characters = {
	BUL_bubba = {
		name = BUL_bubba_NAME

		portraits = {
			civilian = {
				large = GFX_Portrait_Raider_Generic_13
			}
			army = {
				large = GFX_Portrait_Raider_Generic_13
			}
		}

		country_leader={
			desc = BUL_bubba_desc
			ideology = chieftain
			traits = {
				paranoid
			}
		}

		field_marshal = {
			traits = { enduring_trait savage_leader_trait }
			skill = 3
			attack_skill = 4
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 1
		}
	}
	BUL_jim_bob = {
		name = BUL_jim_bob_NAME
		portraits = {
			army = {
				large = GFX_Portrait_Raider_Generic_12
			}
		}
		corps_commander = {
			skill = 2
			attack_skill = 2
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 1
			traits = {
				perceptive_trait
			}
		}
	}
}
