
ideas = {

###############################
###############################
#### WUW NATIONAL SPIRITS #####
###############################
###############################

	country = {

		IRE_Bunsreacht_na_hEireann = {
			picture = Constitution
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			
			modifier = {
				conscription_factor = 0.15
				stability_factor = 0.05
				political_power_factor = 0.15
				war_support_factor = 0.05
			}
		}
		
		IRE_snakes_and_sins = {
			picture = GFX_focus_generic_anti_communism
			allowed = {
				original_tag = IRE
			}
			modifier = {
				stability_factor = 0.08
				ideology_drift_defense = 0.15
				political_power_gain = 0.05
			}
		}
		
		IRE_warriors_of_the_cross_spirit = {
        picture = GFX_focus_generic_infantry
        allowed = { original_tag = IRE }
			modifier = {
				army_org_factor = 0.05
				army_org_regain = 0.10
				war_support_factor = 0.03
			}
		}
		
		 ### =========================
		### ECONOMIC / CIVIC ORDER
		### =========================

		IRE_stewardship_of_the_land_spirit = {
			picture = GFX_focus_generic_agriculture
			allowed = { original_tag = IRE }
			modifier = {
				consumer_goods_factor = -0.03
				production_speed_industrial_complex_factor = 0.05
			}
		}

		IRE_guilds_under_the_crozier_spirit = {
			picture = GFX_focus_generic_factory
			allowed = { original_tag = IRE }
			modifier = {
				production_efficiency_retain = 0.05
				stability_factor = 0.05
			}
		}

		IRE_common_purse_spirit = {
			picture = GFX_focus_generic_consumer_goods
			allowed = { original_tag = IRE }
			modifier = {
				consumer_goods_factor = -0.02
				political_power_gain = 0.05
			}
		}


		### =========================
		### RESOURCES / INDUSTRY
		### =========================

		IRE_bless_the_mines_spirit = {
			picture = GFX_focus_generic_mining
			allowed = { original_tag = IRE }
			modifier = {
				local_resources_factor = 0.15
			}
		}

		IRE_steel_for_the_faithful_spirit = {
			picture = GFX_focus_generic_arms_factory
			allowed = { original_tag = IRE }
			modifier = {
				army_org_factor = 0.03
				army_org_regain = 0.05
				reinforce_rate = 0.05
				trade_opinion_factor = 0.10
			}

			equipment_bonus = {
				infantry_equipment = {
					reliability = 0.10
					instant = yes
				}
			}
		}
		
		IRE_tank_crew_training_spirit = {
			picture = GFX_focus_generic_training

			modifier = {
				army_org_factor = 0.02
			}

			equipment_bonus = {
				light_tank_equipment = {
					build_cost_ic = -0.20
					reliability = 0.05
					instant = yes
				}
				medium_tank_equipment = {
					build_cost_ic = -0.20
					reliability = 0.05
					instant = yes
				}
			}
		}

		IRE_anvil_of_eire_spirit = {
			picture = GFX_focus_generic_industry
			allowed = { original_tag = IRE }
			modifier = {
				production_factory_efficiency_gain_factor = 0.05
				production_efficiency_retain = 0.05
				stability_factor = 0.03
			}

			equipment_bonus = {
				infantry_equipment = {
					build_cost_ic = -0.15
					reliability = 0.10
					instant = yes
				}
				artillery_equipment = {
					build_cost_ic = -0.10
					reliability = 0.05
					instant = yes
				}
				support_equipment = {
					build_cost_ic = -0.10
					reliability = 0.05
					instant = yes
				}
			}
		}


		### =========================
		### HOLY ORDER – MILITARY PAYOFF
		### =========================

		IRE_rule_of_the_shield_spirit = {
			picture = GFX_focus_generic_defense
			allowed = { original_tag = IRE }
			modifier = {
				infantry_defence_factor = 0.10
				army_org_regain = 0.05
			}
		}

		IRE_oaths_before_arms_spirit = {
			picture = GFX_focus_generic_army_morale
			allowed = { original_tag = IRE }
			modifier = {
				army_org_factor = 0.05
				experience_loss_factor = -0.10
			}
		}

		IRE_wall_of_saints_spirit = {
			picture = GFX_focus_generic_fortify
			allowed = { original_tag = IRE }
			modifier = {
				max_dig_in = 0.10
				core_defence_factor = 0.05
			}
		}

		IRE_long_vigil_spirit = {
			picture = GFX_focus_generic_time
			allowed = { original_tag = IRE }
			modifier = {
				supply_consumption_factor = -0.10
				attrition = -0.10
				war_support_factor = 0.05
			}
		}

		IRE_faithful_shall_stand_spirit = {
			picture = GFX_focus_generic_fortify
			allowed = { original_tag = IRE }
			modifier = {
				land_defence_factor = 0.08
				max_dig_in = 0.10
				stability_factor = 0.05
			}
		}

		IRE_isle_sanctified_spirit = {
			picture = GFX_focus_generic_coastal_fort
			allowed = { original_tag = IRE }
			modifier = {
				enemy_justify_war_goal_time = 0.25
				land_defence_factor = 0.05
				ideology_drift_defense = 0.10
			}
		}

		IRE_sword_and_crozier_spirit = {
			picture = GFX_focus_generic_constitution
			allowed = { original_tag = IRE }
			modifier = {
				political_power_gain = 0.10
				stability_factor = 0.10
				ideology_drift_defense = 0.15
			}
		}
		
		IRE_democratic_settlement = {
			picture = GFX_focus_generic_public_support
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			
			modifier = {
				political_power_gain = 0.05
				stability_factor = 0.10
				enemy_justify_war_goal_time = 0.25
			}
		}
		
		IRE_Celtic_Knowledge = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_production_bonus

			cancel = {
			  NOT = {
			  	OR = {
			  		is_in_faction_with = IRE
			  		original_tag = IRE
			  	}
			  }
			}

			equipment_bonus = {
				infantry_equipment = {
					build_cost_ic = -0.1 instant = yes
				}
				light_tank_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
				medium_tank_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
				heavy_tank_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
				artillery_equipment = {
					build_cost_ic = -0.1 instant = yes
				}
			}
		}
		
		IRE_Irish_family_values = {
			picture = BEL_traditional_family_values
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			
			modifier = {
				monthly_population = 0.15
			}
		}
		
		IRE_Treaty_Ports = {
			picture = NORDIC_navy_monarchist
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			
			modifier = {
				political_power_factor = -0.15
				naval_morale_factor = -0.3
				navy_org_factor = -0.3
			}
		}
		
		IRE_emergency_powers_act_idea = {
			
			picture = generic_production_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			modifier = {
				conversion_cost_civ_to_mil_factor = -0.25
				stability_factor = -0.1
				conscription_factor = 0.15
			}
		}
		
		IRE_autonomous_dominion = {

			picture = hol_caved_to_the_british
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				political_power_gain = -0.5
			}
		}
		
		IRE_anti_communist_action = {
			picture = generic_communism_banned
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = { 
				original_tag = IRE 
			}
			removal_cost = -1 
			
			modifier = {
				communism_drift = -0.05
				war_support_factor = 0.05
				political_power_factor = 0.15
			}
		}
		
		IRE_oppressed_working_class = {
			picture = SPR_crush_the_revolution
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = { 
				original_tag = IRE 
			}
			removal_cost = -1 
			
			modifier = {
				drift_defence_factor = -0.5
				stability_factor = -0.1
				industrial_capacity_factory = 0.1
				consumer_goods_factor = -0.1
			}
		}
		
		IRE_Sraitheanna_na_hEireann = {
			picture = IRE_ira_loyal
			allowed = {
				original_tag = CHL
			}

			allowed_civil_war = { 
				original_tag = CHL 
			}
			removal_cost = -1 
			
			modifier = {
				conscription = 0.035
				conscription_factor = 0.2
				resistance_damage_to_garrison = -0.2
			}
		}
		IRE_anti_british = {
			picture = FIN_british_threat
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = { 
				original_tag = IRE 
			}
			removal_cost = -1 
			
			modifier = {
				war_support_factor = 0.05
			}

			targeted_modifier = {
				tag = ENG
				attack_bonus_against = 0.2
				breakthrough_bonus_against = 0.25
				defense_bonus_against = 0.3
			}
		}
		IRE_anti_soviet = {
			picture = generic_attack_soviet_union
			allowed = {
				original_tag = IRE
			}

			allowed_civil_war = { 
				original_tag = IRE 
			}
			removal_cost = -1 
			
			modifier = {
				war_support_factor = 0.05
			}

			targeted_modifier = {
				tag = SOV
				attack_bonus_against = 0.1
				breakthrough_bonus_against = 0.15
				defense_bonus_against = 0.1
			}
		}
		
		IRE_Shipyard_Island = {
			picture = generic_navy_bonus
			
			allowed = {
				always = no
			}

			removal_cost = -1
						
			equipment_bonus = {
				ship_hull_submarine = {
					build_cost_ic = -0.1 instant = yes
				}
				ship_hull_light = {
					build_cost_ic = -0.1 instant = yes
				}
				ship_hull_cruiser = {
					build_cost_ic = -0.2 instant = yes
				}
				ship_hull_heavy = {
					build_cost_ic = -0.2 instant = yes
				}
				ship_hull_carrier = {
					build_cost_ic = -0.2 instant = yes
				}
			}
		}
		
		IRE_Irish_Diaspora = {
			
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = SPR_seize_the_gold_reserves
			
			modifier = {
				army_defence_factor = 0.1
				army_attack_factor = 0.1
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = 0.05
			}
		}
		
		IRE_Irish_Lost_Celtic_Lands = {
			
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = SPR_seize_the_gold_reserves
			
			modifier = {
				army_defence_factor = 0.1
				army_attack_factor = 0.1
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = 0.05
			}
		}
		
		IRE_state_unions_idea = {

			allowed = {
				always = no
				tag = ARG
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			picture = FIN_finnish_federation_of_trade_unions
			modifier = {
				production_factory_max_efficiency_factor = 0.075
				production_speed_arms_factory_factor = 0.05
				production_speed_industrial_complex_factor = 0.05
			}
		}
		
		IRE_invite_foreign_capital = {
			allowed = {
				original_tag = IRE
				always = no
			}
			picture = generic_foreign_capital

			allowed_civil_war = {
				
			}
			
			modifier = {
				production_speed_infrastructure_factor = 0.05
				production_speed_supply_node_factor = 0.1
				production_speed_rail_way_factor = 0.1
				research_speed_factor = 0.05
			}
		}
		
		IRE_Celtic_Navy = {
			picture = generic_navy_bonus
			
			allowed = {
				always = no
			}

			removal_cost = -1
						
			equipment_bonus = {
				ship_hull_submarine = {
					build_cost_ic = -0.35 instant = yes
				}
				ship_hull_light = {
					build_cost_ic = -0.35 instant = yes
				}
				ship_hull_cruiser = {
					build_cost_ic = -0.35 instant = yes
				}
				ship_hull_heavy = {
					build_cost_ic = -0.35 instant = yes
				}
				ship_hull_carrier = {
					build_cost_ic = -0.35 instant = yes
				}
			}
		}
		
	}
}