRE_Bunreacht_na_hEireann
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			unlock_decision_category_tooltip = IRE_Northern_Ireland_category
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.1
				tooltip = conscription_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Abolish_the_IRA
		icon = GFX_focus_SWI_dissolve_the_federal_council						
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_The_Northern_Irish_Issue }
		relative_position_id = IRE_The_Northern_Irish_Issue
		
		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range = IRA_Furious
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 150
			add_stability = 0.15
			remove_power_balance = {
				id = IRE_IRA_political_balance
			}
		}
	}
	
	
	
	
	focus = {
		id = IRE_Empower_the_National_Corporate_Party
		icon = GFX_focus_IRE_NCP							
			
		x = -6
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Assess_the_future }
		relative_position_id = IRE_Assess_the_future
		mutually_exclusive = { focus = IRE_Empower_the_Revolution }
		mutually_exclusive = { focus = IRE_Fianna_fail }
		mutually_exclusive = { focus = IRE_Revive_Celtic_Roots }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 50
			add_popularity = {
				ideology = fascism
				popularity = 0.1
			}
			add_stability = -0.15
		}
	}
	
	focus = {
		id = IRE_Rebel_County_Research_Labs
		icon = GFX_focus_ARG_fascist_researchers						
			
		x = 4
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Empower_the_National_Corporate_Party }
		relative_position_id = IRE_Empower_the_National_Corporate_Party
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_research_slot = 1
		}
	}
	
	focus = {
		id = IRE_Get_the_Brits_out
		icon = GFX_focus_ARG_cut_ties_with_britain						
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebel_County_Research_Labs }
		relative_position_id = IRE_Rebel_County_Research_Labs
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_ideas = { IRE_Treaty_Ports }
			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Strengthen_the_Supply_Chain
		icon = GFX_focus_generic_agricultural_subsidies						
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebel_County_Research_Labs }
		relative_position_id = IRE_Rebel_County_Research_Labs
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_political_power = 100
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_army_org_factor = 0.1
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.1
				tooltip = conscription_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_The_IRA_Dictatorship
		icon = GFX_focus_generic_military_dictatorship						
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Empower_the_National_Corporate_Party }
		relative_position_id = IRE_Empower_the_National_Corporate_Party
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_Autonomous_Dominion
			add_to_variable = { 
				IRE_Autonomous_Dominion_political_power_factor = 0.3
				tooltip = political_power_factor_tt
			}
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = IRE_thomas_ohiggins
			
			
		}
	}
	
	focus = {
		id = IRE_Promote_Anti-British_Sentiments
		text = "Promote Anti-British Sentiments"
		icon = GFX_focus_attack_britain						
			
		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_The_IRA_Dictatorship }
		relative_position_id = IRE_The_IRA_Dictatorship
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = IRE_anti_british
		}
	}
	
	focus = {
		id = IRE_Promote_Anti-Soviet_Sentiments
		text = "Preach Anti-Soviet Sentiments"
		icon = GFX_focus_attack_soviet						
			
		x = -1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_The_IRA_Dictatorship }
		relative_position_id = IRE_The_IRA_Dictatorship
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = IRE_anti_soviet
		}
	}
	
	focus = {
		id = IRE_Rebuild_Irish_Pride
		icon = GFX_focus_IRE_rebuild_Irish_spirit					
			
		x = 0
		y = 2
	
		cost = 7.2
		
		prerequisite = { focus = IRE_The_IRA_Dictatorship }
		relative_position_id = IRE_The_IRA_Dictatorship
		
		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRE_centre_range
			}
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_political_power = 100
			set_politics = {
					ruling_party = fascism
					elections_allowed = no
				}	
				
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.1
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.15
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Declare_Our_Freedom
		icon = GFX_focus_PER_desert_training					
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebuild_Irish_Pride }
		relative_position_id = IRE_Rebuild_Irish_Pride
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_dynamic_modifier = {
				modifier = IRE_Autonomous_Dominion_dynamic_modifier
			}
		}
	}
	
	focus = {
		id = IRE_Join_The_Germans
		icon = GFX_focus_chi_mission_to_germany					
			
		x = -2
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebuild_Irish_Pride }
		relative_position_id = IRE_Rebuild_Irish_Pride
		
		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRA_Appeased
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			If = {
				limit = { GER = { is_faction_leader = yes } }
				GER = { country_event = { id = generic.2 hours = 6 } }
			}
			else = {
				create_faction = "The Tumbling Paddies"
			}
			
		}
	}
	
	focus = {
		id = IRE_Ireland_First
		icon = GFX_focus_generic_naval_invasion
			
		x = 2
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebuild_Irish_Pride }
		relative_position_id = IRE_Rebuild_Irish_Pride
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = HOL_assume_the_naval_burden
			custom_effect_tooltip = generic_skip_one_line_tt
			135 = { add_building_construction = { type = dockyard level = 2 instant_build = yes } }
			1050 = { add_building_construction = { type = dockyard level = 1 instant_build = yes } }
			134 = { add_building_construction = { type = dockyard level = 1 instant_build = yes } }
		}
	}
	
	focus = {
		id = IRE_Eire_Blitz
		icon = GFX_focus_generic_tank_production
			
		x = 2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Ireland_First focus = IRE_Join_The_Germans }
		prerequisite = { focus = IRE_Declare_Our_Freedom }
		
		relative_position_id = IRE_Join_The_Germans
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			if = {
				limit = {
					has_dlc = "Death or Dishonor"
				}
				if = {
					limit = {
						GER = {
							NOT = { has_tech = improved_medium_tank }
							NOT = { has_tech = basic_medium_tank }
							NOT = { has_tech = basic_medium_tank_chassis }
						}
					}
					custom_effect_tooltip = HOL_beginnings_of_a_dutch_blitzkrieg_tt_1
				}
				GER = {
					if = {
						limit = {
							has_tech = advanced_medium_tank
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_equipment_3
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_equipment_3
							    amount = 750
							    producer = GER
							}
						}
					}
					else_if = {
						limit = {
							has_tech = improved_medium_tank
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_equipment_2
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_equipment_2
							    amount = 750
							    producer = GER
							}
						}
					}
					else_if = {
						limit = {
							has_tech = basic_medium_tank
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_equipment_1
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_equipment_1
							    amount = 750
							    producer = GER
							}
						}
					}
					if = {
						limit = {
							has_tech = advanced_medium_tank_chassis
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_chassis_3
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_chassis_3
							    amount = 750
							    producer = GER
							}
						}
					}
					else_if = {
						limit = {
							has_tech = improved_medium_tank_chassis
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_chassis_2
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_chassis_2
							    amount = 750
							    producer = GER
							}
						}
					}
					else_if = {
						limit = {
							has_tech = basic_medium_tank_chassis
						}
						create_production_license = {
							target = IRE
							equipment = {
								type = medium_tank_chassis_1
							}
							cost_factor = 0
						}
						IRE = {
							add_equipment_to_stockpile = {
							    type = medium_tank_chassis_1
							    amount = 750
							    producer = GER
							}
						}
					}
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_North_of_Ireland_or_War
		icon = GFX_focus_IRE_NI
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Eire_Blitz }
		
		relative_position_id = IRE_Eire_Blitz
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			ENG = { country_event = { id = IRE_noiorwar.1 hours = 6 } }
		}
	}
	
	focus = {
		id = IRE_Fortify_our_borders
		icon = GFX_focus_NOR_drobak_coastal_fort						
			
		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Promote_Anti-British_Sentiments }
		prerequisite = { focus = IRE_Get_the_Brits_out }
		relative_position_id = IRE_Promote_Anti-British_Sentiments
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			113 = {
				add_building_construction = {
					type = bunker
					level = 3
					province = {
						id = 3359
						id = 11303
					}
					instant_build = yes
				}
			}
			1082 = {
				add_building_construction = {
					type = bunker
					level = 3
					province = {
						id = 11238
						id = 11371
					}
					instant_build = yes
				}
			}
			1083 = {
				add_building_construction = {
					type = bunker
					level = 3
					province = {
						id = 337
					}
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Establish_the_Directorate_of_Intelligence
		icon = GFX_goal_generic_intelligence_exchange					
			
		x = -3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebuild_Irish_Pride }
		relative_position_id = IRE_Rebuild_Irish_Pride
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = {
					has_intelligence_agency = no
				}
				create_intelligence_agency = { 
					name = "Directorate of Intelligence"
				}
				upgrade_intelligence_agency = upgrade_economy_civilian 
			}
		}
	}
	
	focus = {
		id = IRE_The_Celtic_War_Machine
		icon = GFX_focus_AUS_raid_military_storages					
			
		x = 3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Rebuild_Irish_Pride }
		relative_position_id = IRE_Rebuild_Irish_Pride
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			135 = { # Cork
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			1084 = { # Donegal
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			1050 = { # Wexford
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Crush_Liberalism
		icon = GFX_goal_generic_political_pressure						
			
		x = -2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Empower_the_National_Corporate_Party }
		relative_position_id = IRE_Empower_the_National_Corporate_Party
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {

			add_political_power = 50
			
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.1
				tooltip = war_support_factor_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt

			hidden_effect = {
				set_temp_variable = {
					var = ban_ideology_var
					value = party_popularity@democratic
				}
				multiply_temp_variable = {
					var = ban_ideology_var
					value = -1
				}
				add_popularity = {
					ideology = democratic
					popularity = ban_ideology_var
				}
				multiply_temp_variable = {
					var = ban_ideology_var
					value = 0.66
				}
				set_country_flag = banned_democratic_flag				
			}
			remove_democratic_spirits_effect = yes 
			custom_effect_tooltip = ban_democratic_party_tt
			add_stability = ban_ideology_var
		}
	}
	
	focus = {
		id = IRE_FrithChumannachas
		icon = GFX_focus_GER_end_european_communism						
			
		x = -4
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Empower_the_National_Corporate_Party }
		relative_position_id = IRE_Empower_the_National_Corporate_Party
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			
			add_ideas = IRE_anti_communist_action
			custom_effect_tooltip = CHL_skip_one_line_tt
			every_country = {
				limit = {
					has_government = communism
				}
				add_opinion_modifier = {
					target = ROOT
					modifier = large_decrease
				}	
			}
		}
	}
	
	focus = {
		id = IRE_Oppress_the_Working_Class
		icon = GFX_focus_ITA_topple_amhara_rulers						
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_FrithChumannachas }
		relative_position_id = IRE_FrithChumannachas
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {

			every_country = {
				limit = {
					has_government = communism
				}
				add_opinion_modifier = {
					target = ROOT
					modifier = large_decrease
				}	
			}

			custom_effect_tooltip = CHL_skip_one_line_tt

			add_popularity = {
				ideology = communism
				popularity = -0.15
			}	

			add_ideas = IRE_oppressed_working_class

		}
	}
	
	focus = {
		id = IRE_Leagues_of_Ireland
		icon = GFX_focus_POL_beck_ribbentrop						
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_FrithChumannachas }
		relative_position_id = IRE_FrithChumannachas
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = IRE_Sraitheanna_na_hEireann
			
			custom_effect_tooltip = IRE_Autonomous_Dominion
			add_to_variable = { 
				IRE_Autonomous_Dominion_political_power_factor = 0.05
				tooltip = political_power_factor_tt
			}
		}
	}
	
	
	focus = {
		id = IRE_Establish_Regimental_Standards
		icon = GFX_focus_r56_goal_IRE_our_way						
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Empower_the_National_Corporate_Party }
		relative_position_id = IRE_Empower_the_National_Corporate_Party
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_MILITARY_CHARACTER }
		
		completion_reward = {

			every_army_leader = {
				limit = {
					NOT = {
						OR = {
							has_trait = winter_expert
							has_trait = desert_fox
							has_trait = swamp_fox
							has_trait = hill_fighter
							has_trait = jungle_rat
							has_trait = ranger
							has_trait = urban_assault_specialist
							has_trait = adaptable
						}
					}
				}

				add_trait = {
					trait = hill_fighter
				}
			}

			custom_effect_tooltip = CHL_skip_one_line_tt

			IF = {
				limit = {
					NOT = {
						has_tech = mountain_gun
					}
				}
				custom_effect_tooltip = ROM_mountain_artillery_tech_tt
				hidden_effect = { set_technology = { mountain_gun = 1 } }
			}
		}
	}
	
	focus = {
		id = IRE_Empower_the_Revolution
		icon = GFX_focus_IRE_Commie							
			
		x = 6
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Assess_the_future }
		relative_position_id = IRE_Assess_the_future
		mutually_exclusive = { focus = IRE_Empower_the_National_Corporate_Party }
		mutually_exclusive = { focus = IRE_Fianna_fail }
		mutually_exclusive = { focus = IRE_Revive_Celtic_Roots }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_popularity = {
				ideology = communism 
				popularity = 0.25
			}
			add_stability = -0.35
			add_political_power = 75
		}
	}
	
	focus = {
		id = IRE_Support_our_spaniard_brothers
		icon = GFX_focus_generic_befriend_republican_spain_focus							
			
		x = 3
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Empower_the_Revolution }
		relative_position_id = IRE_Empower_the_Revolution

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			add_political_power = 50
			add_stability = -0.05
			add_relation_modifier = {
				target = SPD
				modifier  = ETH_support_spain_static_modifier #this does not show up in the ui, is that intended or should there be an idea instead?
			}
			add_relation_rule_override = {
				target = SPD
				can_send_volunteers = yes 
			}
		}
	}
	
	focus = {
		id = IRE_Seek_Soviet_Economic_Aid
		icon = GFX_focus_chi_mission_to_the_soviet_union							
			
		x = -3
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Empower_the_Revolution }
		relative_position_id = IRE_Empower_the_Revolution

		available = {
			NOT = {
				has_war_with = SOU
			}
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {

			add_offsite_building = {
				type = industrial_complex
				level = 2
			}

			add_opinion_modifier = {
				target = SOU
				modifier = large_increase
			}

			SOU = {
				add_opinion_modifier = {
					target = ROOT
					modifier = large_increase
				}
			}
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.1
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.1
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_legalise_the_PCI
		icon = GFX_focus_AFG_integrate_tajik_and_uzbek_republics							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Empower_the_Revolution }
		relative_position_id = IRE_Empower_the_Revolution

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = IRE_sean_murray
		}
	}
	
	focus = {
		id = IRE_An_Athiest_State
		icon = GFX_focus_BRA_state_atheism							
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_legalise_the_PCI }
		relative_position_id = IRE_legalise_the_PCI

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			add_ideas = BRA_atheist_state
		}
	}
	
	focus = {
		id = IRE_The_Socialist_War_Machine
		icon = GFX_focus_AUS_raid_military_storages					
			
		x = -3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_legalise_the_PCI }
		relative_position_id = IRE_legalise_the_PCI
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			135 = { # Cork
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			1084 = { # Donegal
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			1050 = { # Wexford
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Chain_Breaker
		icon = GFX_focus_SOV_proclaim_soviet_hegemony							
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_legalise_the_PCI }
		relative_position_id = IRE_legalise_the_PCI

	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			remove_dynamic_modifier = {
				modifier = IRE_Autonomous_Dominion_dynamic_modifier
			}
		}
	}
	
	focus = {
		id = IRE_Reform_the_IRA
		icon = GFX_focus_SOV_builder_of_the_red_army							
			
		x = 3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_legalise_the_PCI }
		relative_position_id = IRE_legalise_the_PCI

		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRE_centre_range
			}
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = { 
			every_army_leader = {
				limit = {
					NOT = {
						OR = {
							has_trait = winter_expert
							has_trait = desert_fox
							has_trait = swamp_fox
							has_trait = hill_fighter
							has_trait = jungle_rat
							has_trait = ranger
							has_trait = urban_assault_specialist
							has_trait = adaptable
						}
					}
				}

				add_trait = {
					trait = urban_assault_specialist
				}
			}
			
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_army_org_factor = 0.1
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.05
				tooltip = conscription_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Align_with_Moscow
		icon = GFX_focus_SOV_the_supreme_soviet							
			
		x = 0
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_An_Athiest_State }
		prerequisite = { focus = IRE_Chain_Breaker }
		relative_position_id = IRE_legalise_the_PCI

		available = {
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRE_centre_range
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			set_politics = {
				ruling_party = communism
				elections_allowed = no
			}	
			add_country_leader_role = {
				character = IRE_james_larkin
				promote_leader = yes
				country_leader = {
					ideology=marxism
					expire="1965.1.1.1"
					id=-1
					traits = {
						JUNO_aligned_with_stalin
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_Establish_the_Peoples_Library
		icon = GFX_focus_GER_spheres_of_influence							
			
		x = -2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_An_Athiest_State }
		relative_position_id = IRE_An_Athiest_State

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			add_research_slot = 1
		}
	}
	
	focus = {
		id = IRE_Collectivisation_of_Agriculture
		icon = GFX_focus_prc_agrarian_socialism							
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Chain_Breaker }
		relative_position_id = IRE_Chain_Breaker

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			add_ideas = BRA_collectivized_agriculture
		}
	}
	
	focus = {
		id = IRE_Form_the_Peoples_Intelligence_Service
		icon = GFX_focus_generic_secret_service_agency							
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Align_with_Moscow }
		relative_position_id = IRE_Align_with_Moscow

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			IF = {
				limit = {
					has_dlc = "La Resistance" 
					has_intelligence_agency = no
				}
				create_intelligence_agency = { 
					name = "Irish People's Intelligence Service"
				}
	
				create_operative_leader = {
					name = "Lughaidh Mescal"
					traits = { operative_tough }
					female = no
					bypass_recruitment = yes
					nationalities = { IRE SOU }
					GFX = GFX_portrait_europe_generic_operative_male_3
				}
				create_operative_leader = {
					name = "Sinéad Devlin"
					traits = { operative_escape_artist }
					female = yes
					bypass_recruitment = yes
					nationalities = { IRE SOU }
					GFX = GFX_portrait_europe_generic_operative_female_2
				}
				
			}
		}
	}
	
	focus = {
		id = IRE_Economic_Planning_Committee
		icon = GFX_focus_generic_university_1							
			
		x = -2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Align_with_Moscow }
		relative_position_id = IRE_Align_with_Moscow

		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_political_power = 100
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.05
				tooltip = conscription_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Irish_National_Radio
		icon = GFX_focus_generic_radio_communication							
			
		x = 2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Align_with_Moscow }
		relative_position_id = IRE_Align_with_Moscow

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			set_technology = {
				radio = 1
			}
		}
	}
	
	focus = {
		id = IRE_Exploit_Mineral_Wealth
		icon = GFX_focus_generic_uranium_extraction							
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Collectivisation_of_Agriculture }
		relative_position_id = IRE_Collectivisation_of_Agriculture

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			134 = {
				add_resource = {
					type = tungsten
					amount = 6
				}
			}
			983 = {
				add_resource = {
					type = steel
					amount = 8
				}
			}
			1083 = {
				add_resource = {
					type = chromium
					amount = 6
				}
			}
		}
	}
	
	focus = {
		id = IRE_Defensive_Island
		icon = GFX_IRE_ruby_isle							
			
		x = -2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Establish_the_Peoples_Library }
		relative_position_id = IRE_Establish_the_Peoples_Library

		available = {
			has_government = communism
			is_power_balance_in_range = {
				id = IRE_IRA_political_balance
				range < IRA_Appeased
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			113 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province = 11293
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1084 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			135 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			134 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1082 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1083 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes
						limit_to_victory_point = yes
					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_Join_the_Comintern
		icon = GFX_focus_generic_join_comintern							
			
		x = -1
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Align_with_Moscow }
		relative_position_id = IRE_Align_with_Moscow

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			If = {
				limit = { SOU = { is_faction_leader = yes } }
				SOU = { country_event = { id = generic.2 hours = 6 } }
			}
			else = {
				create_faction = "The Irish People's Bloc"
			}
			
		}
	}
	
	focus = {
		id = IRE_The_Socialist_Workforce
		icon = GFX_focus_AUS_union_of_danubian_socialist_republics					
			
		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Shipyard_Island focus = IRE_Join_the_Comintern }
		relative_position_id = IRE_Shipyard_Island
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
		}
	}
	
	focus = {
		id = IRE_The_State_Unions
		icon = GFX_focus_FIN_socialist_welfare					
			
		x = -1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Join_the_Comintern focus = IRE_Shipyard_Island }
		relative_position_id = IRE_Join_the_Comintern
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = { 
			add_stability = 0.1
			add_ideas = IRE_state_unions_idea
		}
	}
	
	focus = {
		id = IRE_Shipyard_Island
		icon = GFX_focus_AUS_reestablish_austrian_navy							
			
		x = 1
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Align_with_Moscow }
		relative_position_id = IRE_Align_with_Moscow

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_ideas = { IRE_Treaty_Ports }
			custom_effect_tooltip = CHL_skip_one_line_tt
			add_ideas = IRE_Shipyard_Island
		}
	}
	
	focus = {
		id = IRE_Irish_Diaspora
		icon = GFX_focus_ETH_callout_to_the_world							
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Join_the_Comintern focus = IRE_Shipyard_Island }
		relative_position_id = IRE_Join_the_Comintern

		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_timed_idea = { idea = IRE_Irish_Diaspora days = 720 }
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.15
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Unite_our_Brothers
		icon = GFX_focus_ARG_anti_american_propaganda							
			
		x = -3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Irish_Diaspora }
		relative_position_id = IRE_Irish_Diaspora

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			USA = {
				limit = {
					owns_state = 357
				}
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
			add_state_claim = 357
			add_state_claim = 358
			add_state_claim = 360
			add_state_claim = 359
		}
	}
	
	focus = {
		id = IRE_Unite_our_Sisters
		icon = GFX_focus_attack_canada							
			
		x = 3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Irish_Diaspora }
		relative_position_id = IRE_Irish_Diaspora

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			CAN = {
				limit = {
					owns_state = 276
				}
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
			add_state_claim = 276
			add_state_claim = 468
			add_state_claim = 465
			add_state_claim = 464
		}
	}
	
	focus = {
		id = IRE_Disunite_our_oppressors
		icon = GFX_focus_attack_britain							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Irish_Diaspora }
		relative_position_id = IRE_Irish_Diaspora

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			ENG = {
				limit = {
					owns_state = 276
				}
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
				add_state_core = 122
				add_state_core = 133
				add_state_core = 121
				add_state_core = 136
				add_state_core = 120
				add_state_core = 933
			}
		}
	}
	
	
	
	
	
	focus = {
		id = IRE_The_Trade_War
		icon = GFX_focus_IRE_trade_war							
			
		x = 20
		y = 0
	
		cost = 5
		
		text_icon = IRE_focus_style
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 150
		}
	}
	
	focus = {
		id = IRE_The_Coal_Cattle_Pact
		icon = GFX_focus_ARG_capitalize_the_beef_industry						
			
		x = 0
		y = 1
		
		prerequisite = { focus = IRE_The_Trade_War }
		relative_position_id = IRE_The_Trade_War
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_economic_downturn
			add_to_variable = { 
				IRE_economic_downturn_consumer_goods_factor = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				IRE_economic_downturn_industrial_capacity_factory = 0.05
				tooltip = industrial_capacity_factory_tt
			}
		}
	}
	
	focus = {
		id = IRE_Buy_Irish_Produce
		icon = GFX_focus_CHL_focus_on_cattle_and_wool								
			
		x = -2
		y = 1
		
		prerequisite = { focus = IRE_The_Trade_War }
		relative_position_id = IRE_The_Trade_War
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_economic_downturn
			add_to_variable = { 
				IRE_economic_downturn_consumer_goods_factor = -0.05
				tooltip = consumer_goods_factor_tt
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Encourage_Increased_Tillage
		icon = GFX_focus_generic_farmland							
			
		x = 2
		y = 1
		
		prerequisite = { focus = IRE_The_Trade_War }
		relative_position_id = IRE_The_Trade_War
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_economic_downturn
			add_to_variable = { 
				IRE_economic_downturn_industrial_capacity_factory = 0.05
				tooltip = industrial_capacity_factory_tt
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Attract_Foreign_Capital
		icon = GFX_SOV_aristocratic_investments_ccp_2d_sov_compatibility							
			
		x = -1
		y = 1
		
		prerequisite = { focus = IRE_The_Coal_Cattle_Pact }
		prerequisite = { focus = IRE_Buy_Irish_Produce }
		relative_position_id = IRE_The_Coal_Cattle_Pact
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = IRE_invite_foreign_capital
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_economic_downturn
			add_to_variable = { 
				IRE_economic_downturn_consumer_goods_factor = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				IRE_economic_downturn_industrial_capacity_factory = 0.05
				tooltip = industrial_capacity_factory_tt
			}
		}
	}
	
	focus = {
		id = IRE_promote_resource_extraction
		icon = GFX_focus_generic_resource_extraction
		prerequisite = { focus = IRE_Attract_Foreign_Capital }
		x = -2
		y = 1
		relative_position_id = IRE_Attract_Foreign_Capital
		cost = 5
		available = {
		}

		search_filters = { FOCUS_FILTER_INDUSTRY }

		completion_reward = {
			random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_resource = {
					type = steel
					amount = 11
				}
			}
			random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_resource = {
					type = aluminium
					amount = 8
				}
			}
			add_tech_bonus = {
				name = IRE_resource_extraction_bonus
				bonus = 0.50
				uses = 2
				category = excavation_tech
			}
		}
	}
	
	
	focus = {
		id = IRE_Stimulate_the_economy
		icon = GFX_goal_generic_construct_civ_factory
		prerequisite = { focus = IRE_Grant_Construction_Subsidies }
		x = 2
		y = 1
		relative_position_id = IRE_Grant_Construction_Subsidies
		cost = 5
		available = {
		}

		search_filters = { FOCUS_FILTER_INDUSTRY }

		completion_reward = {
			random_core_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
					is_owned_and_controlled_by = ROOT
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
					}
				}
				add_tech_bonus = {
					name = IRE_industry_bonus
					bonus = 0.5
					uses = 2
					category = industry
				}
			}
			
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			
			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					135 = { 
						is_owned_and_controlled_by = ROOT
					}
				}
				135 = { set_state_category = metropolis }
			}
		}
	}
	
	focus = {
		id = IRE_Grant_Construction_Subsidies
		icon = GFX_focus_generic_low_cost_housing							
			
		x = 1
		y = 1
		
		prerequisite = { focus = IRE_The_Coal_Cattle_Pact }
		prerequisite = { focus = IRE_Encourage_Increased_Tillage }
		relative_position_id = IRE_The_Coal_Cattle_Pact
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_economic_downturn
			add_to_variable = { 
				IRE_economic_downturn_consumer_goods_factor = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				IRE_economic_downturn_industrial_capacity_factory = 0.05
				tooltip = industrial_capacity_factory_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					134 = { 
						is_owned_and_controlled_by = ROOT
					}
				}
				134 = { set_state_category = metropolis }
			}
		}
	}
	
	focus = {
		id = IRE_Build_Railways
		icon = GFX_focus_generic_railroad						
			
		x = 0
		y = 2
		
		prerequisite = { focus = IRE_Grant_Construction_Subsidies }
		prerequisite = { focus = IRE_Attract_Foreign_Capital }
		relative_position_id = IRE_The_Coal_Cattle_Pact
		
		cost = 7.2

		search_filters = { FOCUS_FILTER_HISTORICAL }
		completion_reward = {
			every_owned_state = {
				limit = {
					is_controlled_by = ROOT
				}
				add_extra_state_shared_building_slots = 1
			}
			add_tech_bonus = {
				name = IRE_invest_in_railways_bonus
				bonus = 0.50
				uses = 1
				category = train_tech
			}
			add_timed_idea = {
				idea = BRA_rail_investment
				days = 730
			}
			IF = {
				limit = {
					1082 = { is_owned_and_controlled_by = ROOT }
				}
				1082 = {
					add_building_construction = {
						type = supply_node
						province = 11371
						level = 1
						instant_build = yes
					}
				}
				build_railway = {
					level = 1
					build_only_on_allied = yes
					fallback = yes
					start_province = 11371
					target_province = 3359
				}
			}
			IF = {
				limit = {
					134 = { is_owned_and_controlled_by = ROOT }
				}
				134 = {
					add_building_construction = {
						type = supply_node
						province = 9303
						level = 1
						instant_build = yes
					}
				}
				build_railway = {
					level = 1
					build_only_on_allied = yes
					fallback = yes
					start_province = 9303
					target_province = 303
				}
			}
		}
		
	}
	
	focus = {
		id = IRE_Settle_Land_Annuities
		icon = GFX_focus_POL_complete_april_constitution							
			
		x = 0
		y = 1
		
		prerequisite = { focus = IRE_Build_Railways }
		prerequisite = { focus = IRE_promote_resource_extraction focus = IRE_Stimulate_the_economy }
		relative_position_id = IRE_Build_Railways
		
		cost = 5

		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_dynamic_modifier = {
				modifier = IRE_economic_downturn_dynamic_modifier
			}
		}
	}
	
	
	
	
	
	
	
	
	
	
	
	focus = {
		id = IRE_Irish_Army
		icon = GFX_focus_IRE_rebuild_Irish_spirit							
			
		x = 44
		y = 0
	
		cost = 5
		
		text_icon = IRE_focus_style
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			army_experience = 25
			random_core_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
					is_owned_and_controlled_by = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			hidden_effect = { add_dynamic_modifier = { modifier = IRE_army_modifier } }
		}
	}
	
	focus = {
		id = IRE_Irish_Military_Academy
		icon = GFX_focus_generic_advanced_military_studies							
			
		x = -4
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = JUNO_army_academy_random_generals_tt
			hidden_effect = {
			random_army_leader = {		
				add_planning = 1
			}
			random_army_leader = {			
				add_planning = 1
			} 
			random_army_leader = {			
				add_planning = 1
			}
			}
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_experience_gain_army_factor = 0.05 tooltip = experience_gain_army_factor_tt }
			add_to_variable = { IRE_army_org_factor = 0.03 tooltip = army_org_factor_tt }
		}
	}
	
	focus = {
		id = IRE_Evolve_the_Irish_Man
		icon = GFX_goal_generic_allies_build_infantry							
			
		x = -1
		y = 1
	
		cost = 1.5
		
		prerequisite = { focus = IRE_Irish_Military_Academy }
		relative_position_id = IRE_Irish_Military_Academy
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_army_org_factor = 0.02 tooltip = army_org_factor_tt }
			add_to_variable = { IRE_army_core_defence_factor = 0.04 tooltip = army_core_defence_factor_tt }
			add_tech_bonus = {
				name = IRE_Irishman
				bonus = 0.35	
				uses = 1
				category = infantry_weapons
			}
		}
	}
	
	
	focus = {
		id = IRE_Expand_Procurement_Department
		icon = GFX_focus_generic_reorient_production							
			
		x = -8
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
		}
	}
	
	focus = {
		id = IRE_Invest_in_the_motor_industries
		icon = GFX_focus_generic_truck							

		x = 1
		y = 1
	
		cost = 1.5
		
		prerequisite = { focus = IRE_Expand_Procurement_Department }
		relative_position_id = IRE_Expand_Procurement_Department
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			mio:IRE_Irish_Mechanical_Corps_organization = {
				add_mio_size = 1
			}
		}
	}
	
	focus = {
		id = IRE_Mechanize_our_men
		icon = GFX_goal_generic_army_motorized							

		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Invest_in_the_motor_industries focus = IRE_Evolve_the_Irish_Man }
		relative_position_id = IRE_Invest_in_the_motor_industries
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_tech_bonus = {
				name = motorized_bonus
				ahead_reduction = 2
				uses = 1
				category = motorized_equipment
			}
			add_tech_bonus = {
				name = JUNO_armor_modernization_initiative
				bonus = 0.5
				uses = 2
				category = motorized_equipment
			}
		}
	}
	
	focus = {
		id = IRE_Tank_Warfare
		icon = GFX_goal_generic_army_tanks							

		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Invest_in_the_motor_industries }
		relative_position_id = IRE_Invest_in_the_motor_industries
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_tech_bonus = {
				name = IRE_armor_modernization_initiative
				bonus = 0.75
				uses = 2
				category = armor
			}
		}
	}
	
	focus = {
		id = IRE_Expand_Artillery
		icon = GFX_goal_generic_army_artillery2							

		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Evolve_the_Irish_Man }
		relative_position_id = IRE_Evolve_the_Irish_Man
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_tech_bonus = {
				name = JUNO_artilery_modernization_initiative
				bonus = 2
				uses = 1
				category = artillery
			}
		}
	}
	
	focus = {
		id = IRE_Department_of_Logistics
		icon = GFX_focus_generic_supply_line							
			
		x = -10
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_experience_gain_army_factor = 0.1 tooltip = experience_gain_army_factor_tt }
			add_to_variable = { IRE_experience_loss_factor = -0.1 tooltip = experience_loss_factor_tt }
		}
	}
	
	focus = {
		id = IRE_Decryption_Department
		icon = GFX_goal_generic_intelligence_exchange							
			
		x = -6
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_operative_slot = 1 tooltip = operative_slot_tt }
			custom_effect_tooltip = lar_decryption_bonus_tt
			
			hidden_effect = {
				set_technology = {
					lar_decryption_bonus_tech = 1
					popup = no
				}
			}
		
		}
	}
	
	focus = {
		id = IRE_Establish_the_Irish_Airforce
		icon = GFX_focus_generic_long_range_aircraft							
			
		x = 0
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			air_experience = 75

			add_tech_bonus = {
				name = Irish_Airforce
				bonus = 0.75
				uses = 1
				category = air_equipment
			}
			add_doctrine_cost_reduction = {
				name = Irish_Airforce
				cost_reduction = 0.75
				uses = 1
				category = air_doctrine
			}

			random_core_state = {
				prioritize = { 113 } #UUSIMAA (Helsinki) (Valtion Lentokonetehdas premises in Jyväskylä)
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_Pilot_Training
		icon = GFX_focus_SOV_flying_clubs
		prerequisite = { focus = IRE_Establish_the_Irish_Airforce }

		x = 1
		y = 1
		relative_position_id = IRE_Establish_the_Irish_Airforce
		cost = 5
		available = {
		}

		search_filters = { FOCUS_FILTER_AIR_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_MILITARY_CHARACTER }

		completion_reward = {
			air_experience = 75

			add_doctrine_cost_reduction = {
				name = IRE_pilot_training
				cost_reduction = 0.5
				uses = 1
				category = air_doctrine
			}

			add_ace = {
				name = Brendan
				surname = Finucane
				callsign = Paddy
				type = fighter_unique
			}

			add_ace = {
				name = Hugh
				surname = McKnight
				callsign = Cocky
				type = fighter_good
			}
		}
	}
	
	
	focus = {
		id = IRE_Expand_Air_Bases
		icon = GFX_focus_generic_air_bases							
			
		x = -1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Establish_the_Irish_Airforce }
		relative_position_id = IRE_Establish_the_Irish_Airforce
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			if = {
				limit = {
					controls_state = 113
					113 = {
						air_base < 9
					}
				}
				113 = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}
				}
			}

			if = {
				limit = {
					controls_state = 135
					135 = {
						air_base < 9
					}
				}
				135 = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}
				}
			}


			if = {
				limit = {
					controls_state = 134
					134 = {
						air_base < 9
					}
				}
				134 = {
					add_building_construction = {
						type = air_base
						level = 2
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					controls_state = 982
				}
				if = {
					limit = {
						1084 = {
							air_base < 9
						}
					}
					1084 = {
						add_building_construction = {
							type = air_base
							level = 2
							instant_build = yes
						}
					}
				}
			}

			#PETSAMO
			if = {
				limit = {
					controls_state = 722
				}
				if = {
					limit = {
						722 = {
							air_base < 10
						}
					}
					722 = {
						add_building_construction = {
							type = air_base
							level = 1
							instant_build = yes
						}
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_National_Aircraft_Production
		icon = GFX_focus_generic_aircraft_production
		prerequisite = { focus = IRE_Expand_Air_Bases focus = IRE_Pilot_Training }

		x = 1
		y = 1
		relative_position_id = IRE_Expand_Air_Bases
		cost = 5
		available = {
		}

		search_filters = { FOCUS_FILTER_AIR_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_MILITARY_CHARACTER }

		completion_reward = {
			add_tech_bonus = {
				name = IRE_national_aircraft_production
				bonus = 0.5
				uses = 2
				category = air_equipment
			}

			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					air_base > 0
					free_building_slots = {
						building = arms_factory
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}

			if = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				mio:IRE_Galway_Aviation_Services_organization = {
					add_mio_size = 1
					add_mio_funds_gain_factor = 0.35
					add_mio_research_bonus = 0.1
					add_mio_design_team_assign_cost = -0.5
				}
			}
		}
	}
	
	
	
	
	focus = {
		id = IRE_Brown_Water_Navy
		icon = GFX_focus_generic_merchant_fleet							
			
		x = 1
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Irish_Military_Academy }
		relative_position_id = IRE_Irish_Military_Academy
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_ideas = BRA_brown_water_navy_idea
		}
	}

	
	
	focus = {
		id = IRE_Aquire_Foreign_Licenses
		icon = GFX_focus_generic_license_production							

		x = 0
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Invest_in_the_motor_industries focus = IRE_Evolve_the_Irish_Man }
		relative_position_id = IRE_Evolve_the_Irish_Man
		mutually_exclusive = { focus = IRE_Expand_McCairns }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_equipment_subsidy = {
					cic = 1000
					equipment_type = infantry_equipment
					seller_tags = { USA ENG FRA ITA GER SOV } 
				}
				add_equipment_subsidy = {
					cic = 1000
					equipment_type = motorized_equipment
					seller_tags = { USA ENG FRA ITA GER SOV } 
				}
				add_equipment_subsidy = {
					cic = 1000
					equipment_type = artillery_equipment
					seller_tags = { USA ENG FRA ITA GER SOV } 
				}
				add_equipment_subsidy = {
					cic = 1000
					equipment_type = anti_air_equipment
					seller_tags = { USA ENG FRA ITA GER SOV } 
				}
				if = {
					limit = {
						original_tag = BRA
					}
					custom_effect_tooltip = available_mio_tt
					show_mio_tooltip = IRE_McCairns_Motors_organization
					mio:IRE_McCairns_Motors_organization = {
						add_mio_size = 1
					}
				}
			}

			IF = {
				limit = {
					NOT = {
						has_idea = JUNO_license_idea
					}
				}
				add_ideas = JUNO_license_idea
			} 
		}
	}
	
	
	focus = {
		id = IRE_Expand_McCairns
		icon = GFX_goal_generic_army_artillery2							

		x = -2
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Invest_in_the_motor_industries focus = IRE_Evolve_the_Irish_Man }
		relative_position_id = IRE_Evolve_the_Irish_Man
		mutually_exclusive = { focus = IRE_Aquire_Foreign_Licenses }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			mio:IRE_McCairns_Motors_organization = {
				add_mio_size = 2
				add_mio_funds_gain_factor = 0.25
				add_mio_research_bonus = 0.05
			}
		}
	}
	
	
	focus = {
		id = IRE_Retrain_Generals
		icon = GFX_focus_r56_goal_IRE_our_way							

		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Expand_McCairns focus = IRE_Aquire_Foreign_Licenses }
		relative_position_id = IRE_Expand_McCairns
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_army_leader = {		
				add_attack = 1
			}
			random_army_leader = {			
				add_defense = 1
			} 
			random_army_leader = {			
				add_logistics = 1
			}
			
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_training_time_factor = -0.1 tooltip = training_time_factor_tt }
			add_to_variable = { IRE_special_forces_cap = 0.1 tooltip = special_forces_cap_tt }
		}
	}
	
	focus = {
		id = IRE_Increase_Army_Professionalism
		icon = GFX_focus_generic_full_social_mobilization							

		x = -2
		y = 1
	
		cost = 5
		mutually_exclusive = { focus = IRE_Increase_Conscription }
		prerequisite = { focus = IRE_Retrain_Generals }
		relative_position_id = IRE_Retrain_Generals
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_training_time_factor = -0.05 tooltip = training_time_factor_tt }
			add_to_variable = { IRE_army_armor_attack_factor = 0.02 tooltip = army_attack_factor_tt }
			add_to_variable = { IRE_army_org_factor = 0.01 tooltip = army_org_factor_tt }
		}
	}
	
	focus = {
		id = IRE_Increase_Conscription
		icon = GFX_focus_generic_limited_social_mobilization							

		x = 2
		y = 1
	
		cost = 5
		mutually_exclusive = { focus = IRE_Increase_Army_Professionalism }
		prerequisite = { focus = IRE_Retrain_Generals }
		relative_position_id = IRE_Retrain_Generals
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			custom_effect_tooltip = IRE_army_modifier_tt
			add_to_variable = { IRE_training_time_factor = 0.1 tooltip = training_time_factor_tt }
			add_to_variable = { IRE_conscription_factor = 0.05 tooltip = conscription_tt }
		}
	}
	
	focus = {
		id = IRE_Special_Operation_Command
		icon = GFX_focus_generic_limited_social_mobilization							

		x = 2
		y = 1
	
		cost = 5
		prerequisite = { focus = IRE_Increase_Army_Professionalism focus = IRE_Increase_Conscription }
		relative_position_id = IRE_Increase_Army_Professionalism
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_potential_special_forces_tree = yes
				add_doctrine_cost_reduction = {
					name = IRE_expand_the_special_foces
					cost_reduction = 0.5
					uses = 1
					category = special_forces_doctrine
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_Special_Operation_Command
		icon = GFX_focus_SMB_special_forces_option_3							

		x = -1
		y = 1
	
		cost = 5
		prerequisite = { focus = IRE_Special_Operation_Command }
		relative_position_id = IRE_Special_Operation_Command
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = { NOT = { has_tech = paratroopers }}
				set_technology = { paratroopers = 1 }
			}
			ELSE_IF = {
				limit = { NOT = { has_tech = paratroopers2 }}
				set_technology = { paratroopers2 = 1 }
			}
			ELSE_IF = {
				limit = { NOT = { has_tech = paratroopers3 }}
				set_technology = { paratroopers3 = 1 }
			}

			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_doctrine_cost_reduction = {
					name = IRE_expand_the_special_foces
					cost_reduction = 0.25
					uses = 1
					category = special_forces_doctrine
				}
			}
		}
	}
	
	focus = {
		id = IRE_Marine_Division
		icon = GFX_focus_generic_cruiser_submarines							

		x = 1
		y = 1
	
		cost = 5
		prerequisite = { focus = IRE_Special_Operation_Command }
		relative_position_id = IRE_Special_Operation_Command
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = { NOT = { has_tech = marines }}
				set_technology = { marines = 1 }
			}
			ELSE_IF = {
				limit = { NOT = { has_tech = marines2 }}
				set_technology = { marines2 = 1 }
			}
			ELSE_IF = {
				limit = { NOT = { has_tech = marines3 }}
				set_technology = { marines3 = 1 }
			}

			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_doctrine_cost_reduction = {
					name = IRE_expand_the_special_foces
					cost_reduction = 0.25
					uses = 1
					category = special_forces_doctrine
				}
			}
		}
	}
	
	focus = {
		id = IRE_flying_fortress
		icon = GFX_focus_generic_long_range_aircraft
		relative_position_id = IRE_National_Aircraft_Production
		mutually_exclusive = { focus = IRE_tactical_air_force focus = IRE_nimble_air_force }
		prerequisite = { focus = IRE_National_Aircraft_Production }
		x = -2
		y = 1

		cost = 5

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 10
			}

		completion_reward = {
			add_tech_bonus = {
				name = IRE_heavy_airframe_initiative
				bonus = 0.75
				uses = 2
				category = heavy_air
			}
		}
	}
	
	focus = {
		id = IRE_tactical_air_force
		icon = GFX_focus_usa_escort_fighters
		relative_position_id = IRE_National_Aircraft_Production
		mutually_exclusive = { focus = IRE_flying_fortress focus = IRE_nimble_air_force }
		prerequisite = { focus = IRE_National_Aircraft_Production }
		x = 0
		y = 1

		cost = 5

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 10
			}

		completion_reward = {
			add_tech_bonus = {
			name = IRE_medium_airframe_initiative 
			bonus = 0.75
			uses = 2
			category = medium_air
		}
		}
	}
	
	
	focus = {
		id = IRE_nimble_air_force
		icon = GFX_goal_generic_air_fighter2
		relative_position_id = IRE_National_Aircraft_Production
		mutually_exclusive = { focus = IRE_flying_fortress focus = IRE_tactical_air_force }
		prerequisite = { focus = IRE_National_Aircraft_Production }
		x = 2
		y = 1

		cost = 5

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 10
			}

		completion_reward = {
			add_tech_bonus = {
				name = IRE_light_airframe_initiative
				bonus = 0.75
				uses = 2
				category = light_air
			}
		}
	}
	
	focus = {
		id = IRE_Establish_the_Airforce_Facility
		icon = GFX_goal_generic_air_fighter2
		relative_position_id = IRE_tactical_air_force
		prerequisite = { focus = IRE_flying_fortress focus = IRE_nimble_air_force focus = IRE_tactical_air_force }
		x = 0
		y = 1

		cost = 5

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 10
			}

		completion_reward = {
			983 = {
				add_building_construction = {
					type = air_facility
					level = 1
					province = {
						id = 9310
					}
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Expand_Galway_Aviation
		icon = GFX_focus_generic_air_research_boost
		relative_position_id = IRE_Establish_the_Airforce_Facility
		prerequisite = { focus = IRE_Establish_the_Airforce_Facility }
		x = 0
		y = 1

		cost = 5

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 10
			}

		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			
			add_tech_bonus = {
				name = IRE_Galway_Aviation
				bonus = 0.25
				uses = 2
				category = air_equipment
			}
			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.5
			}
			
			mio:IRE_Galway_Aviation_Services_organization = {
					add_mio_size = 2
				}
		}
	}
	
	focus = {
		id = IRE_Secret_Weapons_Initiative
		icon = GFX_focus_rocketry
		relative_position_id = IRE_Expand_Galway_Aviation
		prerequisite = { focus = IRE_Expand_Galway_Aviation }
		prerequisite = { focus = IRE_Special_Operation_Command }
		x = 0
		y = 2

		cost = 7.2

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
				factor = 20
			}

		completion_reward = {

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.75
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ideas = generic_secret_weapons_ns

			add_tech_bonus = {
				name = secret_bonus
				bonus = 0.5
				uses = 1
				category = electronics
				category = nuclear
				category = rocketry
			}

		}
	}
	
	focus = {
		id = IRE_nuclear_program
		icon = GFX_focus_wonderweapons
		relative_position_id = IRE_Secret_Weapons_Initiative
		prerequisite = { focus = IRE_Secret_Weapons_Initiative }
		x = 0
		y = 1

		cost = 7.2

		available = {

		}

		bypass = {
			
		}

		ai_will_do = {
			factor = 20
		} 

		completion_reward = {

			if = {
				limit = {
					NOT = {
						has_tech = atomic_research
					}
				}
				add_tech_bonus = {
					name = IRE_nuclear_initiative
					ahead_reduction = 2
					bonus = 1
					uses = 1
					category = nuclear
				}
				add_breakthrough_progress = {
					specialization = specialization_nuclear
					value = 0.25
				}
			}
			else = {
				add_breakthrough_progress = {
					specialization = specialization_nuclear
					value = 0.75
				}
			}

		}   
	}  
	
	
	
	
	
	
	
	
	

	
	focus = {
		id = IRE_Establish_the_Naval_Academy
		icon = GFX_goal_generic_navy_battleship							
			
		x = 3
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Irish_Army }
		relative_position_id = IRE_Irish_Army
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_navy_leader = {
				add_coordination = 1
			}
			random_navy_leader = {
				add_maneuver = 1
			}
		}
	}
	
	focus = {
		id = IRE_naval_rearmament_focus
		prerequisite = { focus = IRE_Irish_Army }
		icon = GFX_goal_generic_construct_naval_dockyard 
		x = 6
		y = 1
		relative_position_id = IRE_Irish_Army
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes

		bypass = {
			custom_trigger_tooltip =  {
				tooltip = naval_effort_tt
				NOT = {
					any_owned_state = {
						free_building_slots = {
							building = dockyard
							size > 1
							include_locked = yes
						}
					}
				}
			}
		}

		complete_tooltip = {
			every_state = {
				limit = { has_state_flag = IRE_naval_rearmament_focus_1dockyard }
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
			}
		}

		completion_reward = {
			navy_experience = 50
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 0
						include_locked = yes
					}
					is_core_of = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
				set_state_flag = IRE_naval_rearmament_focus_1dockyard
			}
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 0
						include_locked = yes
					}
					is_core_of = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
				set_state_flag = IRE_naval_rearmament_focus_1dockyard
			}
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 0
						include_locked = yes
					}
					is_core_of = ROOT
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
				set_state_flag = IRE_naval_rearmament_focus_1dockyard
			}
		}
	}

	focus = {
		id = IRE_anti_non_contact_committee
		prerequisite = { focus = IRE_naval_rearmament_focus }
		icon = GFX_focus_generic_mine_warfare
		x = 2
		y = 1
		relative_position_id = IRE_naval_rearmament_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = IRE_anti_non_contact_committee
				bonus = 1.0
				uses = 1
				category = naval_minelaying
			}
			add_tech_bonus = {
				name = IRE_anti_non_contact_committee
				bonus = 1.0
				uses = 2
				category = naval_minesweeping
			}
		}
	}

	focus = {
		id = IRE_Cruiser_Initiative
		prerequisite = { focus = IRE_naval_rearmament_focus }
		prerequisite = { focus = IRE_service_focus }
		icon = GFX_focus_generic_cruiser_submarines
		x = 3
		y = 2
		offset = {
			x = -1
			y = 0
			trigger = {
				NOT = { has_dlc = "Man the Guns" }
			}
		}
		relative_position_id = IRE_naval_rearmament_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = IRE_secure_the_imperial_shipping_routes
				bonus = 1.5
				uses = 2
				category = cl_tech
			}
		}
	}

	focus = {
		id = IRE_destroyer_focus
		prerequisite = { focus = IRE_naval_rearmament_focus }
		icon = GFX_focus_SWE_italian_destroyers
		x = -1
		y = 2
		relative_position_id = IRE_naval_rearmament_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = dd_bonus
				bonus = 1.5
				uses = 2
				category = dd_tech
			}
		}
	}

	focus = {
		id = IRE_a_s_warfare
		prerequisite = { focus = IRE_destroyer_focus }
		icon = GFX_goal_generic_navy_anti_submarine
		x = 0
		y = 2
		relative_position_id = IRE_destroyer_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes

		allow_branch = {
			has_dlc = "Man the Guns"
		}
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = IRE_asw_warfare
				bonus = 1.0
				ahead_reduction = 2
				uses = 2
				category = asw_tech
			}	
		}
	}

	focus = {
		id = IRE_convoy_focus
		prerequisite = { focus = IRE_destroyer_focus }
		icon = GFX_goal_generic_navy_cruiser
		x = -1
		y = 1
		relative_position_id = IRE_destroyer_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes

		completion_reward = {
			add_ideas = british_convoy_discount
		}
	}

	focus = {
		id = IRE_anti_submarine_training_school
		prerequisite = { focus = IRE_convoy_focus }
		icon = GFX_SOV_submarine_warfare_ccp_2d_sov_compatibility
		x = 0
		y = 2
		offset = {
			x = 0
			y = -1
			trigger = {
				NOT = { has_dlc = "Man the Guns" }
			}
		}
		relative_position_id = IRE_convoy_focus
		cost = 7.2
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_doctrine_cost_reduction = {
				name = IRE_anti_submarine_training_school
				cost_reduction = 0.5
				uses = 2
				category = convoy_defense_tree
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_ideas = ENG_anti_submarine_training_school
		}
	}

	focus = {
		id = IRE_waves_focus
		prerequisite = { focus = IRE_naval_rearmament_focus }
		icon = GFX_focus_generic_naval_discipline
		x = 1
		y = 2
		relative_position_id = IRE_naval_rearmament_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_doctrine_cost_reduction = {
				name = IRE_waves_focus
				cost_reduction = 0.5
				uses = 3
				category = naval_doctrine
			}
		}
	}
	focus = {
		id = IRE_carrier_focus
		prerequisite = { focus = IRE_waves_focus }
		mutually_exclusive = { focus = IRE_battleship_focus }
		icon = GFX_goal_generic_navy_carrier
		x = -1
		y = 1
		relative_position_id = IRE_waves_focus
		cost = 5
		ai_will_do = {
			factor = 0.25
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			navy_experience = 50
			add_tech_bonus = {
				name = IRE_carrier_focus
				bonus = 1.0
				uses = 2
				category = cv_tech
			}
			
		}
	}
	focus = {
		id = IRE_battleship_focus
		prerequisite = { focus = IRE_waves_focus }
		mutually_exclusive = { focus = IRE_carrier_focus }
		icon = GFX_goal_generic_navy_battleship
		x = 1
		y = 1
		relative_position_id = IRE_waves_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			navy_experience = 25
			add_tech_bonus = {
				name = IRE_battleship_focus
				bonus = 1.0
				uses = 2
				category = bb_tech
			}
		}
	}
	focus = {
		id = IRE_amphibious_focus
		prerequisite = { focus = IRE_naval_rearmament_focus }
		icon = GFX_focus_generic_naval_invasion
		x = 0
		y = 1
		relative_position_id = IRE_naval_rearmament_focus
		cost = 7.2
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes	
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = IRE_amphibious_focus
				bonus = 1.0
				uses = 1
				category = marine_tech
			}
			add_tech_bonus = {
				name = IRE_amphibious_focus
				bonus = 1.0
				uses = 2
				category = tp_tech
			}
		}
	}

	focus = {
		id = IRE_expand_the_repair_yards
		prerequisite = { focus = IRE_battleship_focus focus = IRE_carrier_focus }
		icon = GFX_focus_POL_develop_polish_shipbuilding
		x = -1
		y = 1
		relative_position_id = IRE_battleship_focus
		cost = 5
		ai_will_do = {
			factor = 1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		available_if_capitulated = yes

		complete_tooltip = {
			every_state = {
				limit = { has_state_flag = ENG_expand_the_repair_yards_2dockyard }
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
		}

		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					is_coastal = yes
					free_building_slots = {
						building = dockyard
						size > 1
						include_locked = yes
					}
					is_core_of = ROOT
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
				set_state_flag = ENG_expand_the_repair_yards_2dockyard
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_ideas = ENG_expand_the_repair_yards
		}
	}
	
	
	
	focus = {
		id = IRE_Exstablish_The_4_year_plan
		icon = GFX_focus_IRE_trade_war							
			
		x = 28
		y = 0
	
		cost = 5
		
		text_icon = IRE_focus_style
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_tech_bonus = {
				name = IRE_the_four_year_plan
				bonus = 1.0
				uses = 1
				category = construction_tech
			}
			add_timed_idea = {
				idea = POL_four_year_plan_idea
				days = 1460
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					1083 = { 
						is_owned_and_controlled_by = ROOT
					}
				}
				1083 = { set_state_category = large_city }
			}
			
		}
	}
	
	
	focus = {
		id = IRE_Rural_Ireland_Strategy
		icon = GFX_goal_generic_construct_civilian							
			
		x = 2
		y = 1
	
		cost = 5
		
		available = {
		}
		prerequisite = { focus = IRE_Exstablish_The_4_year_plan }
		relative_position_id = IRE_Exstablish_The_4_year_plan
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					1050 = { 
						is_owned_and_controlled_by = ROOT
					}
				}
				1050 = { set_state_category = large_city }
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			random_owned_controlled_state = {
				add_extra_state_shared_building_slots = 2
			}
			add_tech_bonus = {
				name = IRE_central_region_strategy
				bonus = 1.0
				uses = 1
				category = industry
			}
		}
	}
	
	focus = {
		id = IRE_National_Defence_Fund
		icon = GFX_focus_CONGO_gold_and_diamonds							
			
		x = -2
		y = 1
	
		cost = 5
		
		available = {
		}
		prerequisite = { focus = IRE_Exstablish_The_4_year_plan }
		relative_position_id = IRE_Exstablish_The_4_year_plan
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_timed_idea = {
				idea = POL_national_defence_fund_idea
				days = 720
			}
		}
	}
	
	focus = {
		id = IRE_Cork_Offshore_Oilrigs
		icon = GFX_focus_generic_offshore_oil_rig							
			
		x = -4
		y = 1
	
		cost = 5
		
		available = {
		}
		prerequisite = { focus = IRE_Exstablish_The_4_year_plan }
		prerequisite = { focus = IRE_The_Trade_War }
		relative_position_id = IRE_Exstablish_The_4_year_plan
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			135 = {
				add_resource = {
					type = oil
					amount = 9
				}
			}
		}
	}
	
	focus = {
		id = IRE_Rebuild_1916_Towns
		icon = GFX_focus_SWE_hygienic_housing							
			
		x = 0
		y = 1
	
		cost = 5
		
		available = {
		}
		prerequisite = { focus = IRE_Exstablish_The_4_year_plan }
		relative_position_id = IRE_Exstablish_The_4_year_plan
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Reinvest_in_our_industries
		icon = GFX_goal_generic_construct_civ_factory							
			
		x = 0
		y = 1
	
		cost = 7.2
		
		available = {
		}
		prerequisite = { focus = IRE_Rebuild_1916_Towns }
		relative_position_id = IRE_Rebuild_1916_Towns
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_stability = 0.05
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Send_Women_to_Mines
		icon = GFX_focus_CONGO_bakwanga_mine							
			
		x = -3
		y = 1
	
		cost = 5
		
		available = {
		}
		prerequisite = { focus = IRE_Rebuild_1916_Towns }
		prerequisite = { focus = IRE_National_Defence_Fund }
		relative_position_id = IRE_Rebuild_1916_Towns
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_stability = -0.05
			random_owned_controlled_state = {
				add_resource = {
					type = steel
					amount = 26
				}
			}
			113 = {
				add_resource = {
					type = steel
					amount = 18
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = aluminium
					amount = 10
				}
			}
		}
	}
	
	focus = {
		id = IRE_Address_the_Scars
		icon = GFX_focus_CHL_address_the_mapuche_conflict							
			
		x = 3
		y = 1
	
		cost = 5
		
		available = {
			
			check_variable = { var = IRE_scars_of_The_Potato_Famine_war_support_factor  value = -0.05  compare = equals }
			check_variable = { var = IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor  value = -0.05  compare = equals }
			check_variable = { var = IRE_scars_of_The_Potato_Famine_army_org_factor  value = -0.05  compare = equals }
			check_variable = { var = IRE_scars_of_The_Potato_Famine_conscription_factor  value = -0.05  compare = equals }
		}
		prerequisite = { focus = IRE_Rebuild_1916_Towns }
		relative_position_id = IRE_Rebuild_1916_Towns
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			custom_effect_tooltip = IRE_Healed_Scars_tt
			custom_effect_tooltip = CHL_skip_one_line_tt
			remove_dynamic_modifier = {
				modifier = IRE_scars_of_The_Potato_Famine_dynamic_modifier
			}
		}
	}
	
	
	focus = {
		id = IRE_Open_the_Military_Aid_Factories
		icon = GFX_goal_generic_construct_mil_factory							
			
		x = -1
		y = 2
	
		cost = 7.2
		
		available = {
		}
		prerequisite = { focus = IRE_Rebuild_1916_Towns }
		prerequisite = { focus = IRE_Send_Women_to_Mines }
		relative_position_id = IRE_Rebuild_1916_Towns
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = IRE_Work_for_the_unemployed
		icon = GFX_focus_generic_public_works							
			
		x = 1
		y = 2
	
		cost = 7.2
		
		available = {
		}
		prerequisite = { focus = IRE_Rebuild_1916_Towns }
		prerequisite = { focus = IRE_Address_the_Scars }
		relative_position_id = IRE_Rebuild_1916_Towns
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_Revive_Celtic_Roots
		icon = GFX_focus_IRE_PaganRevival							
			
		x = 18
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Assess_the_future }
		relative_position_id = IRE_Assess_the_future
		mutually_exclusive = { focus = IRE_Empower_the_Revolution }
		mutually_exclusive = { focus = IRE_Empower_the_National_Corporate_Party }
		mutually_exclusive = { focus = IRE_Fianna_fail }
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			add_political_power = 100
			add_popularity = {
				ideology = neutrality
				popularity = 0.15
			}
			add_stability = -0.05
		}
	}
	
	focus = {
		id = IRE_Snakes_and_sins
		icon = GFX_focus_focus_fra_revolution_utmost							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Revive_Celtic_Roots }
		relative_position_id = IRE_Revive_Celtic_Roots
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			
			add_stability = 0.05
			add_war_support = 0.05
			add_ideas = IRE_snakes_and_sins

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = IRE_joseph_macrory
		}
	}
	
	focus = {
		id = IRE_Forge_the_Celtic_Union
		icon = GFX_focus_AUS_lawmaking_leniency							
		mutually_exclusive = { focus = IRE_Forge_the_Holy_Order_of_St_Patrick }
		x = -4
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Snakes_and_sins }
		relative_position_id = IRE_Snakes_and_sins
		available = {
			neutrality > 0.35
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IRE = { set_cosmetic_tag = IRE_Celtic_Union }
			add_state_core = 122
			add_state_core = 133
			add_state_core = 121
			add_state_core = 136
			add_state_core = 120
		}
	}
	
	focus = {
		id = IRE_Capital_of_the_Celts
		icon = GFX_focus_AFG_parliamentary_democracy							
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Forge_the_Celtic_Union }
		relative_position_id = IRE_Forge_the_Celtic_Union
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			set_province_name = { id = 11293 name = "Áth Cliath" }
			add_victory_points = {
				province = 11293
				value = 5
			}
			
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex 
					level = 1 
					instant_build = yes 
				}
			}
		}
	}
	
	focus = {
		id = IRE_Remember_our_past
		icon = GFX_focus_RAJ_kingmaker							
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Forge_the_Celtic_Union }
		
		relative_position_id = IRE_Forge_the_Celtic_Union
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.1
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.1
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Restore_old_government_structures
		icon = GFX_focus_AFG_establish_darulaman							
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Remember_our_past }
		prerequisite = { focus = IRE_Capital_of_the_Celts }
		relative_position_id = IRE_Remember_our_past
		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_army_org_factor = 0.1
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.05
				tooltip = conscription_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Restore_Boru_as_high_king
		icon = GFX_focus_RAJ_the_crown_and_the_world							
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Restore_old_government_structures }
		relative_position_id = IRE_Restore_old_government_structures
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			set_politics = {
				ruling_party = neutrality
				elections_allowed = no
			}
			set_party_name = {
				ideology = neutrality
				name = "The Mystical Brian Boru Oak Tree"
				long_name = "The Mystical Brian Boru Oak Tree"
			}
			create_country_leader = {
				name = "The Mystical Brian Boru Tree"
				desc = "daddy?"
				picture = "gfx/leaders/IRE/IRE_Brian_Boru_The_Tree.png"
				expire = "1965.1.1"
				ideology = centrism
				traits = { indomitable_perseverance Father_of_the_Celts }
			}
		}
	}
	
	focus = {
		id = IRE_Manifest_the_Celtic_Navy
		icon = GFX_focus_generic_refit_civilian_ships							
		x = -2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Restore_Boru_as_high_king }
		relative_position_id = IRE_Restore_Boru_as_high_king
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_ideas = { IRE_Treaty_Ports }
			custom_effect_tooltip = CHL_skip_one_line_tt
			add_ideas = IRE_Celtic_Navy
			
			navy_experience = 25
			create_equipment_variant = {
				name = "Celtic Wolf"
				type = ship_hull_heavy_2
				parent_version = 0
				modules = {
					fixed_ship_battery_slot = ship_heavy_battery_2
					fixed_ship_fire_control_system_slot = ship_fire_control_system_1
					fixed_ship_engine_slot = heavy_ship_engine_2
					fixed_ship_secondaries_slot = dp_ship_secondaries_2
					fixed_ship_armor_slot = ship_armor_bb_2
					front_1_custom_slot = ship_heavy_battery_2
					mid_1_custom_slot = dp_ship_secondaries_2
					mid_2_custom_slot = ship_airplane_launcher_2
					rear_1_custom_slot = ship_heavy_battery_2
				}
			}
			
			add_equipment_production = {
				equipment = {
					type = ship_hull_heavy_2
					creator = "IRE" 
					version_name = "Celtic Wolf"
				}
				name = "HMS Celtic Wolf I"
				requested_factories = 1
				progress = 0.95
				amount = 1
				industrial_manufacturer = mio:IRE_Doyle_Shipping_Group_organization
			}
			add_equipment_production = {
				equipment = {
					type = ship_hull_heavy_2
					creator = "IRE" 
					version_name = "Celtic Wolf"
				}
				name = "HMS Celtic Wolf II"
				requested_factories = 1
				progress = 0.95
				amount = 1
				industrial_manufacturer = mio:IRE_Doyle_Shipping_Group_organization
			}
			add_equipment_production = {
				equipment = {
					type = ship_hull_heavy_2
					creator = "IRE" 
					version_name = "Celtic Wolf"
				}
				name = "HMS Celtic Wolf III"
				requested_factories = 1
				progress = 0.95
				amount = 1
				industrial_manufacturer = mio:IRE_Doyle_Shipping_Group_organization
			}
		}
	}
	
	focus = {
		id = IRE_Forge_the_Holy_Order_of_St_Patrick
		icon = GFX_focus_BEL_la_dame_blanche							
		mutually_exclusive = { focus = IRE_Forge_the_Celtic_Union }
		x = 5
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Snakes_and_sins }
		relative_position_id = IRE_Snakes_and_sins
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IRE = { set_cosmetic_tag = IRE_HolyOrder }
		}
	}
	
	focus = {
		id = IRE_Unbreakable_Wall_of_Celtic_Independence
		icon = GFX_focus_IRQ_construct_the_kut_barrage							
			
		x = -2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Restore_old_government_structures }
		relative_position_id = IRE_Restore_old_government_structures

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			113 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province = 11293
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1084 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			135 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			134 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1082 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1083 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				add_building_construction = { #Bunker in Helsinki
					type = bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
				if = {
					limit = {
						anti_air_building < 5
					}
					add_building_construction = { #AA in the state
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			1050 = {
				add_building_construction = { #Coastal Bunker in Helsinki, Hanko and Porvoo
					type = coastal_bunker
					level = 4
					instant_build = yes
					province =  {
						all_provinces = yes
						limit_to_coastal = yes

					}
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_Unshackle_our_wrists
		icon = GFX_focus_RAJ_seven_shackles							
		x = 0
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Forge_the_Celtic_Union focus = IRE_Forge_the_Holy_Order_of_St_Patrick }
		relative_position_id = IRE_Snakes_and_sins
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			remove_dynamic_modifier = {
				modifier = IRE_Autonomous_Dominion_dynamic_modifier
			}
		}
	}
	
	focus = {
		id = IRE_Celtic_Radio
		icon = GFX_focus_AFG_telegraph							
			
		x = 2
		y = 1
	
		cost = 7.2
		
		prerequisite = { focus = IRE_Restore_old_government_structures }
		relative_position_id = IRE_Restore_old_government_structures

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			set_technology = {
				radio = 1
			}
		}
	}
	
	focus = {
		id = IRE_Celtic_Nationalism
		icon = GFX_focus_AFG_against_kabul							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Restore_Boru_as_high_king }
		relative_position_id = IRE_Restore_Boru_as_high_king

		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			unlock_decision_category_tooltip = IRE_Celtic_Nationalism_category
			add_political_power = 100
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_production_speed_arms_factory_factor = 0.05
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_conscription_factor = 0.05
				tooltip = conscription_factor_tt
			}
		}
	}
	
	
	focus = {
		id = IRE_Take_Advantage_of_the_chaos
		icon = GFX_focus_IRE_NI							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Celtic_Nationalism }
		relative_position_id = IRE_Celtic_Nationalism

		available = {
			country_exists = NIR
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IRE = { transfer_state = 119 }
		}
	}
	
	focus = {
		id = IRE_Incorporate_the_Scottish_Celts
		icon = GFX_focus_generic_annex_country							
			
		x = -1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Take_Advantage_of_the_chaos }
		relative_position_id = IRE_Take_Advantage_of_the_chaos

		available = {
			country_exists = SCO
			SCO = { has_war = no }
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IRE = { transfer_state = 133 }
			IRE = { transfer_state = 121 }
			IRE = { transfer_state = 136 }
			IRE = { transfer_state = 120 }
		}
	}
	
	focus = {
		id = IRE_Incorporate_the_Welsh_Celts
		icon = GFX_focus_generic_annex_country_2							
			
		x = 1
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Take_Advantage_of_the_chaos }
		relative_position_id = IRE_Take_Advantage_of_the_chaos

		available = {
			country_exists = WLS
			WLS = { has_war = no }
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IRE = { transfer_state = 122 }
		}
	}
	
	focus = {
		id = IRE_Celtic_Workforce
		icon = GFX_focus_RAJ_military_into_the_workforce							
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Restore_Boru_as_high_king }
		relative_position_id = IRE_Restore_Boru_as_high_king

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
			
			
			division_template = {
				name = "Irish Celtic Force"
				division_names_group = WLS_INF_01
					regiments = {
						infantry = { x = 0 y = 0 }
						infantry = { x = 0 y = 1 }
						infantry = { x = 0 y = 2 }
			
						infantry = { x = 1 y = 0 }
						infantry = { x = 1 y = 1 }
						infantry = { x = 1 y = 2 }
			
						infantry = { x = 2 y = 0 }
						infantry = { x = 2 y = 1 }
						infantry = { x = 2 y = 2 }
					}
				}
				
				random_owned_controlled_state = {
					create_unit = { 
						division = "name = \"1. Irish Celtic Force\" division_template = \"Irish Celtic Force\" start_experience_factor = 0.7" 
						owner = IRE
					}
				}
				
				random_owned_controlled_state = {
					create_unit = { 
						division = "name = \"1. Irish Celtic Force\" division_template = \"Irish Celtic Force\" start_experience_factor = 0.7" 
						owner = IRE
					}
				}
				
				
				
				
		}
	}
	
	
	focus = {
		id = IRE_Form_The_Celtic_Wolf_Pact
		icon = GFX_focus_RAJ_i_am_death							
			
		x = -3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Celtic_Nationalism }
		prerequisite = { focus = IRE_Manifest_the_Celtic_Navy }
		relative_position_id = IRE_Celtic_Nationalism

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			create_faction = "The Scythe of the Celts"
		}
	}
	
	
	focus = {
		id = IRE_The_Celtic_War_Block
		icon = GFX_focus_generic_mechanized
		prerequisite = { focus = IRE_Form_The_Celtic_Wolf_Pact }
		relative_position_id = IRE_Form_The_Celtic_Wolf_Pact
		x = -2
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 150
			add_tech_bonus = {
				name = IRE_plains_warfare
				category = cat_mechanized_equipment
				bonus = 3
				uses = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory 
					level = 1 
					instant_build = yes 
				}
			}
		}
	}
	
	focus = {
		id = IRE_celtic_War_Arsenal
		icon = GFX_focus_generic_advanced_military_studies
		prerequisite = { focus = IRE_The_Celtic_War_Block }
		relative_position_id = IRE_The_Celtic_War_Block
		x = -1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			army_experience = 100 
			add_tech_bonus = {
				name = IRE_The_Irish_Rovers
				category = armor
				bonus = 3
				uses = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = arms_factory 
						size > 0 
						include_locked = yes 
					} 
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory 
					level = 2
					instant_build = yes 
				}
			}
		}
	}
	
	focus = {
		id = IRE_Revived_Celtic_Knowledge
		icon = GFX_focus_generic_reorient_production
		prerequisite = { focus = IRE_The_Celtic_War_Block }
		relative_position_id = IRE_The_Celtic_War_Block
		x = 1
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = IRE_Celtic_Knowledge
			custom_effect_tooltip = GER_pool_technical_know_how_tt
			hidden_effect = {
				every_other_country = {
					limit = { is_in_faction_with = IRE }
					add_ideas = IRE_Celtic_Knowledge
				}
			}
		}
	}
	
	focus = {
		id = IRE_Invite_Northern_Brothers
		icon = GFX_focus_generic_pan_scandinavism
		prerequisite = { focus = IRE_Form_The_Celtic_Wolf_Pact }
		relative_position_id = IRE_Form_The_Celtic_Wolf_Pact
		x = 0
		y = 1

		cost = 5

		ai_will_do = {
			factor = 1
		}

		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					SWE = {
						is_subject = no
					}
				}
				SWE = {
					country_event = { id = generic.5 }
				}
			}
			if = {
				limit = {
					NOR = {
						is_subject = no
					}
				}
				NOR = {
					country_event = { id = generic.5 }
				}
			}
			if = {
				limit = {
					DEN = {
						is_subject = no
					}
				}
				DEN = {
					country_event = { id = generic.5 }
				}
			}
		}
	}
	
	
	focus = {
		id = IRE_Lost_Celtic_Lands
		icon = GFX_focus_BEL_the_lost_tribe							
			
		x = 3
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Celtic_Nationalism }
		prerequisite = { focus = IRE_Celtic_Workforce }
		relative_position_id = IRE_Celtic_Nationalism

		available = {
		}
	
		search_filters = { FOCUS_FILTER_SCARS }
	
		completion_reward = {
			add_timed_idea = { idea = IRE_Irish_Lost_Celtic_Lands days = 720 }
			custom_effect_tooltip = CHL_skip_one_line_tt
			custom_effect_tooltip = IRE_scars_of_The_Potato_Famine
			add_to_variable = { 
				IRE_scars_of_The_Potato_Famine_war_support_factor = 0.15
				tooltip = war_support_factor_tt
			}
		}
	}
	
	focus = {
		id = IRE_Undo_the_French
		icon = GFX_focus_attack_france							
			
		x = 0
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Lost_Celtic_Lands }
		relative_position_id = IRE_Lost_Celtic_Lands

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			FRA = {
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_Undo_the_Belgians
		icon = GFX_focus_BEL_broken_neutrality							
			
		x = 2
		y = 1
	
		cost = 5
		
		prerequisite = { focus = IRE_Lost_Celtic_Lands }
		relative_position_id = IRE_Lost_Celtic_Lands

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			BEL = {
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
		}
	}
	
	focus = {
		id = IRE_Undo_the_Spanish
		icon = GFX_focus_generic_attack_nationalist_spain_focus							
			
		x = 1
		y = 2
	
		cost = 5
		
		prerequisite = { focus = IRE_Lost_Celtic_Lands }
		relative_position_id = IRE_Lost_Celtic_Lands

		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			SPR = {
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
			POR = {
				IRE = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						expire = 0
						generator = { 4 152 153 848 }
					}
				}
			}
		}
	}
	
	
	focus = {
    id = IRE_Warriors_of_the_Cross
    icon = GFX_focus_generic_vatican_state
    x = -1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Forge_the_Holy_Order_of_St_Patrick }
    relative_position_id = IRE_Forge_the_Holy_Order_of_St_Patrick

    search_filters = { FOCUS_FILTER_ARMY_XP FOCUS_FILTER_HISTORICAL }

		completion_reward = {
			army_experience = 35

			add_tech_bonus = {
				name = IRE_holy_order_doctrine
				category = land_doctrine
				bonus = 0.75
				uses = 2
			}
		}
	}

	focus = {
		id = IRE_The_Faithful_Shall_Stand
		icon = GFX_focus_BEL_legacy_of_the_soldier_king
		x = 1
		y = 1
		cost = 5

		prerequisite = { focus = IRE_Forge_the_Holy_Order_of_St_Patrick }
		relative_position_id = IRE_Forge_the_Holy_Order_of_St_Patrick

		search_filters = { FOCUS_FILTER_DEFENSE FOCUS_FILTER_HISTORICAL }

		completion_reward = {
			add_ideas = IRE_faithful_shall_stand_spirit
			add_stability = 0.05
		}
	}

	focus = {
		id = IRE_Anointed_Officers
		icon = GFX_focus_AFG_mountain_training
		x = -1
		y = 1
		cost = 5

		prerequisite = { focus = IRE_Warriors_of_the_Cross }
		relative_position_id = IRE_Warriors_of_the_Cross

		search_filters = { FOCUS_FILTER_ARMY_XP FOCUS_FILTER_HISTORICAL }

		completion_reward = {
			army_experience = 25

			every_army_leader = {
				limit = {
					is_field_marshal = no
					NOT = { has_trait = infantry_leader }
				}
				add_unit_leader_trait = infantry_leader
			}
		}
	}

	focus = {
    id = IRE_The_Isle_Sanctified
    icon = GFX_focus_r56_goal_IRE_our_way
    x = 1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Faithful_Shall_Stand }
    relative_position_id = IRE_The_Faithful_Shall_Stand

    search_filters = { FOCUS_FILTER_DEFENSE FOCUS_FILTER_HISTORICAL }

		completion_reward = {
			add_war_support = 0.03

			# Light, reliable forts (no randomness)
			135 = { add_building_construction = { type = coastal_bunker level = 3 instant_build = yes } } # Cork
			1050 = { add_building_construction = { type = coastal_bunker level = 3 instant_build = yes } } # Wexford
			134 = { add_building_construction = { type = coastal_bunker level = 3 instant_build = yes } } # Galway

			# Optional: timed “sanctity” diplomatic shield instead of permanent bloat
			add_timed_idea = { idea = IRE_isle_sanctified_spirit days = 1095 }
		}
	}

	focus = {
		id = IRE_Sword_and_Crozier
		icon = GFX_focus_SWI_helvetic_junta
		x = 0
		y = 3
		cost = 7.2

		prerequisite = { focus = IRE_Anointed_Officers }
		prerequisite = { focus = IRE_The_Isle_Sanctified }
		relative_position_id = IRE_Forge_the_Holy_Order_of_St_Patrick

		search_filters = { FOCUS_FILTER_POLITICAL FOCUS_FILTER_HISTORICAL }

		completion_reward = {
			add_ideas = IRE_sword_and_crozier_spirit
			add_stability = 0.10
			add_political_power = 100
		}
	}
	
	
	### =========================
### HOLY ORDER – ECONOMY BRANCH
### =========================

focus = {
    id = IRE_Stewardship_of_the_Land
    icon = GFX_focus_SWE_landsverk
    x = -3
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Sword_and_Crozier }
    relative_position_id = IRE_Sword_and_Crozier

    search_filters = { FOCUS_FILTER_INDUSTRY }

    completion_reward = {
        1083 = { add_building_construction = { type = infrastructure level = 1 instant_build = yes } } # Tipperary
        1082 = { add_building_construction = { type = infrastructure level = 1 instant_build = yes } } # Mayo
        add_political_power = 50
    }
}

focus = {
    id = IRE_Guilds_Under_the_Crozier
    icon = GFX_focus_SWE_varnplikt
    x = 1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Stewardship_of_the_Land }
    relative_position_id = IRE_Stewardship_of_the_Land

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_POLITICAL }

    completion_reward = {
        add_ideas = IRE_guilds_under_the_crozier_spirit
        add_stability = 0.03
    }
}

focus = {
    id = IRE_The_Common_Purse
    icon = GFX_focus_AFG_establish_darulaman
    x = -1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Stewardship_of_the_Land }
    relative_position_id = IRE_Stewardship_of_the_Land

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_POLITICAL }

    completion_reward = {
        113 = { add_extra_state_shared_building_slots = 1 } # Meath
        113 = { add_building_construction = { type = industrial_complex level = 1 instant_build = yes } }
        add_stability = 0.05
    }
}


### =========================
### HOLY ORDER – RESOURCE BRANCH
### =========================

focus = {
    id = IRE_Bless_the_Mines
    icon = GFX_focus_CONGO_bakwanga_mine
    x = 3
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Isle_Sanctified }
    relative_position_id = IRE_The_Isle_Sanctified

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_HISTORICAL }

    completion_reward = {
        add_ideas = IRE_bless_the_mines_spirit
		1083 = { add_resource = { type = steel amount = 8 } }  # Tipperary
        1083 = { add_resource = { type = coal amount = 8 } }   # Tipperary
        1084 = { add_resource = { type = coal amount = 6 } }   # Donegal
        1082 = { add_resource = { type = steel amount = 4 } }  # Mayo
    }
}

focus = {
    id = IRE_Cork_Foundries
    icon = GFX_focus_generic_steel
    x = 2
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Bless_the_Mines }
    relative_position_id = IRE_Bless_the_Mines

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        135 = { add_extra_state_shared_building_slots = 1 }
        135 = { add_building_construction = { type = arms_factory level = 1 instant_build = yes } }
        add_political_power = 25
    }
}

focus = {
    id = IRE_Steel_for_the_Faithful
    icon = GFX_focus_ETH_freedom_at_gunpoint
    x = 0
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Bless_the_Mines }
    relative_position_id = IRE_Bless_the_Mines

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        add_ideas = IRE_steel_for_the_faithful_spirit
        army_experience = 15
    }
}

focus = {
    id = IRE_The_Anvil_of_Eire
    icon = GFX_focus_NOR_broken_gun_policies
    x = 0
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Steel_for_the_Faithful }
    relative_position_id = IRE_Steel_for_the_Faithful

    search_filters = { FOCUS_FILTER_INDUSTRY FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        add_ideas = IRE_anvil_of_eire_spirit

        # Small, reliable, non-random support to “make it real”
        135 = { add_extra_state_shared_building_slots = 1 } # Cork
        1083 = { add_extra_state_shared_building_slots = 1 } # Tipperary
    }
}


### =========================
### HOLY ORDER – OBJECTIVE MILITARY BRANCH
### (Reason to choose this route)
### =========================

focus = {
    id = IRE_Rule_of_the_Shield
    icon = GFX_focus_GER_support_the_proletarian_uprising
    x = -3
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Warriors_of_the_Cross }
    relative_position_id = IRE_Warriors_of_the_Cross

    search_filters = { FOCUS_FILTER_DEFENSE FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        army_experience = 25
        add_tech_bonus = {
			name = IRE_engineers_and_entrenchment
			category = support_tech
			bonus = 0.50
			uses = 2
		}
    }
}

focus = {
    id = IRE_Oaths_Before_Arms
    icon = GFX_focus_AFG_scavenging
    x = 0
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Rule_of_the_Shield }
    relative_position_id = IRE_Rule_of_the_Shield

    search_filters = { FOCUS_FILTER_ARMY_XP FOCUS_FILTER_HISTORICAL }

    completion_reward = {
        add_equipment_to_stockpile = {
            type = infantry_equipment
            amount = 8000
            producer = IRE
        }
        add_equipment_to_stockpile = {
            type = support_equipment
            amount = 4000
            producer = IRE
        }
        army_experience = 25
    }
}

focus = {
    id = IRE_The_Wall_of_Saints
    icon = GFX_goal_fortify_the_westwall
    x = 3
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Faithful_Shall_Stand }
    relative_position_id = IRE_The_Faithful_Shall_Stand

    search_filters = { FOCUS_FILTER_DEFENSE FOCUS_FILTER_HISTORICAL }

    completion_reward = {
        1084 = { add_building_construction = { type = bunker level = 2 instant_build = yes } } # Donegal
        1082 = { add_building_construction = { type = bunker level = 2 instant_build = yes } } # Mayo
        1083 = { add_building_construction = { type = bunker level = 2 instant_build = yes } } # Tipperary

        113 = { add_building_construction = { type = bunker level = 3 instant_build = yes } } # Meath
    }
}

focus = {
    id = IRE_The_Long_Vigil
    icon = GFX_focus_PER_clash_of_titans
    x = 0
    y = 2
    cost = 7

    prerequisite = { focus = IRE_Oaths_Before_Arms }
    prerequisite = { focus = IRE_The_Wall_of_Saints }
    relative_position_id = IRE_Sword_and_Crozier

    search_filters = { FOCUS_FILTER_DEFENSE FOCUS_FILTER_ARMY_XP FOCUS_FILTER_HISTORICAL }

    completion_reward = {
        add_ideas = IRE_long_vigil_spirit
        add_war_support = 0.05
        army_experience = 25
    }
}

focus = {
    id = IRE_The_Iron_Saints
    icon = GFX_focus_SWE_lynx_armored_car
    x = 0
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Isle_Sanctified }
    relative_position_id = IRE_The_Isle_Sanctified

    search_filters = { FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        army_experience = 25
        add_tech_bonus = {
            name = IRE_armour_research
            category = armor
            bonus = 2.50
            uses = 2
        }
    }
}

focus = {
    id = IRE_Consecrated_Steelworks
    icon = GFX_focus_IRQ_attempted_assasination_of_sidqi
    x = -1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Iron_Saints }
    relative_position_id = IRE_The_Iron_Saints

    search_filters = { FOCUS_FILTER_INDUSTRY }

    completion_reward = {
        1083 = { add_extra_state_shared_building_slots = 1 } # Tipperary
        1083 = { add_building_construction = { type = arms_factory level = 1 instant_build = yes } }
    }
}

focus = {
    id = IRE_Blessed_Armour_Doctrine
    icon = GFX_goal_generic_army_doctrines
    x = 1
    y = 1
    cost = 5

    prerequisite = { focus = IRE_The_Iron_Saints }
    relative_position_id = IRE_The_Iron_Saints

    search_filters = { FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        add_tech_bonus = {
            name = IRE_armour_doctrine
            category = land_doctrine
            bonus = 1.50
            uses = 2
        }
    }
}

focus = {
    id = IRE_Blessed_Armour_Crews
    icon = GFX_focus_generic_tank_assault
	x = 0
    y = 2
    cost = 5

    prerequisite = { focus = IRE_Blessed_Armour_Doctrine focus = IRE_Consecrated_Steelworks }
    relative_position_id = IRE_The_Iron_Saints

    search_filters = { FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        army_experience = 25

        add_ideas = IRE_tank_crew_training_spirit 
    }
}

focus = {
    id = IRE_The_Iron_Rule
    icon = GFX_focus_AUS_frontmiliz_focus
	x = 0
    y = 1
    cost = 5

    prerequisite = { focus = IRE_Blessed_Armour_Crews }
    relative_position_id = IRE_Blessed_Armour_Crews

    search_filters = { FOCUS_FILTER_ARMY_XP }

    completion_reward = {
        every_army_leader = {
            limit = {
                is_field_marshal = no
                has_trait = infantry_leader
                NOT = { has_trait = panzer_leader }
            }
            add_unit_leader_trait = panzer_leader
        }
    }
}

focus = {
    id = IRE_The_Steel_Crusade
    icon = GFX_focus_CZE_military_aeronautical_institute
	x = 0
    y = 1
    cost = 7

    prerequisite = { focus = IRE_The_Iron_Rule }
    relative_position_id = IRE_The_Iron_Rule

    search_filters = { FOCUS_FILTER_ARMY_XP FOCUS_FILTER_HISTORICAL }

    completion_reward = {
        army_experience = 40
        add_war_support = 0.05

        1083 = { add_extra_state_shared_building_slots = 1 } # Tipperary
		1083 = { add_building_construction = { type = arms_factory level = 2 instant_build = yes } }
		add_political_power = 50
		
		every_army_leader = {
				limit = {
					is_field_marshal = no
					NOT = { has_trait = panzer_leader }
				}
				add_unit_leader_trait = aggressive_assaulter
			}
    }
}




	focus = {
		id = IRE_Work_With_Britain
		text = "Anglo-Irish Heat Resistant Cobalt"
		icon = GFX_focus_chi_british_cooperation						
			
		x = -2
		y = 1
	
		cost = 7.2
		
		relative_position_id = IRE_The_Northern_Irish_Issue
		prerequisite = ( focus = IRE_The_Northern_Irish_Issue }
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = {
					original_tag = IRE
				}
				add_ideas = COG_heat_resistant_cobalt_idea
			}
			ENG = {
				limit = {
					original_tag = ENG
				}
				add_ideas = COG_heat_resistant_cobalt_idea
			}
		}
	}
	
	focus = {
		id = IRE_Copper_Cartridges
		text = "Anglo-Irish Copper Cartridge Development"
		icon = GFX_focus_CONGO_copper_cartridges						
			
		x = 2
		y = 1
	
		cost = 7.2
		
		relative_position_id = IRE_The_Northern_Irish_Issue
		prerequisite = ( focus = IRE_The_Northern_Irish_Issue }
		
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
	
		completion_reward = {
			IF = {
				limit = {
					original_tag = IRE
				}
				add_ideas = COG_copper_cartridges_idea
			}
			ENG = {
				limit = {
					original_tag = ENG
				}
				add_ideas = COG_copper_cartridges_idea
			}
		}
	}
	
	
	

	
	
	

}	



