ideas = {
	country = {
		#Starting Ideas
		NEE_Pillars_of_Enclave = {
			picture = NCW_Hostile_Attractions
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				stability_factor = 0.1
				political_power_factor = 0.05
				army_org_factor = 0.05
			}
		}
		NEE_Curling_13 = {
			picture = NCW_Kiddie_Kingdom
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = no
			}
			modifier = {
				research_speed_factor = 0.1
				army_attack_factor = 0.05
			}
		}
		NEE_Logistical_Backbone = {
			picture = NCW_Trade_Outpost
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				industrial_capacity_factory = 0.15
				equipment_bonus = {
					infantry_equipment = {
						instant = yes
						build_cost_ic = -0.2
					}
				}
				supply_consumption_factor = -0.05
				production_speed_buildings_factor = 0.05
			}
		}
		NEE_Eastern_Rig = {
			picture = NCW_Trade_Outpost
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			modifier = {
				industrial_capacity_factory = 0.1
				supply_consumption_factor = -0.05
			}
		}
	}
}
