characters = {
	MER_trader_oligarch = {
		name = MER_trader_oligarch_NAME

		portraits = {
			civilian = {
				large = GFX_Portrait_MER_oligarch
			}
		}

		country_leader={
			desc = MER_trader_oligarch_desc
			ideology = mercantile_elite
			traits = {
				ideological_crusader
			}
		}
	}
	MER_merc_captain = {
		name = MER_merc_captain_NAME
		portraits = {
			army = {
				large = GFX_Portrait_MER_merc_captain
			}
		}
		corps_commander = {
			skill = 3
			attack_skill = 1
			defense_skill = 4
			planning_skill = 2
			logistics_skill = 1
			traits = {
				gunslinger_trait
				agile_trait
			}
		}
	}
}
