equipments = {
	bm_mechanized_anti_tank_equipment = {
		year = 1936

		is_archetype = yes
		picture = GFX_bm_mechanized_anti_tank_equipment_0_medium
		is_buildable = no
		type = mechanized
		group_by = archetype

		interface_category = interface_category_land

		active = no
		supply_truck = no

		# EFFECTS
        reliability = 0.8
        maximum_speed = 8
        defense = 24
        breakthrough = 3
        hardness = 0.50
        armor_value = 10
        soft_attack = 3
        hard_attack = 15
        ap_attack = 60
        air_attack = 0
        lend_lease_cost = 6
        build_cost_ic = 9
        fuel_consumption = 2.4

		resources = {
			tungsten = 2
			steel = 2
			rubber = 1
		}
	}
	bm_mechanized_anti_tank_equipment_0 = {
		active = no
		year = 1940
		archetype = bm_mechanized_anti_tank_equipment
		priority = 10
		visual_level = 0
	}
	bm_mechanized_anti_tank_equipment_1 = {
		active = no
		year = 1942
		archetype = bm_mechanized_anti_tank_equipment
		parent = bm_mechanized_anti_tank_equipment_0
		priority = 10
		visual_level = 1

        breakthrough = 3.5
        hardness = 0.55
        armor_value = 12
        soft_attack = 3.5
        hard_attack = 16.2
        ap_attack = 70
        air_attack = 0
	}
	bm_mechanized_anti_tank_equipment_2 = {
		active = no
		year = 1944
		archetype = bm_mechanized_anti_tank_equipment
		parent = bm_mechanized_anti_tank_equipment_1
		priority = 10
		visual_level = 2

        breakthrough = 4
        hardness = 0.60
        armor_value = 14
        soft_attack = 4
        hard_attack = 17.5
        ap_attack = 80
        air_attack = 0
	}
}