characters = {
	REN_general_buckley = {
		name = REN_general_buckley_NAME

		portraits = {
			civilian = {
				large = GFX_Portrait_General_Buckley
			}
			army = {
				large = GFX_Portrait_General_Buckley
			}
		}

		country_leader={
			desc = REN_general_buckley_desc
			ideology = militarist_oligarchy
			traits = {
				paranoid
			}
		}

		field_marshal = {
			traits = { strong_trait swamp_fox }
			skill = 3
			attack_skill = 4
			defense_skill = 1
			planning_skill = 3
			logistics_skill = 1
		}
	}
	REN_general_reuben = {
		name = REN_general_reuben_NAME
		portraits = {
			army = {
				large = GFX_Portrait_General_Reuben
			}
		}
		corps_commander = {
			skill = 2
			attack_skill = 2
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 2
			traits = {
				agile_trait
			}
		}
	}
}
