characters = {
	MAG_vacation_sherman = {
		name = MAG_vacation_sherman_name
		
		portraits = {
			civilian = {
				large = GFX_Portrait_vacation_shermanbot
			}
			army = {
				large = GFX_Portrait_vacation_shermanbot
			}
		}
		
		country_leader={
			desc = MAG_vacation_sherman_desc
			ideology = warlordship
			traits = {
			}
			expire = "3000.01.01"
			id = -1
		}
		
		field_marshal = {
			traits = { strong_trait charismatic_trait }
			skill = 2
			attack_skill = 3
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 2
		}
	}
	
	
}

