technologies = {
	# MECHANIZED ANTI-AIR
	bm_mechanized_anti_air_unlock_1 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_air_equipment
			bm_mechanized_anti_air_equipment_0
		}
		enable_subunits = {
			bm_mechanized_anti_air
		}
	}
	bm_mechanized_anti_air_upgrade_1 = {
		allow = { always = no }
		bm_mechanized_anti_air = {
			air_attack = 0.10
			fuel_consumption = -0.05
		}
	}
	bm_mechanized_anti_air_unlock_2 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_air_equipment_1
		}
	}
	bm_mechanized_anti_air_upgrade_2 = {
		allow = { always = no }
		bm_mechanized_anti_air = {
			air_attack = 0.10
			armor_value = 0.05
		}
	}
	bm_mechanized_anti_air_unlock_3 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_air_equipment_2
		}
	}

	# MECHANIZED ANTI-TANK
	bm_mechanized_anti_tank_unlock_1 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_tank_equipment
			bm_mechanized_anti_tank_equipment_0
		}
		enable_subunits = {
			bm_mechanized_anti_tank
		}
	}
	bm_mechanized_anti_tank_upgrade_1 = {
		allow = { always = no }
		bm_mechanized_anti_tank = {
			ap_attack = 0.05
			hardness = 0.05
		}
	}
	bm_mechanized_anti_tank_unlock_2 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_tank_equipment_1
		}
	}
	bm_mechanized_anti_tank_upgrade_2 = {
		allow = { always = no }
		bm_mechanized_anti_tank = {
			hard_attack = 0.05
			ap_attack = 0.05
		}
	}
	bm_mechanized_anti_tank_unlock_3 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_anti_tank_equipment_2
		}
	}

	# MECHANIZED ARTILELRY
	bm_mechanized_artillery_unlock_1 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_artillery_equipment
			bm_mechanized_artillery_equipment_0
		}
		enable_subunits = {
			bm_mechanized_artillery
		}
	}
	bm_mechanized_artillery_upgrade_1 = {
		allow = { always = no }
		bm_mechanized_artillery = {
			soft_attack = 0.05
		}
	}
	bm_mechanized_artillery_unlock_2 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_artillery_equipment_1
		}
	}
	bm_mechanized_artillery_upgrade_2 = {
		allow = { always = no }
		bm_mechanized_artillery = {
			soft_attack = 0.03
			supply_consumption_factor = -0.05
		}
	}
	bm_mechanized_artillery_unlock_3 = {
		allow = { always = no }
		enable_equipments = {
			bm_mechanized_artillery_equipment_2
		}
	}
}