add_namespace = BEF

country_event = {
    id = BEF.1 #Breif history of re-united kingdom
    title = BEF.1.t #
    desc = BEF.1.d
    picture = GFX_report_event_big_ben ##Picture of big ben in ruin

    is_triggered_only = yes

    option = {
        name = BEF.1.a #   
		ai_chance  = {
			base = 50
		}
		add_popularity = {
			ideology = elites
			popularity = 0.20
		}
		set_country_flag = england_elites
    }
	option = {
		name = BEF.1.b
		
		add_popularity = {
			ideology = people
			popularity = 0.20
		}
		set_country_flag = england_people
	}
}
country_event = {
    id = BEF.2 #Breif history of James Wessex
    title = BEF.2.t #
    desc = BEF.2.d
    picture = GFX_portrait_BEF_Wessex ##Picture of James

    is_triggered_only = yes

    option = {
        name = BEF.2.a #   
		ai_chance  = {
			base = 50
		}
		add_country_leader_trait = BEF_modern_major_general
    }
}
country_event = {
    id = BEF.3 #the expedition
    title = BEF.3.t #
    desc = BEF.3.d
    picture = GFX_report_event_map_atlantic ##Picture of atlantic

    is_triggered_only = yes

    option = {
        name = BEF.3.a #   
		ai_chance  = {
			base = 50
		}
    }
}
country_event = {
    id = BEF.4 #st john abandoned
    title = BEF.4.t #
    desc = BEF.4.d
    #picture = GFX_report_event_map_atlantic ##Picture of atlantic

    is_triggered_only = yes

    option = {
        name = BEF.4.a #  exterminate the local infestation
		ai_chance  = {
			base = 50
		}
		1715 = {
			add_building_construction = {
				type = dockyard
				level = 1
				instant_build = yes
			}
		}
    }
    option = {
        name = BEF.4.b #   
		1715 = {
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
		}
    }
}
country_event = {
    id = BEF.5 #meet locals and learn of their plight
    title = BEF.5.t #
    desc = BEF.5.d
    #picture = GFX_report_event_map_atlantic ##Picture of atlantic

    is_triggered_only = yes

    option = {
        name = BEF.5.a #offer protection from the pirates 
		ai_chance  = {
			base = 50
		}

		puppet = TLD
		set_country_flag = puppeted_tld
		complete_national_focus = BEF_first_british_protectorete
    }
    option = {
        name = BEF.5.b #demand subjugation    
		declare_war_on = {
			target = TLD
			type = annex_everything
		}
		set_country_flag = annexed_tld
		complete_national_focus = BEF_direct_rule
    }
}
country_event = {
    id = BEF.6 #the report to the king
    title = BEF.6.t #
    desc = BEF.6.d
    #picture = GFX_report_event_map_atlantic ##Picture of atlantic

    is_triggered_only = yes

    option = {
        name = BEF.6.a #offer protection from the pirates 
		ai_chance  = {
			base = 50
		}
		
    }
}