leader_traits = {
	CDC_ghoul_trainer_trait = {
		random = no
		modifier_army_sub_unit_feral_ghoul_attack_factor = 0.15
		modifier_army_sub_unit_feral_ghoul_defence_factor = 0.15
		ai_will_do = {
			factor = 1
		}
	}

	CDC_outside_trader_trait = {
		random = no
		consumer_goods_factor = -0.1
		country_resource_metal = 3
		country_resource_circuitry = 3
		ai_will_do = {
			factor = 1
		}
	}
	CDC_handyman_trait = {
		random = no
		industry_free_repair_factor = 0.25
		ai_will_do = {
			factor = 1
		}
	}
	CDC_ghoul_gunsmith_trait = {
		random = no
		equipment_bonus = {
			infantry_equipment = {
				reliability = 0.10
				soft_attack = 0.10
				instant = yes
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	CDC_supplimentary_researcher_trait = {
		random = no
		research_speed_factor = 0.08
		experience_gain_army = 0.12
		ai_will_do = {
			factor = 1
		}
	}
	CDC_assault_specialist_trait = {
		random = no
		army_attack_factor = 0.1
		breakthrough_factor = 0.1
		ai_will_do = {
			factor = 1
		}
	}
	CDC_perimeter_defense_trait = {
		random = no
		land_bunker_effectiveness_factor = 0.15
		production_speed_bunker_factor = 0.25
		ai_will_do = {
			factor = 1
		}
	}
	CDC_ghoul_savior_trait = {
		random = no
		research_speed_factor = 0.05
		stability_factor = 0.25
		political_power_gain = 0.35
		ai_will_do = {
			factor = 1
		}
	}
}
