division_template = {
	name = "Lords Recon"
	regiments = {
		spec_ops = { x = 0 y = 0 }
		spec_ops = { x = 0 y = 1 }
		spec_ops = { x = 1 y = 0 }
		spec_ops = { x = 1 y = 1 }
	}
	
	support = {
		demolitions_support = { x = 0 y = 0 }
	}
}

division_template = {
	name = "British Expeditionary Brigade"
	template_counter= 61
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
        infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 2 y = 1 }
        infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
        infantry = { x = 2 y = 1 }
        infantry = { x = 2 y = 2 }
        infantry = { x = 3 y = 0 }
	}
	
	support = {
		demolitions_support = { x = 0 y = 0 }
	}
}

units = {
	division = {
		name = "1st Expeditionary Brigade"
		location = 685
		division_template = "British Expeditionary Brigade"
		start_experience_factor = 0.6
		start_equipment_factor = 1
	}
    division = {
		name = "2nd Expeditionary Brigade"
		location = 685
		division_template = "British Expeditionary Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 1
	}
    division = {
		name = "3rd Expeditionary Brigade"
		location = 685
		division_template = "British Expeditionary Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 1
	}
    division = {
		name = "4th Expeditionary Brigade"
		location = 685
		division_template = "British Expeditionary Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 1
	}
    division = {
		name = "6th Expeditionary Brigade"
		location = 685
		division_template = "British Expeditionary Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 1
	}
	division = {
		name = "3rd Lords Recon"
		location = 685
		division_template = "Lords Recon"
		start_experience_factor = 1
		start_equipment_factor = 1
	}
	fleet = {
		name = "The Expeditionary Fleet"
		naval_base = 685 # Scapa Flow
		task_force = {				
			name = "The Expeditionary Fleet"					# CO: Forbes	
			location = 685 # Oldfoundland coast
			ship = { name = "HMS WILLIAM" definition = heavy_ship_unit start_experience_factor = 1 equipment = { ship_hull_heavy_4 = { amount = 1 owner = BEF version_name = "Heavy Ship" } } }
			ship = { name = "HMS Elizabeth" definition = heavy_ship_unit start_experience_factor = 0.25 equipment = { ship_hull_heavy_4 = { amount = 1 owner = BEF version_name = "Heavy Ship" } } }
			ship = { name = "HMS Matthew" definition = heavy_ship_unit start_experience_factor = 0.25 equipment = { ship_hull_heavy_4 = { amount = 1 owner = BEF version_name = "Heavy Ship" } } }
			ship = { name = "HMS Rebecca" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Jessica" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Victoria" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Churchill" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Wessex" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Essex" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Liverpool" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Birmy" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Birkly" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			ship = { name = "HMS Badger" definition = medium_ship_screen_unit start_experience_factor = 0.25 equipment = { ship_hull_medium_4 = { amount = 1 owner = BEF version_name = "Destroyer" } } }
			
		}
	}
}