
state={
	id=663
	name="STATE_663"

	resources = {
		water = 16
		metal = 10
		energy = 5
	}

	history = {
		victory_points = { 8649 10 }
		owner = TQD
		add_core_of = TQD
		buildings = {
            infrastructure = 1
            industrial_complex = 1
            arms_factory = 1
			8649 = {
				naval_base = 1
			}
		}
	}
	provinces={
		8649
	}
	manpower = 3288 # Modified
	buildings_max_level_factor=1.000
	state_category = shanty # Modified
	local_supplies=0.000
}
