state={
	ID=1933
	name="STATE_1933"

	resources = {
		water = 3
		metal = 5
	}

	history = {
		owner = CPG
		add_core_of = CPG
		victory_points = {
			1250 3
		}
		buildings = {
            infrastructure = 3
            arms_factory = 1

			1250 = {
				bunker = 3
				bunker2 = 2
			}
		}
	}
	provinces={
		1250 
	}
	manpower = 120 # Modified
	buildings_max_level_factor=1.000
	state_category = wasteland # Modified
	local_supplies=0.000
}
