sub_units = {
	bm_jungle_infantry = {
		abbreviation = "JIN"
		sprite = infantry
		map_icon_category = infantry
		group = infantry

		active = no
		special_forces = yes

		priority = 600
		ai_priority = 250

		# TYPE
		type = {
			infantry
		}
		
        # CATEGORIES
		categories = {
			category_front_line
			category_light_infantry
			category_all_infantry
			category_army
			category_special_forces
		}

        # MODIFERS
		combat_width = 2
		max_strength = 20
		max_organisation = 70
		default_morale = 0.4
		manpower = 1000
		training_time = 120
		suppression = 1
		weight = 0.5
		supply_consumption = 0.07
		breakthrough = 0.3

        # NEEDED EQUIPMENT
		need = {
			infantry_equipment = 140
		}

        # REQUIRED EQUIPMENT
		essential = {
			infantry_equipment
		}

        # TERRAIN
		forest = {
			attack = 0.2
			defence = 0.05
			movement = 0.1
		}
		jungle = {
			attack = 0.35
			defence = 0.1
			movement = 0.2
		}
	}
}