characters = {
	BAC_real_supermutant_lord = {
		name = BAC_real_supermutant_lord_name
		portraits = {
			civilian = {
				large = GFX_Portrait_Supermutant_Generic_10
			}
		}
		country_leader = {
			desc = BAC_real_supermutant_lord_desc
			ideology = chieftain
			traits = { 
			}
			expire = "3000.01.01.01"
			id = -1
		}
	
		field_marshal = {
			traits = { enduring_trait }
			skill = 4
			attack_skill = 4
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 1
		}	
	
	
	}

}
