state={
	ID=2013
	name="STATE_2013"

	resources = {
		water = 18
		metal = 12
		energy = 5
	}

	history = {
		victory_points = { 661 5 }
		owner = XOV
		add_core_of = XOV
		buildings = {
            infrastructure = 1
            industrial_complex = 2
            arms_factory = 1
			661 = {
				naval_base = 1
			}
		}
	}
	provinces={
		661 675 
	}
	manpower = 3079 # Modified
	buildings_max_level_factor=1.000
	state_category = town # Modified
	local_supplies=0.000
}
