### GER
GER = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
MAF = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
GEA = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
BAT = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
LIT = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
BLR = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
UKR = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}
POL = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				GER_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}

### ITA
ITA = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				ITA_light_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}
SRI = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				ITA_light_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}
SIC = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				ITA_light_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}
SRD = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				ITA_light_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}
PAP = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				ITA_light_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}

### SOV
RUS = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				SOV_light_flame_tank_entity
			}
		}
	}
	# Both directly contain Stalin name and/or soviet symbols
	# land_cruiser_chassis_1 = {
	# 	pool = {
	# 		icons = {
	# 			GFX_SOV_land_cruiser_armor_medium
	# 		}
	# 		models = {
	# 			SOV_land_cruiser_entity
	# 		}
	# 	}
	# }
}

### ENG
ENG = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			models = {
				ENG_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}
IMP = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			models = {
				ENG_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}
D01 = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			models = {
				ENG_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}
AST = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			models = {
				ENG_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}
SAF = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			models = {
				ENG_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}

### FRA
FRA = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #French tank weights are not fixed in 00_tank_icons.txt
			models = {
				FRA_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_FRA_land_cruiser_armor_medium
			}
			models = {
				FRA_land_cruiser_entity
			}
		}
	}
}
NFA = {
	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #French tank weights are not fixed in 00_tank_icons.txt
			models = {
				FRA_heavy_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_FRA_land_cruiser_armor_medium
			}
			models = {
				FRA_land_cruiser_entity
			}
		}
	}
}

### USA
USA = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}
ACC = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}
WCA = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}
APG = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}
NEE = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}

PHI = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			models = {
				USA_light_flame_tank_entity
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			models = {
				USA_medium_flame_tank_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}

### JAP
JAP = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				JAP_light_flame_tank_entity
			}
		}
	}
}
FNG = {
	light_tank_flame_chassis = {
		pool = {
			weight = 2
			models = {
				JAP_light_flame_tank_entity
			}
		}
	}
}
