leader_traits = {

# Kingdom of Savannah traits
	KOS_queens_sword_trait = {
		type = all
		allowed = {
			always = no
		}
		gain_xp = {
			always = no
		}

		new_commander_weight = {
			factor = 0
		}

		modifier = {
			breakthrough_factor = 0.15
			army_morale_factor = 0.15
		}
		ai_will_do = {
			factor = 1
		}

		trait_type = personality_trait
	}

}
