characters = {
	VOH_leader = {
		name = VOH_leader_NAME

		portraits = {
			civilian = {
				large = GFX_Portrait_VOH_leader
			}
		}

		country_leader={
			ideology = peoples_militia
			traits = {
				
			}
		}
	}
	VOH_general = {
		name = VOH_general_NAME
		portraits = {
			army = {
				large = GFX_Portrait_VOH_general
			}
		}
		corps_commander = {
			skill = 4
			attack_skill = 4
			defense_skill = 3
			planning_skill = 3
			logistics_skill = 4
			traits = {
				bloody_mess_trait
				lucky_trait
				swamp_fox
			}
		}
	}
}
