state={
	id=734
	name="STATE_734"
	history = {
		victory_points = { 636 3 }
		owner = XOV
		add_core_of = XOV
		buildings = {
            infrastructure = 1
		}
	}
	resources = {
		metal = 6
		advanced = 2
		water = 2
	}
	provinces={
		636
	}
	manpower = 1833 # Modified
	buildings_max_level_factor=1
	state_category = town # Modified
	local_supplies=0
}
