state = {
	id = 722
	name = "STATE_722"
	history = {
		victory_points = { 232 5 }
		owner = KYX
		add_core_of = KYX
	}
	provinces={
		232
	}
	manpower = 3212 # Modified
	impassable = yes
	state_category = wasteland # Modified
	buildings_max_level_factor=1.000
}
