characters = {
	FSJ_jones = {
		name = FSJ_jones_NAME

		portraits = {
			civilian = {
				large = GFX_Portrait_FSJ_jones
			}
		}

		country_leader={
			desc = FSJ_jones_desc
			ideology = unlimited_democracy
			traits = {
				ideological_crusader
			}
		}
		field_marshal = {
			traits = {
				intelligent_trait
				agile_trait
				fight_the_power_trait
			}
			skill = 3
			attack_skill = 2
			defense_skill = 4
			planning_skill = 2
			logistics_skill = 3
		}
	}
}
