sub_units = {
	bm_shock_troops = {
		abbreviation = "SHT"
		sprite = infantry
		map_icon_category = infantry
		special_forces = yes
		
		priority = 601
		ai_priority = 1
		active = no

		type = {
			infantry
		}

		categories = {
			category_front_line
			category_all_infantry
			category_light_infantry
			category_army
			category_special_forces
		}
		
		#Size Definitions
		max_strength = 30
		max_organisation = 70
		default_morale = 0.5
		manpower = 1000

		combat_width = 2

		group = infantry

		#Misc Abilities
		training_time = 150
		suppression = 2
		weight = 0.5
		supply_consumption = 0.08
		initiative = 0
	
		need = {
			infantry_equipment = 130
			#support_equipment = 5 # - Disabled for now
		}

		fort = {
			attack = 0.1
		}
		urban = {
			attack = 0.20
			defence = 0.15 # this should have been here already
		}
	}
}
