focus_tree = {
	id = EUR_focus_tree
	country = {
		factor = 0
		modifier = {
			add = 100
			tag = EUR
		}
	}
	default = no
	focus = {
		# 加固海峡防线
		id = EUR_FortifyChannelDefence
		icon = GFX_goal_generic_fortify_city
		cost = 1
		x = 10
		y = 0
		completion_reward = {
			add_timed_idea = {
				idea = EUR_bunker
				days = 180
			}
		}
		ai_will_do = {
			factor = 5
		}
	}
	focus = {
		# 重建伦敦
		id = EUR_RebuildLondon
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		prerequisite = {
			focus = EUR_FortifyChannelDefence
		}
		x = 10
		y = 1
		completion_reward = {
			126 = {
				add_building_construction = {
					type = arms_factory
					level = 10
					instant_build = yes
				}
				add_building_construction = {
					type = industrial_complex
					level = 10
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 5
		}
	}
	focus = {
		# 增援西西里
		id = EUR_ReinforceSicily
		icon = GFX_goal_generic_construct_military
		cost = 5
		prerequisite = {
			focus = EUR_RebuildLondon
		}
		x = 10
		y = 2
		completion_reward = {
			115 = {
				add_building_construction = {
					type = coastal_bunker
					level = 3
					province = 4159
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 5
		}
	}
	focus = {
		# 欧洲联合指挥部
		id = EUR_JointEuroCommand
		icon = GFX_goal_generic_dangerous_deal
		cost = 10
		prerequisite = {
			focus = EUR_ReinforceSicily
		}
		x = 10
		y = 3
		completion_reward = {
			add_political_power = 150
			add_ideas = EUR_joint_euro_command
			add_stability = 0.1
		}
		ai_will_do = {
			factor = 5
		}
	}
	focus = {
		# 与非联的交易
		id = EUR_aDealMadewithAfrica
		icon = GFX_goal_generic_production2
		cost = 5
		prerequisite = {
			focus = EUR_JointEuroCommand
		}
		x = 6
		y = 4
		completion_reward = {
			AFR = {
				swap_ideas = {
					remove_idea = AFR_eua
					add_idea = AFR_EUR
				}
			}
			EUR = {
				swap_ideas = {
					remove_idea = mvlv_leased_land
					add_idea = EUR_afr_concession_bill
				}
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 情报交流
		id = EUR_exchangeIntel
		icon = GFX_goal_generic_intelligence_exchange
		cost = 5
		prerequisite = {
			focus = EUR_aDealMadewithAfrica
		}
		x = 6
		y = 5
		completion_reward = {
			add_political_power = 50
			AFR = {
				army_experience = 50
			}
			EUR = {
				army_experience = 50
			}
		}
		ai_will_do = {
			factor = 2
		}
	}
	focus = {
		id = EUR_NorthAfricaArmyGroup
		icon = GFX_goal_demand_sudetenland
		cost = 10
		prerequisite = {
			focus = EUR_exchangeIntel
		}
		x = 6
		y = 6
		available = {
			115 = {
				is_controlled_by = EUR
			}
		}
		completion_reward = {
			division_template = {
				name = "戦術機師団"
				division_names_group = MVLV_TSF_01
				regiments = {
					MVLV_tsf_battalion= { x = 0 y = 0 }
					MVLV_tsf_battalion= { x = 0 y = 1 }
					MVLV_tsf_battalion= { x = 0 y = 2 }
					MVLV_tsf_battalion= { x = 1 y = 0 }
					MVLV_tsf_battalion= { x = 1 y = 1 }
					MVLV_tsf_battalion= { x = 1 y = 2 }
					MVLV_tsf_battalion= { x = 2 y = 0 }
					MVLV_tsf_battalion= { x = 2 y = 1 }
					MVLV_tsf_battalion= { x = 2 y = 2 }
					MVLV_tsf_battalion= { x = 2 y = 3 }
				}
				priority = 1
				support = {
					engineer = { x = 0 y = 0 }  
					maintenance_company = { x = 0 y = 1 }
					field_hospital =  { x = 0 y = 2 }
				}
			}
			115 = {
				create_unit = {
					division = "name = \"戦術機師団\" division_template = \"戦術機師団\" start_experience_factor = 0.1"
					owner = ROOT
				}
				create_unit = {
					division = "name = \"戦術機師団\" division_template = \"戦術機師団\" start_experience_factor = 0.1"
					owner = ROOT
				}
				create_unit = {
					division = "name = \"戦術機師団\" division_template = \"戦術機師団\" start_experience_factor = 0.1"
					owner = ROOT
				}
				create_unit = {
					division = "name = \"戦術機師団\" division_template = \"戦術機師団\" start_experience_factor = 0.1"
					owner = ROOT
				}
			}
		}
		ai_will_do = {
			factor = 2
		}
	}
	focus = {
		# 与国联的合作
		id = EUR_CoopWithUN
		icon = GFX_goal_generic_scientific_exchange
		cost = 5
		prerequisite = {
			focus = EUR_JointEuroCommand
		}
		x = 8
		y = 4
		completion_reward = {
			add_ideas = EUR_tech_collaboration_with_uni
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 主动增加分担金
		id = EUR_IncreaseOurShare
		icon = GFX_goal_generic_major_alliance
		cost = 10
		prerequisite = {
			focus = EUR_CoopWithUN
		}
		x = 8
		y = 5
		completion_reward = {
			add_political_power = 100
			swap_ideas = {
				remove_idea = MVLV_UNF
				add_idea = EUR_uni
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 秘密参与AL4
		id = EUR_ParticipateinAL4
		icon = GFX_focus_research
		cost = 5
		prerequisite = {
			focus = EUR_IncreaseOurShare
		}
		x = 8
		y = 6
		completion_reward = {
			add_research_slot = 1
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 亲近东欧
		id = EUR_IntimateEEA
		icon = GFX_goal_generic_war_with_comintern
		cost = 5
		prerequisite = {
			focus = EUR_JointEuroCommand
		}
		mutually_exclusive = {
			focus = EUR_AlienateEEA
		}

		x = 11
		y = 4
		completion_reward = {
			add_political_power = -50
			add_stability = -0.1
			add_popularity = {
				ideology = communism
				popularity = 0.1
			}
			EEA = {
				add_stability = 0.1
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 提供援助
		id = EUR_OfferAid
		icon = GFX_goal_generic_forceful_treaty
		cost = 5
		prerequisite = {
			focus = EUR_IntimateEEA
		}
		x = 11
		y = 5
		completion_reward = {
			add_political_power = 50
			EEA = {
				add_political_power = 50
				add_offsite_building = {
					type = industrial_complex
					level = 5
				}
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 提供欧制战术机
		id = EUR_OfferEuroMadeTSF
		icon = GFX_goal_generic_construct_civilian
		cost = 5
		prerequisite = {
			focus = EUR_OfferAid
		}
		available = {
			has_equipment = {
				MVLV_TSF_chassis > 119
			}
		}
		x = 11
		y = 6
		completion_reward = {
			add_political_power = 100
			if = {
				limit = {
					has_dlc = "No Step Back"
				}
				send_equipment = {
					equipment = MVLV_TSF_chassis
					amount = 120
					target = EEA
				}
			}
			else = {
				send_equipment = {
					equipment = MVLV_TSF_chassis
					amount = 120
					target = EEA
				}
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 增加消费品配额
		id = EUR_IncreaseConsumableGoods
		icon = GFX_goal_generic_consumer_goods
		cost = 10
		prerequisite = {
			focus = EUR_OfferEuroMadeTSF
		}
		x = 11
		y = 7
		completion_reward = {
			EUR = {
				add_political_power = 100
				add_stability = -0.1
				add_ideas = EUR_aid_the_eea
			}
			EEA = {
				add_ideas = EEA_generous_aid_from_eur
			}
		}
	}
	focus = {
		# 战术交流
		id = EUR_ExchangeTactics
		icon = GFX_goal_generic_military_deal
		cost = 10
		prerequisite = {
			focus = EUR_IncreaseConsumableGoods
		}
		x = 11
		y = 8
		completion_reward = {
			EUR = {
				add_political_power = 50
				army_experience = 50
				add_ideas = EUR_tatical_exchange
			}
			EEA = {
				army_experience = 50
				add_ideas = EUR_tatical_exchange
			}

		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 政治影响
		id = EUR_PoliticalAffection
		icon = GFX_goal_generic_improve_relations
		cost = 5
		prerequisite = {
			focus = EUR_ExchangeTactics
		}
		x = 11
		y = 9
		completion_reward = {
			EUR = {
				add_political_power = -50
			}
			EEA = {
				add_political_power = 100
				add_stability = -0.1
				add_popularity = {
					ideology = democratic
					popularity = 0.2
				}
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 调和意识形态分歧
		id = EUR_ReconcilingIdeologyDifference
		icon = GFX_goal_tripartite_pact
		cost = 10
		prerequisite = {
			focus = EUR_PoliticalAffection
		}
		x = 11
		y = 10
		completion_reward = {
			EUR = {
				add_political_power = -100
				#remove_ideas=EUR_eng
				add_popularity = {
					ideology = communism
					popularity = 0.25
				}
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 真正的欧洲联合
		id = EUR_TheTrueEuropeanUnion
		icon = GFX_goal_generic_demand_territory
		available = {
			OR = {
				EEA = {
					has_opinion = {
						target = ROOT
						value > 99
					}
				}
				is_ai = yes
			}
		}
		cost = 20
		prerequisite = {
			focus = EUR_ReconcilingIdeologyDifference
		}

		x = 11
		y = 11
		completion_reward = {

		swap_ideas = {
				remove_idea = EUR_eng
				add_idea = EUR_the_true_european_union
			}


		}
	}
	
	focus = {
		# 疏远东欧
		id = EUR_AlienateEEA
		icon = GFX_goal_anti_comintern_pact
		cost = 5
		prerequisite = {
			focus = EUR_JointEuroCommand
		}
		mutually_exclusive = {
			focus = EUR_IntimateEEA
		}

		x = 14
		y = 4
		completion_reward = {
			add_political_power = 100
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 有限帮助
		id = EUR_LimitedAid
		icon = GFX_goal_generic_neutrality_focus
		cost = 5
		prerequisite = {
			focus = EUR_AlienateEEA
		}
		x = 14
		y = 5
		completion_reward = {
			add_political_power = 75
			EEA = {
				add_offsite_building = {
					type = arms_factory
					level = 5
				}
				add_offsite_building = {
					type = industrial_complex
					level = 5
				}
			}
		}
	}
	focus = {
		# 向美国靠拢
		id = EUR_IntimateUSA
		icon = GFX_goal_anschluss
		cost = 5
		prerequisite = {
			focus = EUR_LimitedAid
		}
		x = 14
		y = 6
		completion_reward = {
			add_political_power = -50
			USA = {
				add_political_power = 100
			}
		}
	}
	focus = {
		# 战斗数据交易
		id = EUR_ExchangeCombatData
		icon = GFX_goal_molotov_ribbentrop_pact
		cost = 10
		prerequisite = {
			focus = EUR_IntimateUSA
		}
		x = 14
		y = 7
		completion_reward = {
			USA = {
				army_experience = 100
			}
			if = {
				limit = {
					has_dlc = "No Step Back"
				}
				add_equipment_to_stockpile = {
					type = MVLV_TSF_chassis_2_heavy
					amount = 600
					producer = USA
				}
			}
			else = {
				add_equipment_to_stockpile = {
					type = tsf_equipment_F-15E
					amount = 600
					producer = USA
				}
			}
		}
	}
	focus = {
		# 美国援助
		id = EUR_AidFromUS
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = EUR_ExchangeCombatData
		}
		x = 14
		y = 8
		completion_reward = {
			add_offsite_building = {
				type = arms_factory
				level = 10
			}
			add_offsite_building = {
				type = industrial_complex
				level = 10
			}
		}
	}
	focus = {
		# 扩充轨道部队
		id = EUR_ExpandOrbitalDivers
		icon = GFX_goal_generic_air_doctrine
		cost = 5
		prerequisite = {
			focus = EUR_AidFromUS
		}
		x = 14
		y = 9
		completion_reward = {
			add_political_power = 100
			add_equipment_to_stockpile = {
				type = transport_plane_equipment_1
				amount = 10
				producer = ROOT
			}
		}
	}
	focus = {
		# 援助加拿大
		id = EUR_AidCanada
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = EUR_LimitedAid
		}
		x = 16
		y = 6
		completion_reward = {
			add_political_power = 100
			CAN = {
				add_offsite_building = {
					type = arms_factory
					level = 10
				}
				add_offsite_building = {
					type = industrial_complex
					level = 10
				}
			}
		}
	}
	focus = {
		# 向加拿大租借地投资工业
		id = EUR_CanadaIndustrialInvestment
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		prerequisite = {
			focus = EUR_AidCanada
		}
		x = 16
		y = 7
		completion_reward = {
			add_stability = 0.1
			add_offsite_building = {
				type = arms_factory
				level = 10
			}
			add_offsite_building = {
				type = industrial_complex
				level = 10
			}
		}
	}
	focus = {
		# 伦敦保卫战的经验
		id = EUR_LessonsFromBattleofLondon
		icon = GFX_goal_generic_allies_build_infantry
		cost = 5
		x = 23
		y = 0
		completion_reward = {
			army_experience = 100
		}
		ai_will_do = {
			factor = 4
		}
	}
	focus = {
		# 反思大陆战役
		id = EUR_ReflectOnBattleofEurope
		icon = GFX_goal_generic_major_war
		cost = 5
		prerequisite = {
			focus = EUR_LessonsFromBattleofLondon
		}
		x = 23
		y = 1
		completion_reward = {
			add_doctrine_cost_reduction = {
				name = land_doctrine
				cost_reduction = 0.5
				uses = 3
				category = land_doctrine
			}
		}
		ai_will_do = {
			factor = 4
		}
	}
	focus = {
		# 引进A10生产线
		id = EUR_ImportA10ProductionLine
		icon = GFX_goal_generic_production
		cost = 5
		prerequisite = {
			focus = EUR_ReflectOnBattleofEurope
		}
		x = 21
		y = 2
		completion_reward = {
			USA = {
				add_political_power = 50
			}
			add_ideas = EUR_a10_production_line
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 投资A12项目
		id = EUR_InvestInA12Development
		icon = GFX_goal_generic_navy_doctrines_tactics
		cost = 5
		prerequisite = {
			focus = EUR_ImportA10ProductionLine
		}
		x = 21
		y = 3
		completion_reward = {
			add_political_power = -50
			add_tech_bonus = {
				name = "EUR focus bonus"
				bonus = 1
				uses = 1
				technology = generic_A-12
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	focus = {
		# 地狱犬战术推广
		id = EUR_PromoteJA44Tactic
		icon = GFX_goal_generic_special_forces
		cost = 5
		prerequisite = {
			focus = EUR_ReflectOnBattleofEurope
		}
		x = 23
		y = 2
		completion_reward = {
			add_ideas = EUR_ja44_tatic
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 新骑士训练
		id = EUR_TheNewGenKnights
		icon = GFX_goal_generic_secret_weapon
		cost = 5
		prerequisite = {
			focus = EUR_PromoteJA44Tactic
		}
		x = 23
		y = 3
		completion_reward = {
			add_ideas = EUR_new_knight_training
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 支援炮改进
		id = EUR_ImproveMk57Cannon
		icon = GFX_goal_generic_army_artillery
		cost = 5
		prerequisite = {
			focus = EUR_TheNewGenKnights
		}
		x = 23
		y = 4
		completion_reward = {
			add_ideas = EUR_improve_mk57_cannon
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 改造人投入试验战
		id = EUR_DeployModifiedHuman
		icon = GFX_goal_generic_special_forces
		cost = 5
		prerequisite = {
			focus = EUR_ReflectOnBattleofEurope
		}
		x = 25
		y = 2
		completion_reward = {
			add_timed_idea = {
				idea = EUR_modified_human_field_test
				days = 90
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 先进战地医疗
		id = EUR_AdvancedFieldMedicalTreatment
		icon = GFX_goal_generic_military_sphere
		cost = 5
		prerequisite = {
			focus = EUR_DeployModifiedHuman
		}
		x = 25
		y = 3
		completion_reward = {
			add_ideas = EUR_advance_field_medic
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 有限运用改造人技术
		id = EUR_LimitedUsageOfHumanModification
		icon = GFX_goal_generic_territory_or_war
		cost = 5
		prerequisite = {
			focus = EUR_AdvancedFieldMedicalTreatment
		}
		x = 25
		y = 4
		completion_reward = {
			add_ideas = EUR_deploy_modified_human
		}
		ai_will_do = {
			factor = 3
		}
	}
	focus = {
		# 与日本的军事交流
		id = EUR_MilitaryCooperationWithJapan
		icon = GFX_goal_generic_military_deal
		cost = 5
		prerequisite = {
			focus = EUR_ReflectOnBattleofEurope
		}
		x = 27
		y = 2
		completion_reward = {
			army_experience = 50
			add_political_power = 50
			if = {
				limit = {
					has_dlc = "No Step Back"
				}

			}
			else = {
				add_equipment_to_stockpile = {
					type = tsf_equipment_T94
					amount = 120
					producer = JAP
				}
			}
			JAP = {
				if = {
					limit = {
						has_dlc = "No Step Back"
					}

				}
				else = {
					add_equipment_to_stockpile = {
						type = tsf_equipment_JA-39
						amount = 120
						producer = EUR
					}
				}
			}
		}
		ai_will_do = {
			factor = 3
		}
	}
}
