FSA_loyalty_bop = {
	initial_value = 0.3
	left_side = FSA_loyal_duke
	right_side = FSA_loyal_queen
	range = {
		id = FSA_loyal_questioning
		min = -0.25
		max = 0.25
		modifier = {

		}
	}

	side = {
		id = FSA_loyal_duke
		icon = GFX_idea_savage_idea
		range = {
			id = FSA_loyal_duke_high
			min = -1
			max = -0.8
			modifier = {
				stability_factor = -0.20
				war_support_factor = 0.20
			}
		}
		range = {
			id = FSA_loyal_duke_mid
			min = -0.8
			max = -0.5
			modifier = {
				stability_factor = -0.15
				war_support_factor = 0.15
			}
		}
		range = {
			id = FSA_loyal_duke_low
			min = -0.5
			max = -0.25
			modifier = {
				stability_factor = -0.05
				war_support_factor = 0.05
			}
		}
	}

	side = {
		id = FSA_loyal_queen
		icon = GFX_idea_vault_open_bonus
		range = {
			id = FSA_loyal_queen_high
			min = 0.8
			max = 1
			modifier = {
				stability_factor = 0.20
				war_support_factor = -0.20
			}
		}
		range = {
			id = FSA_loyal_queen_mid
			min = 0.5
			max = 0.8
			modifier = {
				stability_factor = 0.15
				war_support_factor = -0.15
			}
		}
		range = {
			id = FSA_loyal_queen_low
			min = 0.25
			max = 0.5
			modifier = {
				stability_factor = 0.05
				war_support_factor = -0.05
			}
		}
	}
}
HDL_loyalty_bop = {
	initial_value = 0.3
	left_side = HDL_loyal_duke
	right_side = HDL_loyal_queen
	range = {
		id = HDL_loyal_questioning
		min = -0.25
		max = 0.25
		modifier = {

		}
	}

	side = {
		id = HDL_loyal_duke
		icon = GFX_idea_savage_idea
		range = {
			id = HDL_loyal_duke_high
			min = -1
			max = -0.8
			modifier = {
				stability_factor = -0.20
				war_support_factor = 0.20
			}
		}
		range = {
			id = HDL_loyal_duke_mid
			min = -0.8
			max = -0.5
			modifier = {
				stability_factor = -0.15
				war_support_factor = 0.15
			}
		}
		range = {
			id = HDL_loyal_duke_low
			min = -0.5
			max = -0.25
			modifier = {
				stability_factor = -0.05
				war_support_factor = 0.05
			}
		}
	}

	side = {
		id = HDL_loyal_queen
		icon = GFX_idea_vault_open_bonus
		range = {
			id = HDL_loyal_queen_high
			min = 0.8
			max = 1
			modifier = {
				stability_factor = 0.20
				war_support_factor = -0.20
			}
		}
		range = {
			id = HDL_loyal_queen_mid
			min = 0.5
			max = 0.8
			modifier = {
				stability_factor = 0.15
				war_support_factor = -0.15
			}
		}
		range = {
			id = HDL_loyal_queen_low
			min = 0.25
			max = 0.5
			modifier = {
				stability_factor = 0.05
				war_support_factor = -0.05
			}
		}
	}
}

