characters = {
	REN_general_buckley = {
		name = REN_general_buckley_NAME
		
		portraits = {
			civilian = {
				large = GFX_Portrait_General_Buckley
			}
			army = {
				large = GFX_Portrait_General_Buckley
			}
		}
		
		country_leader={
			desc = REN_general_buckley_desc
			ideology = militarist_oligarchy
			traits = {
				paranoid
			}
			expire = "3000.01.01"
			id = -1
		}
		
		field_marshal = {
			traits = { strong_trait swamp_fox }
			skill = 3
			attack_skill = 4
			defense_skill = 1
			planning_skill = 3
			logistics_skill = 1
		}
	}
    REN_general_reuben = {
        name = REN_general_reuben_NAME
        portraits = {
            army = {
                large = GFX_Portrait_General_Reuben
            }
        }
        corps_commander = {
	        skill = 2
            attack_skill = 2
            defense_skill = 1
            planning_skill = 2
            logistics_skill = 2
            traits = {
                agile_trait
            }
        }
    }
	
}

