characters = {
	REM_foreman = {
		name = REM_foreman_NAME
		
		portraits = {
			civilian = {
				large = GFX_Portrait_Settler_Generic_11
			}
		}
		
		country_leader={
			desc = REM_foreman_desc
			ideology = meritocracy
			traits = {
				war_industrialist
			}
			expire = "3000.01.01"
			id = -1
		}
	}
    REM_security_chief = {
        name = REM_security_chief_NAME
        portraits = {
            army = {
                large = GFX_Portrait_Settler_Generic_25
            }
        }
        corps_commander = {
	        skill = 2
            attack_skill = 1
            defense_skill = 3
            planning_skill = 1
            logistics_skill = 1
            traits = {
                rooted_trait
				strong_trait
            }
        }
    }
	
}

