characters = {
	BUL_bubba = {
		name = BUL_bubba_NAME
		
		portraits = {
			civilian = {
				large = GFX_Portrait_Raider_Generic_13
			}
			army = {
				large = GFX_Portrait_Raider_Generic_13
			}
		}
		
		country_leader={
			desc = BUL_bubba_desc
			ideology = chieftain
			traits = {
				paranoid
			}
			expire = "3000.01.01"
			id = -1
		}
		
		field_marshal = {
			traits = { enduring_trait savage_leader_trait }
			skill = 3
			attack_skill = 4
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 1
		}
	}
    BUL_jim_bob = {
        name = BUL_jim_bob_NAME
        portraits = {
            army = {
                large = GFX_Portrait_Raider_Generic_12
            }
        }
        corps_commander = {
	        skill = 2
            attack_skill = 2
            defense_skill = 1
            planning_skill = 2
            logistics_skill = 1
            traits = {
                perceptive_trait
            }
        }
    }
	
}

