characters = {
	NCW_Oswaldo = {
		name = NCW_Oswaldo
		portraits = {
			civilian = {
				large = GFX_portrait_NCW_Oswaldo
			}
		}
		country_leader = {
			ideology = unlimited_democracy
			desc = NCW_Oswaldo_desc
		}
	}
	NCW_Colter = {
		name = NCW_Colter
		portraits = {
			civilian = {
				large = GFX_portrait_NCW_Colter
			}
		}
		country_leader = {
			ideology = warlordship
			desc = NCW_Colter_desc
		}
		field_marshal = {
			traits = {
				strong_trait
				perceptive_trait
				pain_train_trait
			}
			skill = 6
			attack_skill = 4
			defense_skill = 3
			planning_skill = 4
			logistics_skill = 5
		}
	}
}